no external model teaser?
beppe_goodoldrebel
@beppe_goodoldrebel
Best posts made by beppe_goodoldrebel
Latest posts made by beppe_goodoldrebel
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RE: My Nightime Dogfighting skills stink…
Does a real life fighter pilot wants to dogfight at night?
My bet is: not a single chance.
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RE: 3d Models how hard would it be to add this
There are tools that make different LODs based on a starting 3d models.
It’s been a long time since I’ve modeled something but I remember they were plugins for 3D Studio MAX.
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RE: Suggestion: Make Radio Com sound a bit more Radio like
It sounds great until you listen in the sim. The 8bit 22khz limitation loses any extra detail that is added by post processing, not to mention if you make the clips too loud (ie normalized) the audio engine starts clipping due to lack of headroom.
You can actually export wave in 8-bit with Audacity…
https://forum.audacityteam.org/viewtopic.php?t=16735
Worth a try
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RE: Suggestion: Make Radio Com sound a bit more Radio like
That filter sounds good beppe_goodoldrebel.
Where is that effect located in Audacity?
In the Effect menu, apply all in the same order :
-> highpass
-> lowpass
-> amplifyThe pic is relative to the macro I made so many effects can be added with just a click.
Note that in that 2 clips I’ve also added the 2 radio noises from IVC.
This cant be done like massively like Khronik said before, the risk is having pauses between words.
They should be added in the code as a parallel loop in the radio transmission and stopped at the end of the close click. -
RE: Suggestion: Make Radio Com sound a bit more Radio like
FYI the code does insert a little sample before and after each sentence. It is subtle but it is there.
which are the related strings or wave files?
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RE: Suggestion: Make Radio Com sound a bit more Radio like
Adding clicks or radio noise at start and end isn’t possible because some fragments are single words and numbers.
ie. Raven 6 2 would be 3 samples one for “Raven”, one for “six” and one for “two”. You would have open noises between words and numbers in a single phrase which doesn’t work.
Only the code would be able to insert fx before/after each phrase because it’s aware of the order of what clips would be triggered.
That’s what I meant. Adding mic open and mic close as “new words” in the code.
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RE: Suggestion: Make Radio Com sound a bit more Radio like
Sure! As for now I have a generic background noise with open and close click , I think IVC effects are more close to what we hear in some RL videos but they are good anyway.
My 2 cents, I think only flight radio calls needs some effects. Maybe even AWACS and tanker… ATC is good as it is now.
This are 2 examples, I might review my thoughts but I think it can be done using IVC effects.
https://www.dropbox.com/s/necirko2f0q24yh/examples.rar?dl=0- IVC effects are in wav files so I’ve used them ( can be found in IVC folder )
HQ-noise-48kHz.wav
mic_in.wav
mic_out.wav
opencircuit.wav-
I’ve added this effects to original files with AUDACITY ( can be done massively to all files )
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BMS just link wav files to each other to create phrases so , to obtain a similar method to IVC , it can be done like that
ch 1 - (open mic wav) + wav 1 + wav 2 + wav 3 + wav 4 + ( close mic wav )
ch 2 - –----------------------Open circuit wav ------------------------------------
ch 3 - ------------------------HQ-noise-48kHz.wav--------------------------------the only problem is to repeat background waves and cut them when original phrase is ended - can it be done?
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RE: Suggestion: Make Radio Com sound a bit more Radio like
There are some good TTS nowadays ( mostly payware ), the problem is, if you want to do a “good” job, you have to work on a single sentence , doing a mass porting will make things worst.
I use this for DCS voiceovers. They work very well but they are not perfect.