Best posts made by ccc1tw
-
RE: Test low-poly toys in BMS4..
to celebrate the release of 4.36, few toys are ready.
-
RE: 4.36 Screenshots
another blind contact… 3d pit without AAR probe.
cool to have Vnam jets back!
-
RE: 4.36 Screenshots
Cannot resist another test…oh yeah!PS: as you can see the hose is in high tension status, i should move closer and upward a bit - that’s due to my habit to get fuel in a jet - AAR probe always higher than pilot’s eye level.
in this case MV-22 probe is much lower than pilot’s eye level and i go without visible probe guidance in 3d pit. -
RE: Test low-poly toys in BMS4..
test AAR in taiwan mod.
thanks to Eddie, lots items/tweaks are added in DB.
Latest posts made by ccc1tw
-
RE: is it possible in Mideast 128 ?
@Alfred
the three towers are done as one single hitbox obj.
to enjoy flying thru towers, each tower should be set as feature item. -
RE: Flight needs AG weapons, but none are available in squadron store
if your squadron store is correct… try increase " max takeoff weight" value in FE.
-
RE: Test low-poly toys in BMS4..
#-----------------------------------------------------
Wing fold
#-----------------------------------------------------
animWingFoldAngle 33.0
animWingFoldRate 5.0 -
RE: Test low-poly toys in BMS4..
@white_fang
well… only one basket is working.
i am the one “simulating basket contact”. -
RE: Test low-poly toys in BMS4..
@AWACS334 said in Test low-poly toys in BMS4..:
i am new and i hate to sound ignorant, but how do you install these marvellous machines?
In short,
- learn the operation of FalconEditor and 3DDB builder first.
- 3DDB builder in your falcon bms/tool. learn to extract DB and rebuild DB.
- Falcon Editor [CT record] > [Normal] number. the number direct to use a [Parent folder] in extracted DB.
- you can replace the Model_0.lod in that parent folder, rebuild DB to see it in sim.
for more info, search the forum.