Check that your brake peddle axis are not reversed. Try to taxi around with brake peddle off and on to test.
Best posts made by TeeSquare
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RE: Stick Unresponsive during takeoff
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RE: Question about sam systems in 4.36
IIRC the default threat rings were changed to max range of the SAM. Some of the SAMs shoot less often at max range.
The EWR tends to search first then handoff targets to the FCR . The radars turn on and off on purpose to make it harder to kill them.
The radars have lobes now too so if it is locking up a threat in the other direction, Your HARM. Will not see the radar.
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RE: RTTConfig and 4.36
RTT works for me in 4.36 just like it did in 4.35. Did you change set g_BexportRTTTtextures to 1 in Falcon BMS.cfg file or better yet make a Falcon BMS User.cfg file with your personal settings in there?
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RE: Yardstick
Yes, 12, 22, 75, 85Y are the AI presets for the first flight in a package.
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Threat Guide
For the last couple of years, I have been working on a threat guide that I call The Vault. The inspiration for this came from the old threat guide that came with the BMS 4.32 install. Over the years, I added a lot of notes to the old guide. I searched around for something similar that would already be made and found a lot of good references, but they were not specific to BMS in terms of information that I could use for tactics. So I started putting this guide together.
Many of the documented systems are very complicated. Whole articles or even books can be written on each system. My intent was not to document everything but to show the things that I want to know most frequently to be able to fight or defend against them while flying an F-16.
To get to these basic numbers, the systems were tested under typical combat situations. If they are used under different circumstances then the numbers may change. So if someone happens to have enough fuel to be flying mach snot in the nose bleed zone or has 300 knots of overtake speed on a cold aspect fighter spewing black smoke out his tail end then things will be different. The reader will need to use a reasonable amount of good judgement when using the information. There is also the possibility that I may have tested something a long time ago and missed that it changed since then.
I have done my best to weed out mistakes in it but perfection is one of those things that is always just out of reach. Especially with the great work that BMS has been doing lately to update many of the weapon systems. Trying to keep up has been a real challenge. It has been a useful reference for me and my wing for a while now so it should be in good enough shape to share. If interested, it can be downloaded from the link below:
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Based on input from this thread, I rechecked some of the systems and made some changes to pages 1, 3, 4, 8, 9, 23, 24, 33 and 34. The revised version dated May 11, 2016 can be downloaded from the link below:
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Revised version dated October 28, 2016 based on U2 changes can be downloaded from the link below:
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Revised version dated February 26, 2017 based on U3 changes can be downloaded from the link below:
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Changed pages 1, 3, 4, 7, 20, 33, and 44.
Revised version dated October 2, 2019 based on 4.34 changes can be downloaded from the link below:
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Revised version dated October 27, 2019 for 4.34 based on input from this forum.
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Revised version dated December 20, 2020 updated with changes due to 4.35.
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Revised version dated February 4, 2021 for BMS 4.35 based on some errors found and input from this forum.
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Updates for this document are now in the bms docs folder under the name Threat Guide.
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RE: Threat Guide
@Icer Thanks for the kind words. CriticalMass is correct. The Threat Guide is in the Docs folder now. When there are new versions, they will be released when BMS updates occur.
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RE: 4.37 MFDE extract HUD to MFD
RTT is in this location
C:\Falcon BMS 4.37\Tools\RTTRemoteThere is a readme.txt file to help get it set up. There are also instructions on what to do in the RTTclient.ini file.
Back up your RTTclient.ini file when you get it set up because in the past it has been overwritten during updates.
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RE: Overhead question
The AI tend to fly a tight echelon formation after a call is made for an overhead approach. For the AI to break in the opposite direction that you do, you would have had to have made your break into the formation which is not a good idea.
I tested this and the AI will break into lead after lead breaks whether they are on the left or the right. You can change the direction that the AI breaks by telling the flight to switch sides.
So if the AI line up echelon left, they will break right. If you tell them to switch sides so that they are echelon right then they will break left.
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RE: 4.37 MFDE extract HUD to MFD
I use both RTT and MFDE for that reason. Use RTT for what it can do and MFDE for what is left that it can do. Maybe one day RTT will do as much as YAME used to do so that only one program will be needed.
Latest posts made by TeeSquare
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RE: RTT and VR
It works for me with my quest 3 but the 3d view projects across both of my monitors and behind the mfd extractions while in vr. So with AR I can see the mfds but doesn’t look so good with image behind them. There is probably a solution to it but I haven’t found it yet.
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RE: No Nav points and lines on the HSD
You might have a duplicate or incorrect callback assigned to your device. Maybe it is also rotating the EGI knob when you think it is changing the HSI modes.
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RE: TASMO or AGM84 fails?
I did a test a while back with 24 aircraft shooting AGM-84As at a Kuznetsov and it took 39 hits before the Kuznetsov sank.
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RE: Fragments from the explosion: how high to fly?
Blast fragmentation radius grows to 3,700 feet over 7 seconds for most of the bombs last time I checked.
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RE: Stick Unresponsive during takeoff
Check that your brake peddle axis are not reversed. Try to taxi around with brake peddle off and on to test.
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RE: The Map Switch on the Avionics Panel
The map switch is not implemented.
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RE: That massive EXIT button...
Happened to me many times making TE’s for testing things. Easy to be in one window and think that the space next to the exit button is a clear spot to drag a window and bam, exit the TE and lose your work.
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RE: 4.37 MFDE extract HUD to MFD
I use both RTT and MFDE for that reason. Use RTT for what it can do and MFDE for what is left that it can do. Maybe one day RTT will do as much as YAME used to do so that only one program will be needed.