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    Cobra00

    @Cobra00

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    Latest posts made by Cobra00

    • RE: Custom modded folder for Aegean Theater

      Alright, I found out what causes the CTDs - the problem is not that much with the campaign itself, but with BMS main install and it is a little wierd. After looking through the crash logs I found other people with the same problem:

      https://www.benchmarksims.org/forum/showthread.php?13649-Crash-Log-Help

      So if Falcon crashes on exit after flying the campaign, just go to your screenshots and ACMI folder and remove all files (you don’t have to delete them, just back them up somewhere).
      After that I didn’t have any crashes and everything was running smooth. I also fixed some errors in save0.cam file with Monster’s Terrain Tool, then brought that .cam file to an older backup of BMS root folder with screenshot and ACMI files in it and it didn’t do any crashes! I’ll upload this fix soon, just wanted to do some editing first on the ground war - set new locations for armor and lower the number of SAMs a little bit.

      Cheers

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      I recommend no one download this update.

      You need to learn how to edit the correct files and understand how they work hand in hand with everything else before you issue Add on theaters or modded folders to the public. Simple as that.

      Cloud 9, I really appreciate your help so far, but this statement was totally unnecessary. Way 2 go on motivating the people that are trying to learn. And thanks for promising me help in the past and then ignoring my PMs for half a year.
      I’ll learn the hard way sooner or later how to fix everything I need. This campaign maybe is a mess or not (which again is not my fault as I’m trying to continue other people’s work), but I’ve received lots of positive feedback even in this current state.

      btw, I’ve already fixed the issue with duplicated Nea Anchialos air base, the second one (ID#319) is Tanagra AB. The CTD issue will be next!

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      First post updated

      • Bandirma and Balikesir ABs are leveled and positioned properly. TuAF air forces are not stuck on the ground anymore.
      • All squadrons are set by HQ now.
      • Fixed coalitions color, Greece is blue and Turkey is red.
      • Added HAF F-4s, F-16 CFT and TuAF F-5s squadrons in the campaign, with unrealisic order of battle, optimized for better campaign experience and balanced air war.
      • Special thanks to agalnov and molnibalage for helping me out with solving a lot of issues!

      With this update the main focus is on fixing the air war in the campaign. I did some edits and extensive testing to achieve a really balanced and enjoyable flight experience, which is still challenging at the same time.
      I know the order of battle differs from real life, but you have to understand that Falcon 4 campaign engine is really hard to fine tune. So that’s why Aegean Wars is about fun and fictional experience. If you seek real life accuracy on squadrons and air bases I strongly recommend checking out East Mediterranean Front.

      Known bugs:

      • still can’t find how to change the colors on the mini map in the campaign menu.
      • When I first edited the campaign with Falcas Mission Commander, I started getting CTD on exit. It’s not a biggie, but it’s annoying. Please share if someone else have this issue. I’m still trying to fix this and need all the help I can get.

      My next task is to understand how the ground war works, so we can have a complete campaign experience. When I’m confident enough on campaign editing and creation I’ll develop the next chapter of Aegean Wars mod.

      Feedback and suggestions are welcome!
      Hope you all enjoy this update!

      Cheers,

      Cobra

      posted in Community Mods & Tools
      C
      Cobra00
    • Need help with replacing existing models and textures with LodEditor

      I’m banging my head in the wall really hard the last 2 days trying to figure out how to replace existing model and the specific texture with LodEditor, but still no luck. Here is what I’m trying to achieve:
      I’m trying to replace the old Mig-21bis model…

      with the newer and cooler one of Mig-21MF:

      The thing is that I want the updated Mig-21Bis to use a different set of texture, not the same one as F/MF/PFM one.
      So what’s the proper way to do that using the LodEditor? Can anyone give me some tips? So far I manage to replace the model by 2 different methods,
      but every time it still uses the same texture. The default Mig-21mf model uses texture set number 1128:

      Is it possible for the Mig-21bis to use the same lod models as mig-21mf, but different set of texture (for example 1607 and 1608 )?

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      Made some nice progress last night. Balikesir Air Base had also leveling issues which I menaged to fix and the F-16 squadron over there is active now.
      Also managed to set all squadrons to be set by HQ with Falcas Mission Commander (big thanks to agalnov for the tip). The annoying task of setting each squadron by hand on the beginning of the campaign is no more.
      With MC I found how to fix the campaign colours so now Greece is blue and Turkey is red:

      But I still have this issue with the mini map on the beginning:

      Anyone know how to fix that?

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Squadrons Set by HQ

      I’m also interested in learning how to edit a campaign, so all squadron missions are set by HQ. This issue is also present in the Aegean Wars campaign and I want to fix it. So any help will be greatly appreciated.

      posted in Balkans
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      I managed to fix Bandirma AB in the campaign:

      The base is now leveled and in the propper place. The two F-16 squandrons over there are no more stuck on the ground and the air war got way more exciting.
      Now I’m going to try to figure out why RWR doesn’t show when I’m locked on and fired upon from Ships and Patriot systems. Right now there’s no warning like from IR missile. So be very cautious around these systems.
      Another thing I’ll try to do for the next update is for all the unactive squadrons to be set by HQ by default. Right now is really anoying to do that everytime one starts a new campaign.
      I see there were a lot of people with issues when installing the mod, so for the next version I’ll try to pack up everything in one single automatic install.

      Cheers,

      Cobra

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      Nikos, I understand now. I guess this will be a separate branch for now working with the older version of Aegean 1.2.
      Again, this is not my work on the campaign (check first post for credits) and I’m not proficient in campaign editing.
      Maybe when you release your latest version, you can convert this campaing to work with it.
      Manos1981, thanks for the files I’ll give it a try. Maybe you can help Nikos finish this nice terrain at once. This campaign is pretty fun to fly and is very different from any other I’ve experienced in Falcon world.

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Custom modded folder for Aegean Theater

      Hello IRONCROSS,

      sorry for for the late replay, I’ve been away from Falcon for a while.
      You don’t need to upgrade, install anything or pay to download from Mediafile.
      All you need to do is open the link, wait a little for the download to be prepared and then click the green button to download the archive file.

      I see there is new patch for Aegean Theater - 1.3. I’ll try to update the package with this latest version.
      Also Cloud 9, if you read this please check your personal messages. I’ve been trying to contact you. I really need those leveled airbases you told me about in order for the campaign to work properly and be more balanced.

      posted in Community Mods & Tools
      C
      Cobra00
    • RE: Kuwait Theater tester version 1 now available

      The mission was a success, had a nice long flight with lots of SAM threats and managed to hit my target at the end.
      However I wished there were more aerial threats. Just run on a two ship Mig-21 package that was eaten quickly by the F-15’s before I managed to get a shot.
      Maybe some Mig-25 that will ruin my strike package day next time 🙂
      Also no AWACS? (didn’t check if the squadron was active, btw)

      posted in Persian Gulf
      C
      Cobra00