It would be very nice if a way was found to allow the AI to use a plane’s gun to attack ground targets. This way if flying the A-10, the wingmen could use the A-10’s gun. ATM it seems only human pilots can do this.
Latest posts made by smg13
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RE: Ff you could have one thing in the next update it would be…
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RE: Guam Beta Release
Aaahhh, ok, I understand.
Well no matter what, the Guam theater so far is really nice, and I am glad it was made. So keep up the good work. And thanks a lot for all your effort!
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RE: Guam Beta Release
Hello. The Guam Theater is great… I have been having fun setting up all kinds of training AA ops. One question: How do you get a F-15C instead of the F-15 Aggressor in the TE aircraft menu?
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RE: Iff you could have one thing in the next update it would be. (Archive)
It would be nice to have some civilian aircraft available to use. I can think of many interesting TE that can be built; intercepting and policing civilian traffic, etc. Also… Air Force One… it would be nice to escort it. And in a campaign, having civilian traffic in some areas might bring interesting problems…
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RE: HMCS on F-15?
Ok… silly question… and I know I will get flack for asking it: I remember seeing the has HMS flag for planes in Freefalcon 6… how come there is no HMS actually in the cockpit and in BMS we have? I am wondering from a learning point of view; I like to learn new things.
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RE: HMCS on F-15?
Thanks a lot Cloud 9. Much appreciated.
One questions, why do I need to press Recalculate?
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RE: HMCS on F-15?
Thanks for the hint! It worked.
Also… I noticed today it was in one of the manuals, page 100…
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HMCS on F-15?
Hello,
I was wondering if there is any “easy” way to implement a HMCS for the F-15C? I was checking it out, has a nice cockpit and everything, but no HMCS… and since F-15C these days do have it, was wondering if it can be brought into BMS?
Thanks.
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RE: Getting AI wingemen to drop bombs when told to do so?
Duh! Of course! Yeah, I painted the area around KOTAR all red, and now the wingmen are dropping their bombs…
Is there any way to force them to drop ALL their bombs in one pass?
Thanks!
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Getting AI wingemen to drop bombs when told to do so?
Hello.
I am wondering if there is any specific procedure to make the wingemen drop/attack a specific point in the ground. I have been trying, for example, to get them to drop bombs at the Kotar range by targeting with my radar the range and giving them the order to atack my target. But the only response I get is “Negative”. Anyone has any suggestions?
Thanks!