Lazystone, 3-4 week smiley like it nice!!
u can make such a model even inside LOD Editor (without payware soft and exporter) and directly put into BMS database.
There is also falcon editor shipped with BMS - use it for tree placement….noone of these is complex, but u are touching different parts of Falcon:
- model creation (2-3 triangles + texture)
- objective managment - u must choose obj. for modification, or create new one, place your new tree (feature) into it
- theater creation, modification - u must place/scatter your new objective over the landscape
Lukas, thanks for your post, much help, much appreciated.
I prepare something for BMS now, but without opacity maps
If you could do something similar to what you had in AF that would be awesome!
I don’t think opacity maps are needed, but would depend on FPS hit.
Thanks