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    Falcon BMS 4.33 Ground Units

    General Discussion
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    • aolcs
      aolcs last edited by

      Hi, Falcon BMS 4.33 made a great update in visual, inside cockpit, terrain textures. I think that future updates should focus in ground units, to make the most realistic simulation as Strike Fighters 2 ground units or LOCKON 2 ground units. This would increase the immersion in the game.

      LOCkON 2

      Strike Fighters 2

      Strike Fighters 2

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      • Amraam
        Amraam last edited by

        Did you not already see the new ground vehicule made by Hayab? If not, take a look again ;).

        cptmtge 1 Reply Last reply Reply Quote 0
        • cptmtge
          cptmtge @Amraam last edited by

          Yeah there are numerous new vehicles and ships for our enjoyment and destruction thank you!

          S 1 Reply Last reply Reply Quote 0
          • S
            Smokin hole @cptmtge last edited by

            One of the greatest joys of BMS is the speed at which it runs. If ground unit detail comes with DCS frame rates, I am perfectly happy with little moving squares. They’re miles away when the go boom anyway.

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            • B
              bogeyboy last edited by

              Having been away from Falcon for a few years one of the first things that struck me on my return was the way that the ground vehicles had greatly improved - not to mention the ships. i am very pleased with what i see and I thank those responsible for such an improvement. Although it’s not something I personally want - after all Falcon is a flight sim - but perhaps in the future it may be possible to take command of one of those vehicles and wage war on the ground! But in the meantime I am quite happy and I thank those in the team for what BMS .33 now is.

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              • C
                CobaltUK @bogeyboy last edited by

                If the initial post was about lack of visibility against the new terrain I would agree but the objects (up close enough) are fine for the purpose.

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