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    agalnov

    @agalnov

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    Best posts made by agalnov

    • RE: Fullscreen UI

      In Windows 10 (don´t know on older SO) there is a handy option to increase size (zoom) by using WINDOWS KEY+ Key"+" on the Num key on the right
      This way it will (by default) zoom to 200% and movable by the cursor.

      You can change a bit some options of this W10 feature, but stock config works well to just see BMS UI

      To return to normal, just use WINDOWS KEY + ESC

      As a workaround I hope this will help.

      posted in Technical Support (BMS Only)
      agalnov
      agalnov

    Latest posts made by agalnov

    • RE: Update for 4.36?

      Lets wait… we may get lucky!!!

      posted in Spain
      agalnov
      agalnov
    • RE: Triple screen setup work?

      I run it on 11520x2160 + another 1920x1080 for displays and instruments, and big time yes… It is awesome!

      Surround or Eyefinity (that was the name when I used ATI).

      Enjoy

      posted in General Discussion
      agalnov
      agalnov
    • RE: Fullscreen UI

      In Windows 10 (don´t know on older SO) there is a handy option to increase size (zoom) by using WINDOWS KEY+ Key"+" on the Num key on the right
      This way it will (by default) zoom to 200% and movable by the cursor.

      You can change a bit some options of this W10 feature, but stock config works well to just see BMS UI

      To return to normal, just use WINDOWS KEY + ESC

      As a workaround I hope this will help.

      posted in Technical Support (BMS Only)
      agalnov
      agalnov
    • RE: Hornet FM

      I´m quite sure the future will bring “gone” people back to their lovely mother BMS… even if they don´t mention it… because BMS future is bright… and there will be no way the would not try and die for it.

      In the other hand, the Hornet has man-machine-interface really “nasty” if you compare it with the Viper one. Programming it would be a TITANIC quest… but Remodelling-rearranging existing Viper displays into some sort of Hornet logic, could be “something” doable…

      If the Coder is not in such mood to make such an effort, due to bad or “bitter taste” experience in the past, that´s legit and understandable… but as said… maybe putting a new “motivation” to add an enhanced Hornet into that bright future, could be what we all are dreaming of.

      I´ve seen wonders from the BMS team… sometimes after a lot of endless hours/years of work… sometimes, after waking up “bored”… you never know with these GENIUS…

      Keep them up… cheer them… share your enthusiasm on BMS… love and share your feelings… to every single detail, not only the obvious ones… (there are so many awesome details in our loved BMS that we don´t notice in a daily basis, you will get shocked)

      For sure BMS will evolve… people talks about getting VR… new terrains… a Dynamic campaign (…err… no!.. that was the other…;) )… so KEEP HOPE ALIVE… and keep the HORNET along!!!

      Thanks BMS!

      posted in General Discussion
      agalnov
      agalnov
    • RE: TvT registration

      3Balls for Yelfor. 111SQN from Spain

      posted in TvT - Archives
      agalnov
      agalnov
    • RE: Maximum Resolution - What are the BMS limits?

      Exactly as Boxer said.

      As per resolution itself, I´ve used 12288x2160, and now I reduce it to 11520x2160 to save some performance, with a simple 2080.

      I think thats well enought for a 3x Displays setup

      Limits… I guess your PC will tell you… you need at least a screen at 60Hz to fly fluid… so whatever resolution you manage to get on a sigle screen (out of multiple screen via Surround or Eyefinity or other means), that will be BMS limit (I presume)

      Cheers

      posted in General Discussion
      agalnov
      agalnov
    • RE: Kuwait Theater tester version 2 (434U1)

      Big time Thanks!!!

      (Edited- Yeah, it works… my bad. KEEP IT UP)

      posted in Persian Gulf
      agalnov
      agalnov
    • RE: YAME64 suite

      Some info about my experience with YAME, maybe usefull for those with similar problems.

      I was a happy YAME user. Have several PCs with BMS and YAME working like a charm (localy and networked).

      On my newest rig, suddenly it stopped working: Once I pressed Start YAME client, it was unable to create the window, and so it never displayed any instrument. I was using 3 screens as a sinlge 1 using NVIDIA Surround, and an additional monitor for YAME (all under my GT2080).

      It never mattered how and where I put that screen (left of main, under main, right of main), it crashed YAME.

      If I used Main screen, it worked perfectly (but then it was over BMS 3D screen, so… no way).

      As I´m really stubborn, yesterday I tried the following and it worked:

      1-My YAME window is 1920x1080. I define YAME window on -1920 and 0 coordinates (left of main screen)
      2-I set up my secondary screen under my main screen (in my case is 0 and 2160) just below the main screen. (you just do this using the usual windows screen configuration)
      3-I launch YAME. This time It works, but as expected, it doesn´t display anything as the coordinates of the monitor are not the ones for the YAME window.
      4-I change again the secondary screen position to left of Main screen (thus matching the ones for YAME window)
      5-And voila, YAME shows up on the sceen!!

      Its a silly procedure, but it is the only way I could find to make it work!

      Hope this could help other users.

      Thanks for your wonderfull software, and keep it up!

      posted in Tools & Apps
      agalnov
      agalnov
    • RE: Test low-poly toys in BMS4..

      Indeed… people offer themselves to fly slow movers, (and if available, I´m sure they will fly Helos), IOT let the rest of their vSQN to build a complex mission around them…

      Having Helos will be fun for those situations…

      Keep it up!

      posted in 3D Models
      agalnov
      agalnov
    • RE: NTO Polar Vortex V2

      Once again, Thanks.

      Can you check textures on B-52H? I have some funny collage instead.

      Keep it up!

      posted in Nordic
      agalnov
      agalnov