Yes, there is one texture upgrade, done back in the 4.32 days. I keep it on my old PC setup, when I get back to it will try to upload it.
Posts made by Airbuster
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RE: Is there a high resolution cockpit for the a10?
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RE: [Released] EMF v1.0.7 (BMS 4.35 U2)
@P-J If you are unable to find link for EMF for 4.35, you can fly in Aegean theatre. Download links are still active (as it wasn’t updated for newer versions) and there are working campaigns in it.
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RE: 4.37 Screenshots
After some time off, I’m getting back in the pit. Falcon BMS feels great and alive, getting that 4.32’s vibe when it first got out:
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RE: Grumman F-14A
@Radium said in Grumman F-14A:
Well, For F-15, BMS dev team did a nice cockpit, I don’t plan to make a cockpit for F-14A, I am not good at it ! I know there is a F-14B cockpit somewhere, and maybe also one for F-14D, but not sure where they are and who made them. Mkinge made something I think, Nizmo too (for this last one, not sure how legit is his model).
F-14D cockpit by Mykinge:
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RE: ZTZ-96 A
It is great to see more and more Chinese inventory in BMS.
Since you are into modeling canard planes lately, don’t forget the J-10(B, C), which is becoming the main modern F-16 nemesis, after the legacy Mig-29. -
RE: FALCON 4.0 HISTORY - THE MUSEUM
My love with Falcon started with BMS 4.32:
Edit from OP:
Sorry , bms 4.32 does not belong to the museum yetPlease read first post
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RE: BMS - Other cockpits
@qawa Hello, really nice update of these cockpits indeed!
Few years ago, there was an unfinished project of the F-14D cockpit, which the author gave the source files to the BMS team:
Have you considered this cockpit to be finished and integrated into BMS?
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RE: BMS 4.35 Screenshots
<p>Having a blast with latest MidEast Theater - hunting down Iranian SA-3s:<br /><br /><img class=“ql-image” src=“https://i.imgur.com/zW2IoNn.jpg” /></p>
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RE: Quick update from the frontlines, 4.36
<p>Take your time guys, still a lot to do and enjoy in 4.35.<br />Never have been so much variety in theaters for Falcon.</p>
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RE: 2021 A Falcon BMS Year to remember!
Happy New Year everyone, may all your wishes come true and stay safe!
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Editing campaign with Mission Comander (need some help)
Hello gents,
I started editing some campaigns with MC, using MaxWaldorf’s video tutorials as a guide and the results so far are pretty good. Nevertheless, I encountered some minor problems and I hope to find the right way to solve them with your help.
I’ve moved some squadrons to different air bases, but then I loose the name of the air base and it shows only the object ID number ingame:So how can I revert back the name of the air base?
Cheers,
Airbuster
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RE: BMS 4.35 Screenshots
@radium said in BMS 4.35 Screenshots:
@airbuster I missed this one… ! Fabulous !!! Kh55 under Mig-23?
Good catch, it should be Kh-25 variant, 59 is more modern missile and probably was never tested on Mig-27 and Mig-23BN platforms.
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RE: Aegean theater v3.x issues - Report here
I encountered this strange bug with block 42:
The external model is fine:
This occurs with only one of the skin sets (which is the strange part), all others works fine:
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RE: Problem with replacing textures
So I tested a little bit more and it seems that the issue is in the base install of Aegean Theater.
I will address this problem in its proper section.Cheers,
Airbuster
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RE: Problem with replacing textures
Thanks oakdesign, I’ll check it out but the problem might be somewhere else. I’ve already replaced another texture for the block 42 and it works fine:
Are there new alpha settings for the textures in 4.35? My guess is that might be the issue.