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    BeakerVBA

    @BeakerVBA

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    Latest posts made by BeakerVBA

    • RE: Weapon Delivery Planner released

      I see. I guessed it was a separate theater based on the “Add-on Korea TvT” folder. I’m just trying to use WDP to export pilot kneeboard textures for the sim. Currently, when using WDP with TvT, I get errors when trying to load a .cam and the DDS output fails. In order:

      • “Texture.bin not loaded!” (Upon loading the .cam)
      • Unhandled exception… Object reference not set to an instance of an object. (After selecting package/flight)
      • Loadout window pops up for each jet in the flight, each time throwing another unhandled exception as above.
      • “KneeBoard NOT saved!” (Upon pressing Upd Kneeboard)
      posted in Tools & Apps
      BeakerVBA
      BeakerVBA
    • RE: Weapon Delivery Planner released

      Falcas,

      I’m trying to add Korea TvT so that I can use your excellent Update Kneeboard feature. I read above where you explained that theater and related DBs are editable, and I’m trying to do so. I’ve only edited the Theater.xml thus far, but still get “Texture.bin not loaded” and then “unhandled exception: object reference not set to an instance of an object” when trying to load a flight. (See below for full JIT debug output)

      What databases will I need to edit? I will try adding the GREFOR/YELFOR countries next, but I’m just shooting in the dark here. I appreciate any help you have time to give.

      ************** Exception Text **************
      System.NullReferenceException: Object reference not set to an instance of an object.
         at WeaponDeliveryPlanner.fclsLoadout.GetGroupNr(String GrpName)
         at WeaponDeliveryPlanner.fclsLoadout.GetPylon(Int32 Hpt, Int32 WpnId, Int32 Amount)
         at WeaponDeliveryPlanner.fclsLoadout.FillLoadoutTable(Int32 Ac, Int32 WpnID, Int32 Amount, Int32 Hpt, Int32 ColumnIdex)
         at WeaponDeliveryPlanner.fclsLoadout.FillLoadout()
         at WeaponDeliveryPlanner.fclsLoadout.SetSeat()
         at WeaponDeliveryPlanner.fclsLoadout.fclsLoadout_Load(Object sender, EventArgs e)
         at System.Windows.Forms.Form.OnLoad(EventArgs e)
         at System.Windows.Forms.Form.OnCreateControl()
         at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
         at System.Windows.Forms.Control.CreateControl()
         at System.Windows.Forms.Control.WmShowWindow(Message& m)
         at System.Windows.Forms.Control.WndProc(Message& m)
         at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
         at System.Windows.Forms.ContainerControl.WndProc(Message& m)
         at System.Windows.Forms.Form.WmShowWindow(Message& m)
         at System.Windows.Forms.Form.WndProc(Message& m)
         at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
         at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
         at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
      
      ************** Loaded Assemblies **************
      mscorlib
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
          CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
      ----------------------------------------
      WeaponDeliveryPlanner
          Assembly Version: 3.7.10.115
          Win32 Version: 3.7.10.115
          CodeBase: file:///C:/Weapon%20Delivery%20Planner/WeaponDeliveryPlanner.exe
      ----------------------------------------
      Microsoft.VisualBasic
          Assembly Version: 10.0.0.0
          Win32 Version: 14.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
      ----------------------------------------
      System.Windows.Forms
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
      ----------------------------------------
      System
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
      ----------------------------------------
      System.Drawing
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
      ----------------------------------------
      System.Configuration
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
      ----------------------------------------
      System.Core
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
      ----------------------------------------
      System.Xml
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
      ----------------------------------------
      Accessibility
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
      ----------------------------------------
      System.Runtime.Remoting
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
      ----------------------------------------
      BMSLocation
          Assembly Version: 1.0.3.0
          Win32 Version: 1.0.3.0
          CodeBase: file:///C:/Weapon%20Delivery%20Planner/BMSLocation.DLL
      ----------------------------------------
      System.Web
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
      ----------------------------------------
      BMSUtils
          Assembly Version: 1.6.1.17
          Win32 Version: 1.6.1.17
          CodeBase: file:///C:/Weapon%20Delivery%20Planner/BMSUtils.DLL
      ----------------------------------------
      System.Data
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
      ----------------------------------------
      System.Transactions
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
      ----------------------------------------
      System.EnterpriseServices
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
      ----------------------------------------
      System.Numerics
          Assembly Version: 4.0.0.0
          Win32 Version: 4.8.3752.0 built by: NET48REL1
          CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
      ----------------------------------------
      dbwdp
          Assembly Version: 1.6.0.0
          Win32 Version: 1.6.0.0
          CodeBase: file:///C:/Weapon%20Delivery%20Planner/dbwdp.DLL
      ----------------------------------------
      LzssManaged
          Assembly Version: 1.0.0.0
          Win32 Version: 1.0.0.0
          CodeBase: file:///C:/Weapon%20Delivery%20Planner/LzssManaged.DLL
      ----------------------------------------
      
      posted in Tools & Apps
      BeakerVBA
      BeakerVBA
    • RE: Flight model comparation - BMS F16 Falcon DCS F16 Viper

      Silly attitude, when given time DCS could become a better simulator in which you might want a decent F-16 flight model.

      posted in Screenshots & Videos
      BeakerVBA
      BeakerVBA
    • RE: Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)

      Yes, but it does nothing to the volume knobs (or volume) in the sim.

      posted in Joysticks & Input Devices
      BeakerVBA
      BeakerVBA
    • RE: Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)

      When I assign two dials to the COMM Ch1 and COMM Ch2 axes, nothing happens in the simulator. The axes look fine in the launcher.

      posted in Joysticks & Input Devices
      BeakerVBA
      BeakerVBA
    • RE: Easy's Voice Attack Profile for 4.35

      Best I’ve found yet, thanks Easy. Why did you choose to make a script for PTT rather than just creating separate commands for press and release?

      posted in Voice Control
      BeakerVBA
      BeakerVBA
    • RE: Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)

      Just built and tested it, seems to fix the 4.34 issues! Excellent! For what it’s worth, POV hats do not appear to be working properly in the application or in the sim. They do not show up in the button assignment window, but they do show up on the bottom of the application (with assignment) when pressed. It could just be me, obviously not an actual release. I would request the addition of an axis reverse check box for the throttle (well, all the axes really.)

      posted in Joysticks & Input Devices
      BeakerVBA
      BeakerVBA
    • RE: [Release] LSOBot - A Carrier Landing Grading Tool

      Cool utility! A suggestion, if I may… the colors of the glidepath circles is a little misleading. In the world of naval aviation, green, yellow, and red correspond to angle of attack, as depicted on an AOA indexer. Red means fast, yellow is on-speed, and green is slow. (Yes! The on-speed cue in the AOA indexer is an amber donut in Navy airplanes, unlike the F-16
      .) In fact, when waving a pass, an LSO can see a representation of the angle of attack (and hook state) via a tiny stoplight-esque box on the nose gear strut. I would recommend replacing the current color scheme of the glidepath dots with those colors to represent fast/slow angles of attack, and removing the smaller AOA dots altogether. (Or perhaps change them to light blue dots if you want that extra granular data.) Just a humble suggestion from a “squid.”

      posted in Community Mods & Tools
      BeakerVBA
      BeakerVBA
    • RE: WIP: F-14 B/D

      Looking great, man! Progressively cleaner, too.

      posted in Community Mods & Tools
      BeakerVBA
      BeakerVBA
    • RE: WIP: F-14 B/D

      @stingray_SIX_TWO:

      IDon’t get me wrong I appreciate the input but now that I see in detail what you mean I realize lots of these things are on the todo list already or simply not an issue like a seam that’s not really there.

      No worries, just some input!

      @zimluura:

      You mean: “everything does eventually get converted to triangles” right?

      Yes.

      posted in Community Mods & Tools
      BeakerVBA
      BeakerVBA