Hello everybody,
at first thanks to the whole BMS Team for BMS 4.33 providing to us.
I unfortunately have one major issue that I cant really reproduce.
Each time when I want to run BMS 4.33 with 64 Bit enabled, it is crashing with the usual “Falcon BMS is no more working” Errormessage.
I have no issues while running the Game in 32 Bit Mode, its only while switching to 64Bit.
EDIT: The Game was started with and without Administrator rights, no difference.
These are the System Specs:
- Win 10Pro 64Bit
- AMD FX-8350
- 32GB DDR3 RAM
Those are the entries from the Crash logs
1.) ErrorsInSFX.txt
LoadSFX() didn't load 264:D:\BMS\Falcon BMS 4.33\Data\Sounds\engines/fighter/a-10/Ext.ogg
LoadSFX() didn't load 277:D:\BMS\Falcon BMS 4.33\Data\Sounds\sndAero1.ogg
LoadSFX() didn't load 330:D:\BMS\Falcon BMS 4.33\Data\Sounds\engines\fighter\SndAbInt2.ogg
LoadSFX() didn't load D:\BMS\Falcon BMS 4.33\Data\Sounds\F-18\flare.ogg
2.) ErrorsInClassTable.txt
This file is restarted each session
PtHeaderDataTable[0].features[0]=0 >= Objective[0]'s Features 0
PtHeaderDataTable[0].features[1]=0 >= Objective[0]'s Features 0
PtHeaderDataTable[0].features[2]=0 >= Objective[0]'s Features 0
PtHeaderDataTable[0].features[3]=0 >= Objective[0]'s Features 0
PtHeaderDataTable[0].features[4]=0 >= Objective[0]'s Features 0
Those files are also updating each time I start the Game in 32Bit, but it wont crash then. Any Ideas what else it can be?
I have closed as many other programs as possible, to exclude certain Programs that might cause the issue…no luck. So I am out of Ideas now.
Thanks
regards
Memphis