Yes, I also noted a big increase in fps. BMS has always been more dependent on the CPU speed and the GPU has been underused, but with the change on the graphic engine introduced on 4.35, I guess stuff that used to be done in the CPU are now handled by the GPU. And who knows what other improvements the devs has been doing.
I have a modest system and Falcon BMS runs really good. Now sitting in the canopy of the benchmark TE a get around 40 fps, with BMS 4.33 was just around 20 fps or less in a very busy airport under a thunderstorm, with 4.34 it increased to 30+ if my mind does not play tricks on me. The original Falcon 4.0 hardly run on the computer I had at the time.
Oh, didn’t I say that I am very happy?