Hi,
I was quite happy when I learned that an AV-8B Harrier II would be implemented in BMS.
When the 4.33 went out, I of course tried this aircraft… and was much impressed by the vectored thrust capabilities that were coded in the sim. Not much simulators are capable of handling that, and really not much coders are able to implement it correctly (try to fly the Razbam AV-8B under FSX/P3D to see what I mean…).
The cockpit was quite decent, not at the level of the Viper’s one but… well BMS is a F-16 sim.
The only black point was for me the exterior 3D model, as seen on external view and from the cockpit.
The Harrier shape is quite caracteristic and a lot of points are currently not acurate.
To talk about a few :
L/G : the size of the wheels are false, the ground angle of the aircraft on the ground is false.
Canopy : the real Harrier has a very large canopy, like a bubble. Obviously an error that is found on many Harrier 3D models. The position and angle of the arch is very important.
Horizontal stab : position problem
Wings : wingspan problem, probably a diedral problem also.
Front view : there is a massive problem there, with the intake front section being false. I used it as a basis for the comparison, you see that if I match 3D fuselage front section and blueprint (or photo) one, everything is messed up.
The points above are probably the most important, and working on details is futile as long as the big issues are not corrected.
Don’t mind the tail air intake, my blueprint comes from a night attack bird, so it has the “short” intake. The BMS II+ bird has the long intake, it"s normal. Same for the nose, of course.
I hope to open a constructive discussion… to help improve a BMS aircraft which deserve it.
NOTE :
I used screenshots for this first post, which is obviously not the best way to proceed. Normal views from the 3D model editor would be necessary to conduct a precise work on the corrections to make.