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    BOCOWA

    @BOCOWA

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    Best posts made by BOCOWA

    • RE: Vipergear ICP and rotary axis for QNH

      @jayb
      Thanks anyway. I’ll browse the manual, and leave this post open, And see what turns up.
      I’m guessing there is a way to change this.

      posted in Joysticks & Input Devices
      B
      BOCOWA

    Latest posts made by BOCOWA

    • RE: Advanced Threat Display extraction

      It seems like there is no real reason for the ATD not to work with Yame. But I hear from different people that something at works for them, doesn’t work for others. It is really wierd.
      Right now I have a quick fix, and is using that…
      Thanks

      posted in Technical Support (BMS Only)
      B
      BOCOWA
    • Advanced Threat Display extraction

      Hi all.
      I use the YAME64 in conjunction with RTT for my MFD and instrument extraction.
      Here is my question:

      Is there anyway to extract the Advanced Threat Display (ATD)?

      After 4.35/4.36 YAME is no longer able to extract it. So I’m stuck with what RTT can give me. Thanks to a friend I have botched together a semi ATD using the YAME and RTT.

      posted in Technical Support (BMS Only)
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      @jayb
      Right now I have placed it on the backburner. It is not worth screwing with all my other settings to control QNH on my rotary

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      Unfortunately this IMMIDIATELY started fucking with my BMS. so this is not an option for me. I’ll just use the keybinds for now.
      Thanks anyway

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      @SemlerPDX
      Thanks dude.
      Seems a bit advanced. But I’ll poor me a big coup of coffee and give it a go.

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      @jayb
      Thanks anyway. I’ll browse the manual, and leave this post open, And see what turns up.
      I’m guessing there is a way to change this.

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      Udklip.JPG
      I think this might the reason it doesn’t work.
      Mine is an axis, and as far as I understand what yours is, is a DX key to emulate a button press.
      Or am I mistaken?

      My rotary isn’t registrering when I try to map it to the Increase/decrease function

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      @jayb
      I’m not quite sure I’m doing this right.
      I added the line
      set g_nKnobAccelerationDelta 250
      at the end of my
      /////////////////////////
      // Config.exe Settings //
      /////////////////////////
      I did not chance anything in my keys.
      Unfortunately it didn’t have ANY effect what so ever.
      So I’m guessing I’m doing something wrong. Could you walk me through it?

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • RE: Vipergear ICP and rotary axis for QNH

      @jayb
      I will give it a go. thanks

      posted in Joysticks & Input Devices
      B
      BOCOWA
    • Vipergear ICP and rotary axis for QNH

      Hi.
      I hace a Vipergear ICP. And I want to map the BRT rotary switch to control altimeter setting. Unfortunately the axis is to sensitive. So for each “notch” on the actual rotary, the altimeter setting jumps by 5. Any idea how to set the axis to be increment with 1 pr physical “notch”?
      I tried the ingame saturation with no effect.
      thanks

      posted in Joysticks & Input Devices
      B
      BOCOWA