DTC Save/Load (in GUI)
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I don’t know if something is wrong or I am just doing it wrong…
When setting target steerpoints the coordinates show up correctly after loading the DTC in the aircraft. No need to save the DTC in the GUI, it just works straight away.
However, if I DO SAVE the DTC in the GUI there are some strange issues:
1. Saving takes VERY long (+45 sec)
2. After pressing the button to Start the mission it also takes VERY long (+45 sec) before the launching screen (Ramp Start) etc. shows up. (When I do not save the DTC it just takes 1 second). The loading procedure after this screen (the aircraft picture with the 4 loading bars) is just as fast as always.
3. After the mission back in the GUI I want to repeat the last mission. As I have set my target STPTs and saved them in the DTC I would assume that they should show up upon LOADING. Well, they don’t.The BMS manual states (page 67), that since version 4.32 Target steerpoints are saved in the DTC -> so I should be able to load them, right?
As I’m pretty new to BMS I’m not sure if this behaviour was there all the time, but I got the vague feeling that this problem occured after Update 3, but I’m really not sure.
So,
something wrong with my installation?
something wrong with my callsign.ini?
something wrong with what I am doing?Please help, thanks!
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What are your system specs?
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I don’ think it’s a performance issue. My system:
Asus P8Z77-V Ivy Bridge
Intel i5-3570K 3.4GHz
16 GB DDR-3 (Kingston)
Radeon R9 290x 4GB
SSD 250GB (Kingston SH103S3240G)
HD 2TB (Seagate Baracuda ST2000DM001)
HD 2TB (Western Digital Red WD20EFRX)
HD 500GB (Seagate Barracuda ST3500418AS)
Win 7 Pro 64Bit -
Have u checked the health of your hdd’s?
Even and the ssd. I had one failed after a few yearssent from my mi5 using Tapatalk
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my drives are 100% ok. i use my pc all around the clock (for work). my drives are ok.
As said: i do not have any issues with loading time in bms. actually it’s running extremely well. the problem occurs only after saving the dtc. it seems as if the dtc gets reset after leaving a (training) mission.
After saving the dtc when i look into the callsign.ini all the data is there. After closing the mission and looking again into callsign.ini the target steerpoints are gone = nothing to load, when I am loading the dtc (in the GUI)
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Use load instead of save on DTC setup and report back how that works. I never use the save option as I was told a few years back not to save, but load instead.
HTH
Edit: I have this backwards, please disregard the above,
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I’ve tried it out. “Load” does exactly what it shall do: it loads the data in the callsign.ini (COM and MFD settings etc. are there).
As I entered the training mission i went to “recon” to set my target point. I checked that it is correctly listed in the Target STPTs. When I then press load the “empty” callsign.ini is loaded and the Target STPTs are gone.
I’ve also tried backing up the callsign.ini after saving (made a copy). Then I played the mission and ended the mission just normal.
After entering again into a mission when I just load the data is gone.
But if I Tab-Out of BMS and rename the previously saved and backed up copy to the original callsign.ini and press LOAD -> everything is there.The problem is that my callsign.ini just gets cleared by BMS (apart from COM and MFD settings).
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I’ve just found out that in the campaign saving/loading works just fine.
It’s just a problem with TE and training missions.
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Hi Burnz, sounds there is possibly something not right with your install.
If your not doing ramp starts there is no reason to “Load” the DC.
If your doing TEs then its necessary to resave your DC when you change any radio channels used or change your home base (thus different tower freq) or add new Threat SP or SP lines in. However you should have save at least once for the Airfiled your flying out of.
It can be a bit more complicated but in your case I think a fresh install might be helpful,
Good luck……Shad
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Now I’m sure there is nothing wrong with my install. It’s just the behaviour of BMS!
I was always referring to missions where I do perform a ramp start (eg. LGB Training Ramp Start). Choosing/Loading a TE or a Training mission clears everything in the callsign.ini apart the “basic” settings like COMs (tower frequency) and MFD setups -> these settings remain and can be loaded. But Target STPTs are cleared.
In the campaign the behaviour of DTC Save/Load is exactly as described in the manual = Target STPTs remain in the callsign.ini and can be loaded next time.
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Now I’m sure there is nothing wrong with my install. It’s just the behaviour of BMS!
Pretty much a one and done deal with TE’s. So that seems to me to be the correct behavior!
C9
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Shouldn’t be “loading” the DC in the UI for a training mission.
Actual I cant think or remember when its necessary to load the DC in the UI, C9 might have a answer there.
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@Cloud:
Pretty much a one and done deal with TE’s. So that seems to me to be the correct behavior!
C9
Not if you repeat the same training mission over and over again to get things right…
I’ve done the LGB Ramp training mission approximately 25 times. Still, the red crane lives on! -
Training TE’s are already saved TE’s, so try making your own TE and see if the behavior is different. Make sure you save the TE you create just before you are ready to click take off.
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Not if you repeat the same training mission over and over again to get things right…
I’m not talking about the fact that you can run a TE(Tactical Engagement)/TRN(Training) mission over and over.
I’m talking about the code and how it behaves in a TE/TRN file when it is ran and finished, it is a finite amount of time, unlike campaigns, when a TE/TRN mission is finished, it’s all done, thus no more stpt info to save or to load.
It basically degausses itself.
Training TE’s are already saved TE’s
Although they are included in the TE section of the game, they’re actually not TE’s(.TAC files), they are .TRN(Training) files.
This behavior may only be in Training missions, as I haven’t tested each to compare.
C9
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@Cloud:
I’m not talking about the fact that you can run a TE(Tactical Engagement)/TRN(Training) mission over and over.
I’m talking about the code and how it behaves in a TE/TRN file when it is ran and finished, it is a finite amount of time, unlike campaigns, when a TE/TRN mission is finished, it’s all done, thus no more stpt info to save or to load.
It basically degausses itself.
THANK YOU! This is the explanation I was looking for!
(And although this makes sense, it would be nice if I would not have to enter my target steerpoints everytime new…)@Cloud:
Although they are included in the TE section of the game, they’re actually not TE’s(.TAC files), they are .TRN(Training) files.
This behavior may only be in Training missions, as I haven’t tested each to compare.
I’ve checked that!
I’ve manipulated some training missions and saved them as TEs (eg. switching the whole training mission from day to night).
So I also have a “cloned” TE mission of the LGB Ramp training mission. The DTC save/load behaviour is exactly the same in training and in TE.
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So I also have a “cloned” TE mission of the LGB Ramp training mission. The DTC save/load behaviour is exactly the same in training and in TE.
Cloning .TRN files into .TAC files, although it’s possible, .TRN files aren’t conducive to that. So the result might not be something good to use for testing purposes.
You could try creating a TE, going into the Victory Conditions and have the TE run for a day. Start Time, Day 1 0900, End Day 2 0900.
And see if it still deletes the info. It’s still a finite time but who knows, it may work? But if the code behavior is set in stone, then it wouldn’t?(notice my question marks…lol)
C9
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@Cloud:
.TRN files aren’t conducive to that.
Awwwwwww… who’s all grown up and using big words…!? It’s you, isn’t it… yes it is, yes it is…! (Ruffles hair)
[No mail from you yet with new addy, Bri… Ra… Cloud 10… oh - that’s me - 9]
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Awwwwwww… who’s all grown up and using big words…!? It’s you, isn’t it… yes it is, yes it is…! (Ruffles hair)
LOL, I even used Degausses!! WOW
PM inbound.
C9