I will look that over Arty.
Small update; Arty gave me a couple of links to look at for building cities. VERY VERY interesting!!!
I’ll do more research and start messing around with them and report back to you guys.
Boomer
I will look that over Arty.
Small update; Arty gave me a couple of links to look at for building cities. VERY VERY interesting!!!
I’ll do more research and start messing around with them and report back to you guys.
Boomer
OK thank you guys!!! Biker, my main concern is adding as much detail as possible without slowing BMS down. The buildings I’m working on are around the airport and not on the runways or taxi ways. They’ll be behind the hangars and important buildings. I’m new to all of this, but I want to help where I can. Modeling has been something I’ve wanted to learn for a long time now, but was too intimidated by the learning curve. The only way I learn is by doing it. I’m open to any and all suggestions and help. I’ve started looking at pictures for Kangnung. I haven’t found much yet, but Google Earth street view has given me an idea of what some of the buildings look like.
Thank you Sir! I’ll have a lot of questions to start with.
Looks REALLY GOOD Earlybite!!! One question. It looks like the hangars are floating in space. Is there any way to lower them closer to the ground, or is this an issue with BMS? I ask, because I’m going to be modeling various buildings around some of the airports and I’m trying to learn as much as I can before embarking on my mission. lol. Also, roughly how many Tri’s are your hangars? They look good!
Also Guys, where’s the best place to get the LOD Editor? I have it somewhere, but I can’t find it. Knowing me, I put it in a spot where “I’ll never lose it here” etc. Thanks gentlemen!
LOL, must be brilliant minds think alike! OR, we are just men!!! lol
Thanks Arty!!! I know what you’re talking about on the alpha channels and using 50%. I’ve done work in photoshop, so I’m assuming it’s relatively the same.
Malc, I’ll look into Kangnung. If nobody else responds, I’ll start there.
Nove, I’d like to do AB’s that we can use in BMS. I’d like others to be able to enjoy the fruits of my labor. lol
Thank you again guys for the replies.
Boomer
Mav, the only reason I was saying low poly was to keep FPS high. I wasn’t sure what BMS could handle. But if it can handle High Poly buildings, I’ll build them! I’m new to this, so it’ll be a little slow at first.
Hello everyone,
I’m going to start making low poly building models for some of the buildings around the airports. This should be educational enough for me to learn how to model and import the models into BMS. There are some very talented people here who have done an amazing job on the airport models themselves, so I’m hoping to fill a void and make take-offs and landings a bit more immersive. My question to the community is: What airport would you like me to start on?
Thanks, Boomer.