I hope there is a thread dedicated to the VR experience in BMS?
Best posts made by CaptCanada
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RE: 4.37 is released
Latest posts made by CaptCanada
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TE Kneeboard default?
Hey all
Is there a way I can “reset” the kneeboards to the default for a TE?
I am trying some TE’s for practice and have found that after a campaign mission, the kneeboards are not setup for the particular TE I am trying, i.e. the Mav TE
Thanks
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RE: Shot down by AAA without any warning, other than A on RWR
@Atlas Here is the debrief.txt file, appended
Not sure why it shows as a training mission, when it was a campaign mission I flew?
RECORD BEGIN TIMESTAMP 3/19/2024 16:57:06.
Game is Campaign type Local
Mission name: TR_BMS_12_HarmMission Type: DEAD
Flight Unique Id: Bulldog5
2 Ship Flight
Ac type: F-16CM-50
Contry: U.S.FLIGHT EVENTS
Event RattleHead joined as Bulldog51 at 10:34:00
Event 23mm AAA launched at RattleHead 11:12:03
Event 23mm AAA launched at RattleHead 11:12:03
Event 23mm AAA launched at RattleHead 11:12:03
Event 23mm AAA launched at RattleHead 11:12:03
Event 23mm AAA launched at RattleHead 11:12:04
Event 23mm AAA launched at RattleHead 11:12:04
Event Bulldog52 ejected at 11:12:04
Event 23mm AAA launched at RattleHead 11:12:04
Event 23mm AAA launched at RattleHead 11:12:04
Event 23mm AAA launched at RattleHead 11:12:05
Event 23mm AAA launched at RattleHead 11:12:05
Event 23mm AAA launched at RattleHead 11:12:05
Event 23mm AAA launched at RattleHead 11:12:05
Event 23mm AAA launched at RattleHead 11:12:06
Event 23mm AAA launched at RattleHead 11:12:06
Event 23mm AAA launched at RattleHead 11:12:06
Event 23mm AAA launched at RattleHead 11:12:06
Event 23mm AAA launched at RattleHead 11:12:07
Event 23mm AAA launched at RattleHead 11:12:07
Event 23mm AAA launched at RattleHead 11:12:07
Event 23mm AAA launched at RattleHead 11:12:07
Event 23mm AAA launched at RattleHead 11:12:08
Event 23mm AAA launched at RattleHead 11:12:08
Event 23mm AAA launched at RattleHead 11:12:08
Event 23mm AAA launched at RattleHead 11:12:08
Event 23mm AAA launched at RattleHead 11:12:09
Event 23mm AAA launched at RattleHead 11:12:09
Event 23mm AAA launched at RattleHead 11:12:09
Event 23mm AAA launched at RattleHead 11:12:09
Event 23mm AAA launched at RattleHead 11:12:10
Event 23mm AAA launched at RattleHead 11:12:10
Event 23mm AAA launched at RattleHead 11:12:10
Event 23mm AAA launched at RattleHead 11:12:10
Event 23mm AAA launched at RattleHead 11:12:11
Event 23mm AAA launched at RattleHead 11:12:11
Event 23mm AAA launched at RattleHead 11:12:11
Event 23mm AAA launched at RattleHead 11:12:11
Event 23mm AAA launched at RattleHead 11:12:12
Event 23mm AAA launched at RattleHead 11:12:12
Event 23mm AAA launched at RattleHead 11:12:12
Event 23mm AAA launched at RattleHead 11:12:12
Event 23mm AAA launched at RattleHead 11:12:13
Event 23mm AAA launched at RattleHead 11:12:13
Event 23mm AAA launched at RattleHead 11:12:13
Event 23mm AAA launched at RattleHead 11:12:13
Event 23mm AAA launched at RattleHead 11:12:14
Event 23mm AAA launched at RattleHead 11:12:14
Event 23mm AAA launched at RattleHead 11:12:14
Event 23mm AAA launched at RattleHead 11:12:14
Event 23mm AAA launched at RattleHead 11:12:15
Event 23mm AAA launched at RattleHead 11:12:15
Event 23mm AAA launched at RattleHead 11:12:15
Event 23mm AAA launched at RattleHead 11:12:15
Event 23mm AAA launched at RattleHead 11:12:16
Event 23mm AAA launched at RattleHead 11:12:16
Event 23mm AAA launched at RattleHead 11:12:16
Event 23mm AAA launched at RattleHead 11:12:16
Event 23mm AAA launched at RattleHead 11:12:17
Event 23mm AAA launched at RattleHead 11:12:17
Event 23mm AAA launched at RattleHead 11:12:17
Event 23mm AAA launched at RattleHead 11:12:17
Event 23mm AAA launched at RattleHead 11:12:18
Event 23mm AAA launched at RattleHead 11:12:18
Event 23mm AAA launched at RattleHead 11:12:18
Event 23mm AAA launched at RattleHead 11:12:19
Event RattleHead ejected at 11:12:19
Event RattleHead exited from Bulldog51 at 11:12:26
PILOT SLOT 1:
Human Player: 2Lt. Don Cathcart
Callsign: RattleHead
Pilot status - MIA
Aircraft status - DESTROYED
AA Kills 0
AG Kills 0
AS Kills 0
AN Kills 0
Shoot At 64
Other Player Kills 0WEAPON DATA
LOADOUT 0: 20mm M61
Starting Load 510
Fired 0
Missed 0
Hit 0LOADOUT 1: AIM-120B AMRAAM
Starting Load 2
Fired 0
Missed 0
Hit 0LOADOUT 2: AIM-9X Sidewinder
Starting Load 2
Fired 0
Missed 0
Hit 0LOADOUT 3: AGM-88 HARM
Starting Load 2
Fired 0
Missed 0
Hit 0LOADOUT 4: Tank 370gal
Starting Load 2
Fired 0
Missed 0
Hit 0LOADOUT 5: AN/ALQ-184
Starting Load 1
Fired 0
Missed 0
Hit 0LOADOUT 6: AN/ASQ-213 HTS
Starting Load 1
Fired 0
Missed 0
Hit 0 -
RE: Shot down by AAA without any warning, other than A on RWR
@AviationPlus Thanks for the info. I’ll look it up in the threat guide. I just assumed that since it was A, it was anti aircraft guns.
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Shot down by AAA without any warning, other than A on RWR
Hi all
I was just flying along on a DEAD at about 1500ft and had a A with two small dots under it showing on the RWR.
I knew it was triple A and started to jink a bit but had to visual on tracers being fired at me. I resumed my course towards the SA2 site and after a min of flying fairly straight and level, all my instruments went out and the engine began to spool down along with several warnings.
I knew I had been hit and the debrief confirmed it. I had no warnings per say, just all of a sudden, nothing.
Any ideas as to what may have happened and why I was shot down so quickly? May I should have jinked more and kept the A symbol on the the left or right of the RWR circle?
Thanks
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RE: Weapon Delivery Planner released
Hi all
Just wanted to ask that when I click Get DTC File, the corresponding .ini file for the campaign mission I saved isn’t found.
Am I missing a step in order to load the DTC file?
Thanks
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RE: The Longest Day?
Thanks for the replies.
What about how the campaign engine generates missions, particularly how does it take what would be IRL, as far as I know, would be a 5-6 hour mission, say a SEAD/OCA mission, and compress that down to a flight that takes about 1.5 hours?
Does the engine have a formula/algorithm that it uses to scale the in game flying time so that a real life mission doesn’t take the same length of time in the sim?
Thanks!!
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The Longest Day?
Hi all
I was just flying a fairly lengthy mission and got me thinking what other player’s mission times have been, either single player or multi player, which I assume would be longer than single?
The longest mission I have flown has been about 1.5 hours.
As an aside, how does the campaign engine compress? the time in the mission? I mean, a real life BARCAP would probably be 4-5 hours, but in the sim a BARCAP from take off to completion, would be for me about 1.25 hours of playtime.
Thanks!
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RE: Fish's VoiceAttack commands
@greatcouloir thanks. After studying the picture and watching the video, I’ve been able to figure it out. It doesn’t seem very intuitive initially as you have to drill down a few menus to get the command you want instead of just saying it directly.
Still a good profile though
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Fish's VoiceAttack commands
Hi all
I have downloaded Fish’s VA profile but inside the zip file there isn’t a list of commands that the profile recognizes.
I am fairly new to VA and would like to know if there is a list of commands that this profile recognizes.
I did manage to see the commands that VA listens for be editing the profile as well as by trial and error.
For Example, I can’ seem to issue any wingman commands.
Thanks for any tips on using this profile with VA, as well as an VA tips in general!
Cheers
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RE: Rift S Controllers support?
@MaxWaldorf thanks, thought I may have read that somewhere