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Best posts made by Echo
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RE: Has anyone bought and tested the TM TQS?
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Programing the TM TQS with Alternative Launcher
Hi this post should help the TM TQS Viper Pack owner to get Combat ready in no time
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First thing to do is to activate the “virtual buttons” in the TM Software
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Secound thing is you start the Alternative Launcher and start binding your TQS as usual
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Some Switches 2/3 -Way Switches / Knobs are not getting assignable when your are moving them physically
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To get them working you can use the function “release” insted of “press”, for example the 3 Way Switch Master ARM/OFF/SIM
- or for the CMDS Knob “OFF”
- same goes with the CUTOFF Release - Idle Detent -Idle / off because this is a dx button, but check if you got following set g_bUseAnalogIdleCutoff 0 in the “falcon bms.cfg” set
Hope this helps
Thx for the input @airtex2019, @Skorp, @cougar56th, @Tomcattwo, @Zwingli and @r00t
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RE: Has anyone bought and tested the TM TQS?
Hi there
The manual seem to be online
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Wingman coms blocking the VHF
Hi,
per accident i found a issueVersion and Build number:
4.37.3 (x64) 1358Detailed Description
Wingman coms blocking the VHFPictures/Video:
Crash logs*:
no crash
Dump Files (*.dmp):
no dumpReproducibility Procedure
- In the air, waiting that 2 is rejoined VHF 15
- flying to Tanker, changing to Tanker VHF 13
- Sending Wingman back to Base while on VHF 13
- VHF 13 is lit up without any comms hearing and is “transmitting” the hole time
- Wingman reacts to “rejoin” command but the VHF Channel is still on transmitting
- Changing VHF back to 15 Wingman confirms commands and VHF stops beeing blocked
Expected Behavior
Wingman dont react on the command while on VHF 13 ? and dont block the VHF ?Files: Modified TE AAR Mission (start time change so a rampstart is possible)
TE AAR MissionIf this is just working as designed then sorry for bothering
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RE: Wingman coms blocking the VHF
Thanks for your quick resopne!
then this issue is solved i would say -
RE: Multiplayer campaign
Hi @GhostDog-0
You can add the following cfg attributes to the “Server”
since U1
- Add a NoRender mode (Dedicated Server):
- Set by “set g_bNoRender 1” in the cfg or by passing -norender argument
and since U2 there is also a interessting setting
- Added a new server mode where server stays paused without players and players can control time compression (g_nServerCompressionMode):
- 0 (default)
- 1: server pause without players
- 2: server pauses without players, player can control server acceleration
thouse two lines should be added into the
\Falcon BMS 4.37\User\Config\falcon bms.cfg under the “MP Settings” at the end
Hope this helps you too
- Add a NoRender mode (Dedicated Server):
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RE: [4.37.1] [2D] [Setupscreen] Sound Issue loudness UHF/VHF
The strange thing is that every other sound is okay, meaning that you can change the loudness, but not for the two coms
I will try a reinstall and install step by step
(BMS 4.37->4.37.1->VoiceAttack->JanJan VA Plugin) testing to figure out what could cause this sound anomaly -
RE: Has anyone bought and tested the TM TQS?
Okay when i klick on “New Configuration” the “Viper BBox” is shown but "Disconnected
Case opend at TM Support
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RE: Connect 2 PCs (behind the same router) to a server?
Hi
I belive it can work beacuse of PAT (NAPT) , which you dont need to set up this is a automatism with in the router.
But anyways this case is also interessting for meEdit: I forgot to mention if you have set Port Forwarding it can’t work. So deconfigure it befor testing
Latest posts made by Echo
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RE: Thrustmaster viper tqs cutoff setting
@Maverick996 Can you show a picture of your Version like i did… ?
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RE: Thrustmaster viper tqs cutoff setting
@Maverick996 hi by chance did you have installed the TH driver ? So you can check if you got the everything set ?
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RE: Multi Player (IPv6)
what you could also do is to edit the PhoneBKn.ini which can be found at …\Falcon BMS 4.37\User\Config
There you can easy add the IPv6 Adress to be sure you didn’t lose any nummber
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RE: Wingman coms blocking the VHF
Thanks for your quick resopne!
then this issue is solved i would say -
RE: Wingman coms blocking the VHF
hi @Mav-jp @CriticalMass @GhostDog-0
Thank you for your quick respone!
Maybe I misinterpreted my issue and mixed it up so appologies for this
But what you can see on the tape is that if you have another channel like 13 (which is absolutly incorrect) and not the correct 15
My question maybe should be why is the AI still getting the Commands and reacting to it ? and why I’m transmiting the hole time until i get back to the right channel
Thank you for your Input
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Wingman coms blocking the VHF
Hi,
per accident i found a issueVersion and Build number:
4.37.3 (x64) 1358Detailed Description
Wingman coms blocking the VHFPictures/Video:
Crash logs*:
no crash
Dump Files (*.dmp):
no dumpReproducibility Procedure
- In the air, waiting that 2 is rejoined VHF 15
- flying to Tanker, changing to Tanker VHF 13
- Sending Wingman back to Base while on VHF 13
- VHF 13 is lit up without any comms hearing and is “transmitting” the hole time
- Wingman reacts to “rejoin” command but the VHF Channel is still on transmitting
- Changing VHF back to 15 Wingman confirms commands and VHF stops beeing blocked
Expected Behavior
Wingman dont react on the command while on VHF 13 ? and dont block the VHF ?Files: Modified TE AAR Mission (start time change so a rampstart is possible)
TE AAR MissionIf this is just working as designed then sorry for bothering
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RE: BMS2Target: BMS to Thrustmaster HOTAS LED Controller (Viper Mission Pack and Viper Panel)
Sorry for my late respone worklife had overhand.
And its working like expacted.
So no worries !
Thank you for Tool !
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RE: BMS2Target: BMS to Thrustmaster HOTAS LED Controller (Viper Mission Pack and Viper Panel)
well I m still on windows 10 so i dont really can give u a advise
but try to exclude the both software form mcafee
should the Gearhandl also be lit when the 3 greens are lit ?
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RE: BMS2Target: BMS to Thrustmaster HOTAS LED Controller (Viper Mission Pack and Viper Panel)
@Scotters
do you have a antivirus software acktiv ? Which Windows Version do you got ?