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    Maverick forced TGP in loadout

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    • D
      darkarrow last edited by

      This may be true also for other blocks, but with BLK40 whenever I load up any maverick I get also Sniper TGP in loadout and it cannot be switched off. I don’t know if it is a feature, but I should be able to use mavericks also without the forced TGP, moreover when I use A or B version, which do not support TGP handoff, although TGP can be used in identifying and marking targets. Is this a feature or a bug? Can it be somehow deselected from user side? Thanks for answers.

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      • Red Dog
        Red Dog last edited by

        it was done so to ensure compatibility of training mission (in flight start) it will be changed in future version

        Red Dog
        Reality if for ppl who can't handle simulation

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        • Raptor
          Raptor last edited by

          @darkarrow:

          This may be true also for other blocks, but with BLK40 whenever I load up any maverick I get also Sniper TGP in loadout and it cannot be switched off. I don’t know if it is a feature, but I should be able to use mavericks also without the forced TGP, moreover when I use A or B version, which do not support TGP handoff, although TGP can be used in identifying and marking targets. Is this a feature or a bug? Can it be somehow deselected from user side? Thanks for answers.

          It took some hundred user requests to be implemented this way quite some years now, well this is the first post-request ever to request removing this…

          But anyway, RD gave the answer 4 all to be happy.

          Blu3wolf 1 Reply Last reply Reply Quote 0
          • Blu3wolf
            Blu3wolf @Raptor last edited by

            No, there has been at least one other thread asking that this be removed before.

            Creature_1stVFW Stevie 2 Replies Last reply Reply Quote 0
            • Creature_1stVFW
              Creature_1stVFW @Blu3wolf last edited by

              Just dont use the TGP when using 65s. The TGP can be useful in A2A to VID contacts.

              Blu3wolf 1 Reply Last reply Reply Quote 0
              • Blu3wolf
                Blu3wolf @Creature_1stVFW last edited by

                In fairness, it is also an increase in weight and drag, and a decrease in allowed sym and rolling accel G. And allowed airspeed. There are certainly reasons to not want to take one. Although, with how poor the real mav sensors are, those reasons are generally not considered to overwhelm the perks of carrying a targeting pod on missions you would carry mavs on.

                ewildcat 1 Reply Last reply Reply Quote 0
                • ewildcat
                  ewildcat @Blu3wolf last edited by

                  @Blu3wolf:

                  In fairness, it is also an increase in weight and drag, and a decrease in allowed sym and rolling accel G. And allowed airspeed.

                  Unless I’m mistaken, only weight and drag are implemented in BMS 4.33, which means there’s little penalty implied by carrying a TGP now.

                  @Darkarrow : You can also modify the aircraft .dat file so that it doesn’t carry a TGP at all (it’s not difficult). It’s useful if you fly 80’s/90’s campaigns with blocks that didn’t carry TGPs at the time, but may be a bit cumbersome if you only want to get rid of the TGP from time to time, because you’d have to modify the file back and forth.

                  Blu3wolf 1 Reply Last reply Reply Quote 0
                  • Blu3wolf
                    Blu3wolf @ewildcat last edited by

                    I thought you mistaken, but a brief test reveals you are quite correct. I guess its not the worlds easiest thing to sort out the logic for what is realistically a complex interaction.

                    Red Dog 1 Reply Last reply Reply Quote 0
                    • Red Dog
                      Red Dog @Blu3wolf last edited by

                      Unless I’m mistaken, only weight and drag are implemented in BMS 4.33, which means there’s little penalty implied by carrying a TGP now.

                      you’re not mistaken, it is correct.

                      Red Dog
                      Reality if for ppl who can't handle simulation

                      ewildcat 1 Reply Last reply Reply Quote 0
                      • ewildcat
                        ewildcat @Red Dog last edited by

                        Thanks for the confirmation.
                        Notice I choose not to carry a TGP when I’m on a mission where maximum performance of the aircraft may be required though, even if the game doesn’t quite demand it, as a consequence of the “realism first comes from the virtual pilot” motto that’s so dear to Dee-Jay. 🙂

                        D 1 Reply Last reply Reply Quote 0
                        • D
                          darkarrow @ewildcat last edited by

                          Really thanks to all the answers in this thread, I am fully aware that using TGP brings a lot of advantages. I was more thinking about the lines of simulating 90’s scenarios with older mavericks. I’ll look into the *.dat file 😉

                          M 1 Reply Last reply Reply Quote 0
                          • M
                            MorteSil @darkarrow last edited by

                            This post is deleted!
                            Migbuster 1 Reply Last reply Reply Quote 0
                            • Migbuster
                              Migbuster @MorteSil last edited by

                              The main problem is it spoils the look of the jet - I would rather die looking good 😉

                              1 Reply Last reply Reply Quote 0
                              • Stevie
                                Stevie @Blu3wolf last edited by

                                …because as a friend once told me about skiing - “it’s not how you do, it’s how you look doing it”.

                                May the bridges I burn light the way

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