BTW, if you are struggling with the SteamVR Home being uncentered, there is a Developer Settings in SteamVR to Quick Calibrate the room. Place the headset on the floor, click Quick Calibrate, and the SteamVR Home will be recentered.
Latest posts made by glide
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RE: Recentering VR view
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RE: help with low FPS on VR
How is it without Motion Smoothing and Advanced Supersample Filtering?
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RE: Reverb G2 HUD renders with double vision, all else ok
Thanks for the suggestions, but my other sims don’t exhibit this behaviour. It’s not a lighting issue.
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RE: Reverb G2 HUD renders with double vision, all else ok
When I lean back and forth, the world leans back and forth with me. It’s fine if I sit still and pan my head, but if I lean the world leans.
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RE: Reverb G2 HUD renders with double vision, all else ok
I am seeing this on the gun cross and funnel.
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RE: FalconBMS_Alternative_Launcher not activating VR
@Atsalis Yes, when a usb device sleeps it will very likely crash a program depending on it. You can test by disconnecting the device as well.
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RE: Quick update from the frontlines, 4.36
<p>@MaxWaldorf No worries. I don’t want to cause a ruckus. The MiB’s monitor all my comms now. Something to keep in mind. But, this isn’t the old days when we worked on patch 3 and 4 together. I’m retired now, with lots of time. And I can write software in my sleep. </p>
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RE: Quick update from the frontlines, 4.36
<p>Glad to see this is chugging along! Let me know if you need a tester.<br />Cheers!</p>
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RE: What if: Falcon 5 (Poll)
I keep pushing the red button, but no Falcon 5 comes out…
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Background network traffic
Does BMS require a network connection for anything other than multiplayer? Is there any other network activity coming from 4.35.2?
Thx