No Hornet updates yet…
Posts made by chihirobelmo
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RE: Strange Overly in 3D when using a Xbox controller
@ajchains ps4 controller by default is not an xinput supported. there are 3rd party driver that converts ps4 input to xinput though, I’m not sure if it works safe…
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RE: Strange Overly in 3D when using a Xbox controller
@ajchains its User/Config/falcon bms.cfg
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RE: Strange Overly in 3D when using a Xbox controller
https://forum.falcon-bms.com/topic/26390/xinput-support-since-4-37-3?_=1706022444046
if you don’t want it
set g_bUseXInput 0
at cfg -
RE: Is there a way to use mouse as joystick?
also if you are looking for a way to fly BMS without joysticks, try this xinput mode
https://forum.falcon-bms.com/topic/26390/xinput-support-since-4-37-3?_=1706018641210 -
RE: XInput support since 4.37.3
okay description detail from dev forum:
UPDATE 2023/6/4
1. Switch function changed: see RED font below.
2. Now for XInput device functions are hardcoded. Means you can Plug & Play BMS with XBOX Controllers. You can disable this by g_bUseXInput. Note that you should not bind any callbacks to the XInput Controllers as they will be recognized as a separate XInput + DirectInput devices.#######################################################################
I know it’s best to have a good HOTAS setup for BMS.
But I came up with an idea to make new callbacks that work differently with 2 modifier keys combinations.- SimAltHotasTMSShift
- SimAltHotasDMSShift
- SimAltHotasUp
- SimAltHotasDown
- SimAltHotasLeft
- SimAltHotasRight
- SimAltHotasAlpha
- SimAltHotasBravo
- SimAltHotasXray
- SimAltHotasYankey
I’ve found there are several guys love VR flight games like VTOL:VR or in VRChat not having HOTAS or only having HOTAS.X but interested in BMS.
This way some reasonable joystick user can help his HOTAS setup…or even XBOX controller users can try BMS…then consider upgrading HOTAS.| | (NO SHIFT) | SimAltHotasTMSShift(*1) | SimAltHotasDMSShift(*1) | (TMS+DMS) | | SimAltHotasUp | CURSOR UP | TMS UP | DMS UP | CMS UP | | SimAltHotasRight | CURSOR RIGHT | TMS RIGHT | DMS RIGHT | CMS RIGHT | | SimAltHotasDown | CURSOR DOWN | TMS DOWN | DMS DOWN | CMS DOWN | | SimAltHotasLeft | CURSOR LEFT | TMS LEFT | DMS LEFT | CMS LEFT | | SimAltHotasAlpha | SECOND TRIGGER | ANTENNA DOWN | COMM UHF | SPD BRK RETRACT | | SimAltHotasBravo | PICKLE | ANTENNA UP | COMM VHF | SPD BRK OPEN | | SimAltHotasXray | NWS | PINKY | COMM IFF OUT | WHEEL BRAKE | | SimAltHotasYankey | UNCAGE | NAV->DGFT->MRM->AG->NAV(*2) | COMM IFF IN | AP OVERRIDE |
*1: Thsee 2 callbacks makes 4 status with:
- Not holding either of them
- Only holding TMS Shift
- Only holding DMS Shift
- Holding both
and changes other SimAltHotas callback functions.
*2 This is a new callback to cycle MODEs.
UPDATE
I’ve committed a new feature:
Now BMS detects XInput while g_bUseXInput is enabled. (its enabled by default)Joysticks are DirectInput.
Gamepads are XInput.- Note that you are not binding any callback or axis to the gamepad if you’d like to try this feature as XInput also detected as DirectInput at the same time.
I made Gamepad(XInput) “Plug & Play” (means features are hard coded and no need to bind anything) and updated some axis handling more suitable for the gamepad.
- Left/Right trigger works as “throttle moving rate”, not absolute position.
- Throttle position stops at Buster if the trigger is held softly.
- Right thumb stick works as head tilt/pan
I might add more updates later,
future plans:- Shows TMS/DMS Shift helper while holding the buttons. which shows which XYAB buttons execute what callback. (PR made)
- Shows Throttle Position helper while moving throttle via XInput. which shows the current throttle position. (PR made)
- Left Stick works as a rudder while NWS is on.
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RE: XInput support since 4.37.3
if you don’t want it but want to use joystick as DX device
set g_bUseXInput 0
atUser/Config/falcon bms.cfg
else it works by default, just plug xinput gamepad and try it… -
XInput support since 4.37.3
since 4.37.3 BMS supports hard coded XInput support.
set g_bUseXInput 1
to enable (enabled by default).
Following image describes command assign (for 4.37.4, 4.37.3 maybe a bit different) -
RE: [F4RADAR] Lightweight standalone radar application
As always thx for the support continue , our VFS don’t update BMS until F4RADAR available
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RE: If you do not see yellow X Cursor in 3D try this
@cchaparro soon we will have U1 and it is fixed…
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RE: How to use F-15E?
@H0RN9TT go to SIM/Acdata.
Find F-15E file and change typeAC 2 -
RE: [F4RADAR] Lightweight standalone radar application
My VFS owe you for F4RADAR! I can’t thank you enough!
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RE: Quest 2 video warping and eye missalignment when using Virtual Desktop
VD does not give OpenVR correct HMD FOV and aspect ratio for HMD resolution… I wonder how other game supports VD… maybe we need OpenXR?
Op sounds another poblem though.
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RE: Pimax 8K rocks in 4.37 - Or how to solve the issues with it!
in the next update, I added the option to manually offset the crop range area (BMS internally drawing a bit larger area but cropping them for VR, but those area offset matters for HUD focus) so I hope it may work for pimax…
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RE: Worth it or wait?
It is also curious for me as every other 3 HMDs BMS UI displays center to the default view but only G2 shows it below…with same PC.
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RE: BMS 4.37 Mouse
Also If you are using the new Launcher there is option overriding them in config.exe so better check it…in KEYMAPPING page
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RE: Japanese Translation Project
@Cypher1778 said in Japanese Translation Project:
It is unknown how much demand there will be…
We are in the era of youtube…
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RE: Option to make mouse cursor stick to the center of the screen
we need to focus on fixes for U1 and this feature can be pushed for U2 or later.