I have been involved with flight sims for ~30 years now, have (and still do) own far too many, and always wandered from sim-to-sim like a blind bee looking for the perfect flower. I always seem to come back to (BMS now) Falcon after being drawn away by a new “shiny” thing. Last few months I have been drawn to the “other” F-16 sim, trying to get it running properly, learning the UI, getting VR right, getting Helios to work (it doesn’t), etc. After getting all set up and trying to ignore all the things that simply don’t work, I put it aside and came back to BMS today. First campaign mission, within 30 seconds I remembered why I love this sim. It’s a living organism. You are really part of something. Things are happing ALL around you. You have control of your own destiny, that of the people in your flight\package, and can have a REAL effect on the battle and war. It was like going from a soundproof room and stepping out into the world… Pretty graphics draw you in, but can’t hold you. So again, THANK YOU to all the people that continue to make this the best simulator ever made!
Best posts made by Icer
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After 25 years, this sim still impresses
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RE: Quick update from the frontlines, 4.36
<p>Listen, just release 4.36 right away OR ELSE!! <br /><br />Or else i’ll wait… <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f60a.png?v=gcfd8gb1ch8” alt=“” class=“not-responsive emoji emoji-android emoji–blush” /> </p>
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RE: BMS 4.35 Screenshots
First Falcon Lounge MP flight, successful Strike 1 ship…
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RE: Pics of your flight setup / home cockpit
Nothing compared to some of there setups, but keeps me flying BMS in 2D (rather than VR)!
Before my VR setup -
As it sits now -
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RE: What is something you wish you knew before committing to BMS
I wish I knew how much a free sim would cost… - BTW, those paper templates on the MFDs are for my WWII sims… in case you were wondering.
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Maybe add a VR section?
Just a thought, to discuss (hacked) VR in BMS now and when it finally arrives in a future version?
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RE: Anybody know what campaign this post is referencing?
@Puckertoe said in Anybody know what campaign this post is referencing?:
Greetings,
I’m looking at this strategy to see how well it works for me as a beginner. However, I’m sure what campaign the poster is talking about. (@Darxxxide reply) I’m trying this strategy using Tiger Spirit but it’s not working out for me. I select the first BARCAP and head for the SP. Even before getting anywhere near the SP’s or SA sites I waxed by MIG’s. I’d appreciate if anybody happens to know which campaign this is.
ThanksAre you referring to this post on Reddit? It’s fairly good advice IMO, and i’m pretty sure it’s the Tiger Spirit campaign. I would even go a step further and adjust SP’s to avoid SAM threat circles and even toss some A-G munitions on if there is something juicy to hit…
"I would recommend that a beginner does at least one 5-day Korea campaign before tackling the others, as the campaign is designed around that theater, and you can jump in without much tinkering if you like. Just avoid the suicide missions that get tasked by HQ and you’re good (though the campaign will likely end in a stalemate). Having said that, you will get a better experience by adjusting some things. It’s best to think of the campaign as a strategy style game within the game, where the role your selected squadron is tasked to fly helps determine the outcome.
This video is IMO, the best step by step tut on setting up the campaign in order to avoid the “wall of MiGs” and suicide missions that get tasked.
To get you up and in the action quickly without being frustrated, I suggest the following:
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Select a Squadron with a “general” role, fairly close to the front lines, I suggest the 14th out of Kimpo, with the block 50s. This will ensure you are consistently tasked as the priorities change, and keep your missions short enough to not have to hit a tanker.
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Upon initially setting up the priorities, for target types, focus on Aircraft, Air defenses, Armored Units, and Infantry Units Set the sliders for all other target types to zero. For mission type, Set Sam Suppression all the way, and defensive counter air and close air support about halfway. In the PAKS tab, set the regions along the front lines all the way red, and everything north of that all the way white. This setup will task mostly short distance BARCAP, SEAD/DEAD, HAVCAP, and CAS missions, and will avoid tasking mission deep into North Korea where you WILL get shot down.
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Once to start the campaign, stop the clock. Select a BARCAP mission from the squadron frag order on the left. Make sure the station steerpoints (normally 3 and 4) are close to the front lines without actually crossing into North Korea.
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Then (IMPORTANT STEP) click the station steerpoint and set the station time from the default 30:00 to 0:00. This will allow you to engage targets freely and head back to base before your station time is up without checking in and out with AWACS and not get a mission failure. As long as no enemy planes hit targets on your side, you will almost always get an “excellent” mission rating.
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Change your loadout to the following: 2xAGM-88, 2xAIM-120, 2xAIM-9 (or 4xAIM-120) 2x370gal fuel tanks, 1xECM pod, and a ASQ-213 HTS pod. I like to save this loadout as “HARMCAP”.
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Create threat steerpoints for SAM sites close to the front lines in order to have threat circles appear on the HSD in flight. You can use Weapons delivery planner to do this to your data cartridge (which is a whole 'nother tutorial), or you can manually add them. Since there is no Datalink from AWACS link in DCS, it’s harder to avoid the WEZ of a SAM site.
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Check your comm plan and IFF plan in the Data Cartridge and take off. Setup your HARMS and HTS, and you will see that you will be well within range of easy SAM and Search radar kills along the border before you even engage bogeys. I get two HARMs off, then lock up two more on the HTS, and order my wingman to attack those targets. Then I switch to A-A and complete the BARCAP as normal, usually getting in multiple BVR engagements due to the sheer amount of Migs on the first day. Get your shots off, RTB, and land, and see what you killed.
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Repeat this as much as you like- getting random SAM and search radar kills on the first day helps move the campaign along a lot as by the end of the first day, Air defenses will be so depleted that you can then switch target and mission types to strike static targets without much hassle. I suggest flying 5-10 missions the first day, then when the enemy air defense and aircraft levels get low the 2nd day, switch to strikes against airfields and SAM sites that no longer have search radars. This will allow CAS missions to operate freely, and your troops will move towards the win conditions more quickly.
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Last thing- while not necessary, it can be a good idea to create packages for the AI to strike infantry and armor battalions with A-10s and apaches. They rack up so many kills, and HQ doesn’t task the A-10s nearly as much as they should.
Balkans campaign is probably the campaign that looks/feels the most “modern”, and is fairly high action especially over the water.
Also remember that the BMS campaign, for better or for worse, also simulates how mundane combat missions can be. Don’t get discouraged by this if it is realism you are looking for."
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RE: Israel Theater of Operations for BMS 4.36
@Snipe said in Israel Theater of Operations for BMS 4.36:
Unfortunately I’m getting this error after installing the theatre and update
Any ideas as to what I’ve done wrong - I’m using the alternative launcher - the log is from that /user/appdata/local folder etc.I get the error when I try to configure the campaign from the launcher
BMS crashes when I launch, won’t go past the splash screen to menu
Cheers, Snipe
Are you running 4.36.2? If so the update to ITO v1.06.2 (for 4.36 U2) was released today, go to Page 1 of this thread , download the new release, follow the instructions…
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RE: Mod: Using MSFS as rendering engine for Falcon BMS - and enable VR
Nah… I am quite content waiting to see what the devs come up with in a year or so.
Latest posts made by Icer
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RE: Varjo Aero and Foveated Rendering
@Razor161 said in Varjo Aero and Foveated Rendering:
@Icer
That‘s interesting. Picos new PCVR streaming software (Pico Connect) has fixed foveated rendering (at least it looks like that).Varjo Base has FoR, but if the game has not built it in, it does not have it. IL-2 is an example of this…
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RE: Varjo Aero and Foveated Rendering
@wazza69 said in Varjo Aero and Foveated Rendering:
Slightly old topic but for foviated rendering to work with BMS, is only OpenXR required or does it require code changes in the game to support it?
Fairly certain to be functional it has to be incorporated into the game…
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RE: AIM-120D on the Viper for KTO?
@Incognito-Mode said in AIM-120D on the Viper for KTO?:
@drtbkj possibly when the missile was going mach 10 and doing a 180 to hit the target after it passed it once, did a 180, and passed it again.
Let’s see the TacView track of that!
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RE: What happened to @radium 's Mitsubishi F-2A/B?
@Radium said in What happened to @radium 's Mitsubishi F-2A/B?:
Hello,
My former Mitsubishi F-2 is dead because outdated.
If decided, a brand new one will be done.
Radium
With all this talk about the 120D and AESA radar maybe it’s time to bring the “Falcon Zero” back! “The first active electronically scanned array (AESA) radar on a combat aircraft was the J/APG-1 introduced on the Mitsubishi F-2 in 1995.”
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RE: F4 BMS and display extraction with RTT Config
@airtex2019 said in F4 BMS and display extraction with RTT Config:
@Icarus @Icer note this topic is about RTTConfig, an interactive GUI tool for arranging your RTT window positions.
it was stuck in 4.35 era for a few years…
https://forum.falcon-bms.com/post/365882Ahhhhh, ok @airtex2019, thanks for the clarification, never heard of it before as I just configure it manually…
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RE: F4 BMS and display extraction with RTT Config
@alphafox-ec05 said in F4 BMS and display extraction with RTT Config:
Re: F4 BMS 4.35 and Display extraction with RTTConfig
Hello everyone,
I completely forgot that I had developed the RTT config for version 4.35 of F4 BMS only.
This oversight has been corrected. This application is now compatible with all versions of F4 BMS (past and future).
Apologies for any inconvenience caused.Download :
Click hereI’ve been using it for MFD extraction all along, lately run through Helios, don’t remember having any issues?
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RE: how do i use opengllod to add a model into bms?
@MaxWaldorf said in how do i use opengllod to add a model into bms?:
Photoshop with DDS plugin?
I bet you’re going to ask for Falcon BMS 4.32 soon
Yes! Heck with 4.38, I want 4.32 back!
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RE: this appears when i try to start bms
@Quasi_Stellar said in this appears when i try to start bms:
That’s a real Goat Rope
“What we’ve got here is failure to communicate. Some men you just can’t reach. So you get what we had here last week, which is the way he wants it. . . well, he gets it. I don’t like it any more than you men.” - Cool Hand Luke…
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RE: NVidea 4 Display Port Problem with Surround 2x3
@Atlas said in NVidea 4 Display Port Problem with Surround 2x3:
@Icer @airtex2019
A long, long time ago, one of the suggested solutions was a Matrox TripleHead2Go as apparently, it tricks your GPU into thinking you just plugged in a single ultra-super-widescreen monitor. Kind of like a hardware version of Surround. That way, a 3 monitor setup would only take up one GPU output port. Unfortunately, I never tried it so not sure if 1) it would actually work or 2) that it would work with a monitor setup with different resolutions.Yep, from what I read this, unfortunately, fails even if you could find one of these out of production units… The GPUs apparently have gotten “smart” enough to somehow detect what’s connected… Fingers crossed the 50 series let this limitation go!
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RE: NVidea 4 Display Port Problem with Surround 2x3
@airtex2019 said in NVidea 4 Display Port Problem with Surround 2x3:
is DisplayPort daisy-chaining a viable option?
I’ve never tried it. I assume people with massive 3x2 multimonitor arrangements were doing some daisy-chaining.
Would be subject to the overall bandwidth limits of the cable/port, of course.
https://www.displayport.org/cables/driving-multiple-displays-from-a-single-displayport-output/I wish it was, at least to overcome the 4 monitor limit currently imposed that causes me to unplug one of my 3 monitors to run my VR (Varjo Aero). Also can’t run in Surround as it’s a PITA to get the triples set up every time I pop in/out of VR, at least now it’s a simple matter of unplugging 1 monitor and plugging in the VR DataPort cable. Maybe the 50xx series!