Hi friends,
PLEASE NOTE: I use Google translate because I don’t speak English.
I need a helping hand to continue
Here is where I am.
- I finished modeling the building for Lod0 and Lod1 with Blender.
I think it is not necessary to make another Lod, because the model has very few faces.
- I finished the texturing in Subtsance painter and I can export it.
I put you some screenshots to give you an idea.
Situation view in Substance Painter
be careful, the texture in Falcon will make it worse, because Falcon does not use all the effects, but I prefer to create a complete texture which can be, in the future, be exploited by Falcon and not all redo with each advance of Falcon.
![]([url]https://www.pixenli.com/image/GLwgFYic[/url] [/ img]
[attach]44709[/attach]
Another one without the HDRI background
[url]https://www.pixenli.com/image/J99MotD9[/url]
[attach]44710[/attach]
The texture
It takes only 1/4 of the space to use the same UV with for several models.
[url]https://www.pixenli.com/image/EuWyHikb[/url]
[attach]44711[/attach]
In Blender
The Lod0
[url]https://www.pixenli.com/image/rfExySoi[/url]
[attach]44712[/attach]
The Lod1
[url]https://www.pixenli.com/image/DAU7XbVW[/url]
[attach]44713[/attach]
Ok, now I appeal to the pros
What is the next step?
I can provide all the files if needed.
Thanks in advance
Repman)