you are right,the force stick may indeed be linearly resisting but just very heavy to pull so you need a bigger magnitude of effort to use the 10% THOUGH you’ll still be able to reach the 100%! My motion joystick has gotten soft with time(4 thousand landings in fsx with it) ,this may be the reason i’m having trouble keeping in the 10% area where landing happens.
The stick curve in the documentation gives g commands to the flcs which confuses me more.Plus it’s almost linear which doesnt make sense according to what you have said about it in the past.But i think the cause has been finally determined.I lie satisfied
Latest posts made by frizstyler
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RE: Stick Sensitivity
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RE: Stick Sensitivity
Could you stop quoting and criticising everything i say like a frreaking ESSAY teacher?I was talking about resistance in respect to motion away from center.That means the curve we’ve been talking about has in the x axis the distance away from centre and in the y the resistance force(stick moves millimetres but that doesn’t matter). A curve of resistance in respect to the input force would of course be useless as they’re equal
My assumption for which i 'm not sure about but makes sense is that the force stick has the curve’s “belly” upward so the 1st derivative is exponentially decreasing ,in the fashion of the flcs curve.That must be due to the unconventional design of the stick,which has no springs but a different way to resist.
The equation would finally be in the form of “x^1/k” or “k(1-e^(-x))” which hopefully mavjp will confirm is the flcs curve.
I’m not entirely sure about this but the difference has to be explained somehow -
RE: Stick Sensitivity
the point isn’t whether i can fly,the point is that i can’t fly the fighter as it should fly. fly fsx with your force joystick and i’m sure you’ll notice it being too unresponsive as the HOTAS will provide resistance too steep,the opponent of what i’m talking about here now
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RE: Stick Sensitivity
I have flown actual aircraft(no flcs)and i’m sure fsx has perfect handling in regular flight envelope(not aerobatics).It’s pointless doing criticism with all these quotes unless you have something useful to say.What you guys don’t seem to admit is the simple fact that force sensitive joystick provides a exponential resistance while you pull the stick while the motion one provides linear if not stable. The exponential resistance counters the exponential input and the curve results good in respect to the input force in force sensitive joystick.This DOES NOT work in motion joysticks.For us motion users another curve is needed.Getting used to it doesn’t solve the problem it’s just compromise
I’m not greedy i have already thanked the creators from the first post about their work,and i think this option is the only thing the game lacks -
RE: CBU usage?
i’ve tried all the cbu’s with no luck. is that ASL or AGL altitude?is there a manual on how to use them?
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CBU usage?
I’m trying to use CBU’s but the clusters don’t seem to spread and they end up hitting one vehicle only. i have tried both CCIP and CCRP modes. what do i need to do?
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RE: Stick Sensitivity
thrustmaster t-flight stick x. best cheap joystick you could get. bought it 4 years ago in sales for 15 euro. recently it cost 50 euro… like the similar t-flight hotas x.have also tried x52. mine handles better