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    2. ccc1tw
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    ccc1tw

    @ccc1tw

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    Best posts made by ccc1tw

    • RE: Test low-poly toys in BMS4..

      alt text

      test old toys in 4.37U6.

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

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      fix missing slots for AAR pods.

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      alt text

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      alt text

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      alt text

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

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      test

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      alt text

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

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      refuelLocation 22.90 1.91 0.00

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

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      https://www.mediafire.com/file/bwfhzjp3p78vwtg/ccc_lowpoly_21-1213.zip/file

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

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      posted in 3D Models
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      ccc1tw

    Latest posts made by ccc1tw

    • RE: Test low-poly toys in BMS4..

      https://www.mediafire.com/file/o8xlo87jlzmkgoz/ccc+lowpoly+25-0519.zip/file

      posted in 3D Models
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      ccc1tw
    • RE: Suggestion: Tactical Reference as a PDF document

      yes, AI can help text part a lot. i’ve tested Chatgpt and Claude for a while. Chatgpt can search internet and update with latest info.
      Actually it can update all content if you tell AI what <> flag to find and update its info. AI also helps re-order and re-number tacref items in seconds.

      and, lots potential in AI helping FM data part. still testing.

      posted in Documentation
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      ccc1tw
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      this is an wierd bug… i switched f22 cockpitwing model 9815 for f22 main model 9814 and checked in sim, all dofs work normally. could be script or fm.dat bug.

      posted in Community Mods & Tools
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      ccc1tw
    • RE: Developer request: Looking for a model number for the A10

      a10 cockpitwing model , parent folder number 1339.

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      Alright my bad, i confirmed the maximal parking ac is limited by objective parking slots.
      I can have Enterprise parking 12 ac in 4.37U7, and its obj setting is 12 small ac slots plus 2 large ac slots. In the past big carriers have more slots at stern or rear port side deck, which may interfere landing operation and thus removed in later bms.
      btw smaller carriers like Vikrant have 8 ac slot and one big ac slot.

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      hmm…i just notice that i can have maximal EIGHT ac shown on carrier deck in 4.37U7 TE. i used to have more like…
      in 2016
      alt text
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      code limit?

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      alt text
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      posted in 3D Models
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      ccc1tw
    • RE: Legacy and Super Hornet

      superb job!!

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      @AWACS334
      use FalconEditor > models > convert model to bml.

      posted in 3D Models
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      ccc1tw
    • RE: Test low-poly toys in BMS4..

      @Trigger
      in short,

      1. use Falconeditor to add new item entry.
      2. add 3d model in objectives/parent folder.
      3. add model skins in objectives/KoreaObj folder.
      4. link all related files together… they are numbers.
      posted in 3D Models
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      ccc1tw