Falcon BMS Forum
    • Register
    • Login
    • Search
    • Categories
    • Unread
    • Recent
    • Unsolved
    • Popular
    • Website
    • Wiki
    • Discord

    TGP and WPN Flicker.

    General Discussion
    8
    14
    319
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Bayonet
      Bayonet last edited by

      Hello Forum

      I’ve been flying the AGM 65 training mission for few days, (still can’t get handoff on those Shilkas :() however today I began to get scenery tile flicker whenever I switched to either, or both, TGP and WPN on the MFDs.

      I’ve read other forum posts regarding flicker, mine appears to be a variation on the theme.

      Any suggestions please?

      Thanks,

      Bayonet.

      1 Reply Last reply Reply Quote 0
      • E
        eurybaric last edited by

        I’ve had it on installs, not on others. I think I had that in U1. But also there were different theaters involved. With this install (fresh U3), plus the ITO only, and on the same pc and setup, I don’t get any issues in that regard. Hope this helps you narrow it down.
        Cheers!

        R 1 Reply Last reply Reply Quote 0
        • R
          razo @eurybaric last edited by

          texture flickering on for example the tgp page is normal and present in bms a long time (like house textures or runway/taxiway textures)

          unless you mean ground textures then it’s something else…

          M 1 Reply Last reply Reply Quote 0
          • M
            monkie @razo last edited by

            I’ve got the same thing with ground textures and seems to be associated with the TGP.

            Cloud 9 1 Reply Last reply Reply Quote 0
            • Cloud 9
              Cloud 9 @monkie last edited by

              @monkie:

              I’ve got the same thing with ground textures

              https://en.wikipedia.org/wiki/Z-fighting

              😉

              C9

              Planehazza 1 Reply Last reply Reply Quote 0
              • Planehazza
                Planehazza @Cloud 9 last edited by

                I sometimes have the same problem. Take the Maverick TE for example. I was flying over the sea at the start of the TE and I switched to the AG TGP. Straight away the ground is flicking away like a chessboard - sea tiles flickering with ground tiles. Now if I switch the TGP off, or switch the WPN page on (uncage etc) so I have both TGP and WPN displaying, the flicking stops. Go back to just one, and the flickering returns. See my vid:

                And a very brief vid showing both pages on:

                Harry (Formerly Amraam at Frugals etc.)

                (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

                BMS Reshade Preset

                Bayonet R 2 Replies Last reply Reply Quote 0
                • Bayonet
                  Bayonet @Planehazza last edited by

                  Thank you all for your comments.
                  To clarify, it is the ground texture which is flickering, not simply the TGP/WPN MFDs.
                  Is there anything in “setup” which can be altered to correct the problem?

                  Thanks again,

                  Bayonet.

                  Darkman 1 Reply Last reply Reply Quote 0
                  • Darkman
                    Darkman @Bayonet last edited by

                    Anisotropic filtering perhaps?

                    From BMS-Manual p38 (& p244):

                    Anisotropic Filtering
                    This enables Anisotropic texture filtering. This is another BMS UI on/off setting which you may find it is
                    better to override in your graphics card control panel, where you will have more customisation options
                    available.
                    Newer AMD cards especially benefit from this as leaving the BMS AF setting selected can result in a
                    moiré or shimmering effect near coastlines. Forcing AF on (up to 8x) in CCC resolves this issue, or you
                    can use the config option g_nAnisotropicValue which sets the max anisotropic filter value to use if
                    anisotropic filtering is ON in the setup UI. Valid values: 0 = max available (default), 2, 4, 8, 16.

                    Planehazza 1 Reply Last reply Reply Quote 0
                    • Planehazza
                      Planehazza @Darkman last edited by

                      @Darkman:

                      Anisotropic filtering perhaps?

                      From BMS-Manual p38 (& p244):

                      Yeah I thought about that mate, but it’s not your typical shimmering that’s occurring; it’s more akin to artifacting in the way it’s randomly flicking tiles in a chessboard. I had just alt tabbed before the video above, so that could be the culprit for me. I often see the same flickering in external missile/bomb views too.

                      PS: Ask Malc about last night’s blue on blue 😄

                      Harry (Formerly Amraam at Frugals etc.)

                      (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

                      BMS Reshade Preset

                      Bayonet 1 Reply Last reply Reply Quote 0
                      • Bayonet
                        Bayonet @Planehazza last edited by

                        Thanks again everybody.
                        Planehazza would you mind clarifying your “alt tab” comment please.

                        Regards,

                        Bayonet.

                        Planehazza 1 Reply Last reply Reply Quote 0
                        • Planehazza
                          Planehazza @Bayonet last edited by

                          @Bayonet:

                          Thanks again everybody.
                          Planehazza would you mind clarifying your “alt tab” comment please.

                          Regards,

                          Bayonet.

                          If I remember correctly, prior to seeing that glitch, I had minimised the game to the desktop to check a notification from teamspeak. When I alt-tabbed back to the game, I noticed the effect.

                          Harry (Formerly Amraam at Frugals etc.)

                          (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

                          BMS Reshade Preset

                          M 1 Reply Last reply Reply Quote 0
                          • M
                            Malc @Planehazza last edited by

                            Have you tried running in a window Harry?

                            Planehazza 1 Reply Last reply Reply Quote 0
                            • Planehazza
                              Planehazza @Malc last edited by

                              @Malc:

                              Have you tried running in a window Harry?

                              In an attempt to fix this glitch, no. It doesn’t happen all that often.

                              Harry (Formerly Amraam at Frugals etc.)

                              (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

                              BMS Reshade Preset

                              1 Reply Last reply Reply Quote 0
                              • R
                                razo @Planehazza last edited by

                                @Planehazza:

                                I sometimes have the same problem. Take the Maverick TE for example. I was flying over the sea at the start of the TE and I switched to the AG TGP. Straight away the ground is flicking away like a chessboard - sea tiles flickering with ground tiles. Now if I switch the TGP off, or switch the WPN page on (uncage etc) so I have both TGP and WPN displaying, the flicking stops. Go back to just one, and the flickering returns. See my vid:

                                And a very brief vid showing both pages on:

                                I had the same issues some time ago: https://www.benchmarksims.org/forum/showthread.php?27194-Ground-textures-Flickering

                                1 Reply Last reply Reply Quote 0
                                • First post
                                  Last post

                                74
                                Online

                                10.7k
                                Users

                                21.1k
                                Topics

                                349.3k
                                Posts

                                Benchmark Sims - All rights reserved ©