If you can do something in reality, but not in BMS, then reality isn’t realistic. Expect next version of reality in 3-4 weeks.
ROTFL, you won it all m8!!! :rofl:
If you can do something in reality, but not in BMS, then reality isn’t realistic. Expect next version of reality in 3-4 weeks.
ROTFL, you won it all m8!!! :rofl:
Wonderful work mate, my best congratulations and kudos to you!
how do you activate “adaptive sync” on a Titan Nvidia GC?
Hi, it should be an option in your NVIDIA Control Panel.
Hi Mower, flight simming does not involve frenetic action, so 60 Hz is for sure enough.
The real thing, as Shadow indirectly said, is ensuring you can achieve a constant frame rate and have the lowest possible input lag: that’s why adaptive sync technology - be it Freesync or G-Sync - makes a big difference, especially for non perfectly balanced builds that have some bottlenecks.
So, don’t let datasheets with ‘amazing 1ms response time’ fool you (response time tells absolutely nothing about monitor capabilities) and aim for panel quality, low input lag and support for adaptive sync.
Hello boys….help my for driver for gtx1060…what driver for this card is great?
Hi, unless you have good reasons to do otherwise, you should always prefer the latest released version.
At the moment 388.71 is out, get it here.
I’m trying to use GrEaSeLiTeNiN’s keyfile to retain POV panning on the hat switch, since I don’t have TrackIR either.
However, I’m running into issues where when I launch a flight, all the buttons and POV hat are unshifted, but just clicking (rather than even holding) the pinky switch for DX shift just once will permanently force the DX shift.
Even if I hit or hold the pinky switch again, to try and deactivate the DX shift, the buttons on the throttle and stick still perform the shifted function.Any ideas why this may be happening?
Hi mate, check the ‘Mapping the Shift Button’ in the DirectX Shifting Facility article here on the site: it sounds exactly like you are missing the needed second definition of the shifting callback in the shifted layer (see the note at the end of the paragraph).
Also, check Kolbe’s excellent keyfile documentation, you’ll find it into x:\Falcon BMS 4.33 U1\Docs\Key Files & Input\BMS Key File Manual.pdf.
I absolutely recommend it, it will shed way more light on how the whole keyfile thing works.
This isn’t strictly related with the thread, but also keep in mind that if you want to use a profile from NVIDIA Control Panel the settings will not work if you run BMS in windowed mode (only in game settings will have effect).
OTOH the Alt+Tab crashy behaviour is well known, so it’s up to you to decide what you need the most.
Anyone have any experience of Tobii eye tracking, or used it with BMS falcon?
BMS is not in the supported games list, so I wouldn’t count on it working.
Anyway, it works with all other simulators I play - DCS, Arma and Elite: Dangerous - so I am planning to get one for Christmas… if no one reports earlier, I’ll do for sure.
I advise using MSI Afterburner overlay, more accurate and gives you other very useful data (CPU and GPU temperature, clock and usage percentage, RAM usage etc.)
Thanks, I will try and report
OK, I tried and can confirm that an hard reboot solves the matter. :woohoo:
I think we can finally consider the problem solved, just start TARGET before everything else if you plan to use it.