Ah it all makes sense now! For what it’s worth I’m uploading the video now demonstrating the problem. Link will be here:
(jump to 3:45)Hopefully it will get fixed by the BMS team eventually!
Ah it all makes sense now! For what it’s worth I’m uploading the video now demonstrating the problem. Link will be here:
(jump to 3:45)Hopefully it will get fixed by the BMS team eventually!
Hi, the problem in ITO is the color of the ground, the desert terrain is usually bright, that makes the BMS shading to not be so great when seen through the IR camera. It’s currently a graphical bug in BMS that it cannot present bright terrain so great in IR camera…
Hmm…but the shading issue is affected by the zoom level/apparent distance to target though (ie: far away everything appears normal, as it gets closer it will all of a sudden go from perfectly fine to nothing on TGP). If it’s a problem with the terrain shouldn’t the effect persist no matter how far you are away from the target? I will see if I can make a small video demonstrating it later.
I know next to nothing about how the BMS 3D engine works, but my money would be on some sort of issue related to model LOD (specifically when the TGP viewport switches to the highest LOD). It doesn’t just happen to T-72s, btw. It actually happens to all objects in a T-72 battalion.
Happy new years to you, too!
Hi all,
I made a simple TE for practicing LGBs in the Israel theater (4.33 v1.0). Basically just a 2 ship flight carrying out a preplanned CAS on some T-72s. I set the TGP to whot/bhot and noticed that every time I got close/zoomed in the TGP display to a certain level the targets would disappear. Well technically they didn’t disappear but the high contrast shading from WHOT/BHOT did (I could still barely make out the 3d models of the tanks). I switched theater to Korea and tried it on some T55s. Lo and behold, problem is gone. Not sure if it’s a general BMS problem or something specific to the theater. Can someone look into this?
I have included the tac & twx files here if you would like to try the TE out yourself!