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    4.333 Flickering Textures

    Technical Support (BMS Only)
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    • Fish44
      Fish44 last edited by

      Seeing this in more complex ground objects. Also notice it when i get a certain distance to the object, and on tarmac at airbases in evening or night. Apart from this games looks fantastic. Set the power to performance in the Nvidia CP, and tried with multisampling on/off and various quality graphic settings, same result. Happens also with 2560x1440. Does not happen on all objects. This clip is of the LBG mission, and i notice that the area looks ‘foggy’ from a distance, but this seems to breakdown when I fly close, then building roof texture start to change color.

      System includes 1080gtx,

      Fish's Flight Sim Videos

      13700k, RTX 4090, 32gb DDR4 @3200, Warthog stick, TUBSA+cougar TQS, MFG pedals. Opentrack. [email protected] monitor. HP Reverb VR-1000, PICO 4 (with virtual desktop), TP-Link AX3000 Wifi 6 routerwith 2m Cat6 cable to BMS computer

      1 Reply Last reply Reply Quote 0
      • -
        -Pv- last edited by

        Based on other games with similar, I suspect this is the camera perspective trying to deal with the clipping of the nearby building or its shadow.
        -Pv-

        1 1 Reply Last reply Reply Quote 0
        • 1
          1508AD @-Pv- last edited by

          I get something similar on some runway textures.

          SnowSky 1 Reply Last reply Reply Quote 0
          • SnowSky
            SnowSky @1508AD last edited by

            I have flickering problems in the tgp on buildings and units. But I’m not yet sure whether multiple units were stacked on the same position.

            I’m using a gtx 1070 with 3440x1440 and everything on

            Oh sorry wasn’t seeing the movie first due to my slooooow internet, but what you see is identical to my problem.

            I guess we will have to “wait” for “other” drivers

            Fish44 1 Reply Last reply Reply Quote 0
            • Fish44
              Fish44 @SnowSky last edited by

              That’s good to know. Was worried about my hardware.

              Fish's Flight Sim Videos

              13700k, RTX 4090, 32gb DDR4 @3200, Warthog stick, TUBSA+cougar TQS, MFG pedals. Opentrack. [email protected] monitor. HP Reverb VR-1000, PICO 4 (with virtual desktop), TP-Link AX3000 Wifi 6 routerwith 2m Cat6 cable to BMS computer

              Icarus 1 Reply Last reply Reply Quote 0
              • Icarus
                Icarus @Fish44 last edited by

                I have seen this for years with BMS. I suspect it is DX9 that is to blame.

                System Specs:

                Main: i7-3930K @ 4.0 GHz, 32Gb Corsair 2133-DDR3 RAM, RTX 2080ti, 1Tb Samsung SSD + 5x Samsung SSD's, 1.0KW Corsair PSU, SB Fatal1ty Recon3D Professional, Sennheiser PC360, 30" Dell LED/24" Acer LED, Corsair K70, Cougar MFDs, Cougar FSSB-R2 + WH grip, TUSBA TQS + CubPilot HALL mod, 4x CH MFP's, BU036A, BU036X, TrackIR5 + DelanClip, Simpeds, Gametrix KW-908 Jetseat + Buttkicker Gamer2, 3rd Space vest.

                Secondary: 2x 19" LED, 2x 8" VGA, 2x 7" USB, 14" LED, MFDE.

                Cloud 9 1 Reply Last reply Reply Quote 0
                • Cloud 9
                  Cloud 9 @Icarus last edited by

                  @Icarus:

                  I have seen this for years with BMS.

                  It’s been this way in Falcon for YEARS, before BMS!!

                  C9

                  Planehazza 1 Reply Last reply Reply Quote 0
                  • Planehazza
                    Planehazza @Cloud 9 last edited by

                    @Cloud:

                    It’s been this way in Falcon for YEARS, before BMS!!

                    C9

                    I wonder if fiddling with Texture filtering - LOD Bias will have an effect?

                    Harry (Formerly Amraam at Frugals etc.)

                    (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

                    BMS Reshade Preset

                    Icarus 1 Reply Last reply Reply Quote 0
                    • Icarus
                      Icarus @Planehazza last edited by

                      @Cloud:

                      It’s been this way in Falcon for YEARS, before BMS!!
                      C9

                      I also believe this to be true.
                      @Planehazza:

                      I wonder if fiddling with Texture filtering - LOD Bias will have an effect?

                      Never worked for me over the years, but let us know if things have changed and you find a cure.:D

                      System Specs:

                      Main: i7-3930K @ 4.0 GHz, 32Gb Corsair 2133-DDR3 RAM, RTX 2080ti, 1Tb Samsung SSD + 5x Samsung SSD's, 1.0KW Corsair PSU, SB Fatal1ty Recon3D Professional, Sennheiser PC360, 30" Dell LED/24" Acer LED, Corsair K70, Cougar MFDs, Cougar FSSB-R2 + WH grip, TUSBA TQS + CubPilot HALL mod, 4x CH MFP's, BU036A, BU036X, TrackIR5 + DelanClip, Simpeds, Gametrix KW-908 Jetseat + Buttkicker Gamer2, 3rd Space vest.

                      Secondary: 2x 19" LED, 2x 8" VGA, 2x 7" USB, 14" LED, MFDE.

                      1 Reply Last reply Reply Quote 0
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