I’ve been playing with 4.33 since its release and have been greatly enjoying this version. I seem to have a problem with massive FPS loss when accessing the TGP and MAV WPN screens. I normally get 85-90 FPS when flying the stock KTO campaign. Whenever I access the TGP or Maverick weapon screens my FPS will drop to a constant 15-25 FPS. I have spoken with others in my group and no one else seems to have this problem. Between 6 people all of them reported a loss of about 5-10 FPS when using the TGP, this can be expected. I find myself having trouble employing weapons when using the TGP. This problem persists for both AA and AG TGP use. I am running a AMD Radeon R9 390 Series GPU and an Intel Core i5 3570K CPU. Running BMS 4.33 64 bit. I have experimented with many different graphics setting and nothing has made a dent in this FPS loss. I really like to the new features for the TGP and I would really appreciate any suggestions to help fix this issue.
Latest posts made by Angrybaker
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Extreme FPS loss when using TGP and MAV
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RE: AIM-7M sparrow & the RWR
after more tests it seems that there may be a blind spot on the belly, however it’s very narrow. 90% of launches will endure through a direct nose-on split S. however, if they are slightly to the side of your nose you will lose them pretty often. 1/2 o’clock and 10/11 o’clock seem to be OK for the blind spot. after a reasonable amount of testing i’ve never lost a contact during a split or turn away.
split S disappearing launches (reproed twice in a row)
alright. i’m going to keep working on the trackless sparrow hardlock, but there is a possible bug on the RWR: if you split S or do a straight climb and you hit the blind spot (wherever the hell it is) if you pull out of that orientation you will have a missile tracking on you with no hardlock tone (?) or launch warning. you will only get another one if they fire a second sparrow. is that a bug? i mean, it seems reasonable that once the RWR effectively sees you being hardlocked and shot once you pull out of blind, that it would warn you again. who knows.
i’m going to go ahead and keep testing and find the blind spots, but it seems to be directly above the plane and then in weird angles underneath you. like i said, you can split -S as long as they are on your nose with pretty decent assurance that you won’t lose them. slightly off-nose though and it seems to do it pretty regularly.
i’m going to keep at it and give you guys some more detailed stuff, this is just my first scrape at it.
sorry for getting mad, i believe in the blind spot now. even though i can’t nail down exactly where it is.
oh also, sometimes it does this: which makes almost no sense but WHATEVER
ACMI of a Split-S where they disappear in the blind spot: https://dl.dropboxusercontent.com/u/70442627/TAPE0016.vhs
one where they don’t:https://dl.dropboxusercontent.com/u/70442627/TAPE0014.vhs
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RE: AIM-7M sparrow & the RWR
alright, quick testing. there is no blind spot on the bottom of the plane. there is one on the top. if you are fired upon by a sparrow, do a split S, then climb back to your original altitude, then go straight nose up, the F-4 and sparrow will disappear once the top of your plane is pointing straight at them.
i still contend that this never happened in the above example. also, i can repro the RWRless sparrow pretty easily.
top plane blind spot proof: where did he go ?
oh there he is:
no launch warning sparrow (i have an ACMI too):
cockpit at the time
missile maneuvering against me:
second missile fired by F-4E
RWR once second missile fired by F-4E.
i think it may actually be the RWR. questions to answer: are F4s supposed to be able to guide multiple sparrows? they frequently do, i’ve seen as many as 3. if not, that’s broke but i’m not sure if that’s F-4s only or if MIG-23s can do it too.
oh and sorry if those pictures are too big. i can link offsite if they’re annoying, i wasn’t sure how to limit image size.
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RE: AIM-7M sparrow & the RWR
in real life missiles do not start disobeying their fundamental principles on a whim.
if it’s a SARH missile, it should behave like a SARH missile, not turn into an invisible adder.
unless the B52 does not have a blind spot and this thing does, then maybe. just so you know, i’m not mad. we’re going to give a go at testing this the next time we get together and see if we can reproduce it. just so more comes of this thread than “i am mad, PLS FIX”
still though, the RWR is actually a magic tool in the game. it functions flawlessly, so i’m extremely doubtful that this is a problem or modelling quirk of the RWR, rather than what it seems to be, which is a definite flaw in SARH missile modelling.
like i said in the OP, i have been fired upon before by an SA-6, which i then broke by travelling over a hill and ducking. it continued tracking on me, totally silently (and this isn’t a blind spot, this is my dead 5 o’clock) for about 20s, after which it hit me. it was not a dead missile. it was maneuvering against me even after i was behind 2~ hills from the radar.
this is not really a new thing in my experience, and it appears to affect all non-ARH missiles.
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RE: AIM-7M sparrow & the RWR
That’s what I’m seeing too. neither of them beamed the tracking AC for any length of time, they gave a perfect top and belly view to the F4 while doing some radical manoeuvres that bleed off speed and kept them in the same volume of space, sitting ducks.
Sorry but that’s a good example of what not to do.PS: The F4s were in the RWR blind spots, that’s why they assumed a lost track.
there is no blind spot, that’s horse shit. i’ve been shot from directly under me and above me before and got a perfect launch warning.
blind spot test: get an adder on you and do a split S. does the adder at any point disappear? no.
there is no blind spot and in like hundreds of hours of flying there’s been absolutely no indication of one.
And “those missiles were totally silent for 90% of their flight” their SARH they don’t make any noise.
OK, two basic options, if they fire at max range then put the shooter on your 3 or 9 o’clock (your wings level gives a smaller CSA then belly or top view. They are Doppler effect radars so a 3/9 aspect makes you a return to be ignored.)
Second option, take a shot, play chicken, if they turn out first you win.
there is no blind spot, that’s horse shit. i’ve been shot from directly under me and above me before and got a perfect launch warning.
blind spot test: get an adder on you and do a split S. does the adder at any point disappear? no.
there is no blind spot and in like hundreds of hours of flying there’s been absolutely no indication of one.
either it’s so vanishingly small as to basically not exist (by the way, if the blind spot is true it means i would pick it up again when i was nose on, which i WAS for about 5 seconds!)
i know basic missile evasion, and i know how to beam. talking down to me like i’m raw is ridiculous.
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RE: F-16 B52+ HAF / CFT
On a related topic does anyone know if the HAF Block 52+ non CFT has a proper flight model in the normal Korea Theater?