Many thanks to all those involved in the development of BMS and all its documentation and training resources, I would like to ask if the 4.38 documentation manual will have significant changes in structure and content from the current manual.
Posts made by asleepwater
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RE: News from the Docs team for 4.37.3
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RE: how to specify the network card.
@Frederf Yes, I tried to set one of the network connection attributes: the Internet Protocol Version 4 (TCP/IPv4) attribute,[Interface Jump Points (N)]: to the highest, but I have not yet tested whether the networking is more optimized.
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RE: how to specify the network card.
@MaxWaldorf Thank you very much for your reply!
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how to specify the network card.
HI, my computer is configured with multiple network cards using different networks, so can BMS modify the configuration file to specify the use of a network card for networking? Thank you!
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
@drtbkj Hi,drtbkj Thank you for your team’s efforts. May I ask where can I see the screenshot and video of the development module? I think it is very attractive! Hael!
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On the establishment of ground forces and army offensive and defensive issues.
On the establishment of ground forces and army offensive and defensive issues.
Test script: BMS4.37 Default North Korean Save0.cam
Number of tests: 4 [First run speed: 16X First run speed: 8X First run speed: 16X first run speed: 32X]
Test modification: Changed the days of the campaign script for 99 days. Increased the number of Red and Blue squadrons. Increased the number of Red squadrons by 7 armored divisions, 2 red air defense divisions and 6 red air defense battalions
Test modified camp: PRC joined the war on day 2, Russia joined the war on day 4
Test Modified Capture victory Condition: Blue Capture [Tanchon] Red capture [Busan]Problem 1: Finally, on the 95th day, most of the Blue air defense units and squadrons were killed. But the ground troops will retreat near the 38th parallel, but some will retreat to the port of [Wonju-san]. Will the ground troops stay here and wait for the ships to retreat?
Problem 2: I tried to cancel the HQ button and withdraw some troops, but when I clicked the HQ again, the troops would go deep again alone, but the strange thing was that the Red squadron never intercepted or bombed.
Question 3: In all four tests, the Red ground troops were at the 38th line and did not attack, even though they had the advantage.
Problem 4: The Red squadron did not attack the ground troops in the late stage. -
RE: OFMKTO 1.6 for BMS 4.37
Thank you very much for your hard work! The new installation, I think there will be more people flying. I will share this joy.
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
@drtbkj said in BMS Other Fighters Mafia (BMSOFM) Journal:
Good Day, All. Todays update is regarding the upcoming OFM Theaters, and the Mediafire Mafia Files.
Although slightly delayed by an ice storm at Brother Eddie’s place AND that fellow Mafia members keep presenting new Stuff ( a very good thing) , we are very close to releasing. As in, perhaps tonight. No 3-4 Mafia Weeks, I promise
As for the Mafia Files, they now include a 4.37 Data Files Section https://www.mediafire.com/folder/zb5x9n9n69y4k/BMS+4.37+Data+Files
Currently, it contains the cockpit files for both the Hornet Pit ( for F-18 C-G and others) and the Fifth Gen. Pit. Let me know if you need help installing them .They also include 4.37 jammer functionality. Further, it has the current OFM Flight Model Files for the F-18 C and E and the F-35C. Others like the Tornado will be there soon.I hope the updated “BMS 4.37 Data Files” folder contains manuals and instructions on how to install it, which will be a friendly help to new people. Thank you!
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
HI drtbkj. Do the latest OFM scripts and developed model files have a separate plate or a page, in which various file download links and manual links are stored? So you can find it quickly. You can also quickly update the link.
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
@drtbkj Hi Drtbkj, first of all, I would like to thank you and the BMSOFM development team. Thanks to your efforts, BMS has more and more new experiences. To be precise, besides F16, my favorite BMS is F18. Yes, it has been said that 4.37 will have independent avionics, so does BMSOFM have a separate development plan for F18 avionics and related carrier classes? Also BMS Mafia file shows 1 year ago? BMS Mafia Files link shows old files of 2021 as well, I wonder if they haven’t been updated recently? Finally, I suggest whether to make it into an optional executable file for installation. Good health in 2023.
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
Will BMSOFM files be embedded in BMS4.37 to avoid separate installation?
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RE: [Release] LSOBot - A Carrier Landing Grading Tool
[“Lineup & Wing”] : What does this mean? My recorded reality is (LULIC) (LULAR), but I don’t understand, please
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RE: BMS Other Fighters Mafia (BMSOFM) Journal
@drtbkj said in BMS Other Fighters Mafia (BMSOFM) Journal:
Drtbkj
Thank you very much ;I wonder if there are any avionics development plans for F18C or F18E?The other thing is if I replace the original file can still support the player network. -
RE: 4.36 Enter the 3D interface crash CTD
@MaxWaldorf said in 4.36 Enter the 3D interface crash CTD:
@airtex2019 said in 4.36 Enter the 3D interface crash CTD:
@asleepwater This call stack looks to me like an exception in BMS logic (ATCBrain::AtisExec2), not anything directly related to graphics or OS dependencies.
(Atis … maybe audio related?)
Call Stack: 0033:0000000004C9C6B7 Falcon BMS.exe, ATCBrain::AtisExec2()+215 byte(s), E:\WIP\BMS\SVN\Code-4.36\CAMPAIGN\CAMPLIB\atcBrain.cpp, line 17177+42 byte(s), Parameters(0x0000000002F7B560 0x0000000000000000 0x0000000000000000 0x0000000000008009) 0033:00000000044FCB26 Falcon BMS.exe, DoATCLoop()+310 byte(s), E:\WIP\BMS\SVN\Code-4.36\CAMPAIGN\CAMPUPD\Campaign.cpp, line 4132+8 byte(s), Parameters(0x0000000018D53AB0 0x0000000018D53AB0 0x0000000000000000 0x0000000000000001) 0033:00000000044FB1A8 Falcon BMS.exe, HandleCampaignThread()+648 byte(s), E:\WIP\BMS\SVN\Code-4.36\CAMPAIGN\CAMPUPD\Campaign.cpp, line 3453, Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000045113DD Falcon BMS.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), E:\WIP\BMS\SVN\Code-4.36\FALCLIB\ehandler.cpp, line 1588+5 byte(s), Parameters(0x0000000000000000 0x000000001D6CD2C0 0x0000000000000000 0x0000000000000000) 0033:0000000004E2BA19 Falcon BMS.exe, thread_start<unsigned int (__cdecl*)(void * __ptr64)>()+93 byte(s), d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp, line 115+5 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:000000007775570D kernel32.dll, BaseThreadInitThunk()+13 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) 0033:00000000778B385D ntdll.dll, RtlUserThreadStart()+29 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
On that note… Might be linked to the windows speech engine that should probably be set to english… I don’t know if that crashes while user is trying to listen to ATIS…
Seeing:
ATCBrain::AtisExec2()+215 byte(s), E:\WIP\BMS\SVN\Code-4.36\CAMPAIGN\CAMPLIB\atcBrain.cpp, line 17177+42 byte(s)
That could clearly be an issue with Speech engine being disabled or english not being installed…
Can you confirm this is stock KTO theater?
Yes, we installed 4.36 KTO by default. One of our friends had this problem just now.
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RE: 4.36 Enter the 3D interface crash CTD
@MaxWaldorf Hi MaxWaldorf, this is the third event that win7 stopped running in our BMS group, one of them has been normal by changing the system to Win10, I have uploaded the CTD log of the other one to Google Drive, hope it will be helpful.
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RE: 4.36 Enter the 3D interface crash CTD
@airtex2019 [Play Intro Movie on Start] has normal sound, and I can also hear background music in 2D interface.
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RE: 4.36 Enter the 3D interface crash CTD
@MaxWaldorf I have updated the graphics card driver two days ago and confirmed that it supports D11
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RE: 4.36 Enter the 3D interface crash CTD
@MaxWaldorf Thank you very much. I have uploaded it to Google Drive. Here is my link address.
https://drive.google.com/drive/folders/1N8OO_duXsYgC8S06LIeAaESws3luYhGi?usp=sharing
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RE: 4.36 Enter the 3D interface crash CTD
@MaxWaldorf Version: 4.36.0(X64)
Build: 26181Detailed Description :
I installed 4.36 and it is normal to go from 2D interface to 3D in any mission in TE and campaign. However,BMS will stop running after a few seconds in the 3D interface, as shown in the screenshot. In a matter of
seconds I can move the perspective.
Crash logs :I don’t know where the log is
Reproducibility Procedure 1Expected Behavior:Currently the game crashes in the few seconds I spend in 3D
System: Windows 7 64-bit(7610) CPU:intel(R) G4920 RAM:8G Video: Nvudia GTX-960 Direct:
DirectX 11
问题签名:
问题事件名称: APPCRASH
应用程序名: Falcon BMS.exe
应用程序版本: 4.26181.0.0
应用程序时间戳: 6259d052
故障模块名称: Falcon BMS.exe
故障模块版本: 4.26181.0.0
故障模块时间戳: 6259d052
异常代码: c0000005
异常偏移: 000000000082c6b7
OS 版本: 6.1.7601.2.1.0.256.1
区域设置 ID: 2052
其他信息 1: 0ee1
其他信息 2: 0ee114ada8d0a6ebbb3eabe02199a101
其他信息 3: 5a8d
其他信息 4: 5a8df9ef92ec6db0ca019982c0481bb4