Just keeping the dream alive!
- A functioning Rate-of-Turn Indicator.
Fast forward to 13:18 . . . .
- In 2D, the steerpoints display the compass directions between them, negating the need for the Ruler to get headings.
Just keeping the dream alive!
Fast forward to 13:18 . . . .
I just recently updated both main sim and Alt Launcher.
When I try to launch the sim, via Alt Launcher or the standard Launcher.exe, I get an error about XINPUT1_4 missing:
I am on Windows 7 (yeah, I know . . . . . ) is this .dll “missing” because I’m on Win7?
Will that improve the line quality? If not what does that do?
Do you have any recommendations for getting the line come out less janky?
Thanks!
I think I missed it, but do we still have to use the keyboard to have the wheel chocks removed/ installed?
Advice sought from the image gurus here.
I am attempting to add a distinctive line to the tail, to better help me align and shape the black blocks shown here:
Trouble is, when I export my work to .dds format, the line comes out janky when viewed up close:
I’ve been able to use Adobe Illustrator to create a crisp, vector line . . . .
but after exporting the image to .dds format, the line gets converted back to a raster/ bitmap.
Here’s my workflow:
Fast forward to 13:18 . . . .
WIP on the tail art for SERNO 89-2043, on the 100th Anniversary of the 36th Fighter Squadron’s establishment (June 1917).
@Tomcattwo said in Pilot Names: Where Are They Kept?:
@Crassus
Pilot names for BMS KTO are stored in the …data\campaign\strings.txt file.In MC, Pilots tab, you can change names, voices and pictures, export your new file, and import a previously saved file.
You can also make changes to strings.txt in MC’s Text Strings tab. MAKE ABSOLUTELY SURE you save a copy of the original strings.txt in a safe place BEFORE changing anything, so you can revert back if you need to. Strings.txt can also be changed in MC’S “Text Strings” Tab.
Note also that each theater has its own set of pilot names in strings.txt for the theater, located in …\data\Add-On <Theater Name>\campaign folder. Changes made to strings.txt within a specific theater folder will only affect that specific theater. They will not affect the BMS Korea theater or any other Add-On Theater’s strings.txt file.
Tomcattwo
Thank you!
I would like to take a peek at the whatever .db or .xml houses the Pilot names, that show up in the TEs and TRs, and maybe learn how the lists get populated, i.e. from a list of Officers, how the four colonels shown in this case get picked.
Where are the names kept?
Take a look at the Custom Views section of my post:
https://forum.falcon-bms.com/topic/25418/some-bms-quality-of-life-notes?_=1691873764991
@regev Congrats!
I spend a lot (too much? LOL) of time in TEs (Training and my own) and getting my pilot/ squadron’s skins looking pretty, so not much in my log book.
Is this a case where it looks nice in DCS but it’s “wrong”?
Basically, in DCS one can configure the Radar MFD to display certain ways in the Master Modes and the MFD remembers the settings when switching between the Modes.
In BMS I’m finding the Radar MFD will remember the Search Mode (RWS, TWS, etc.) I’ve set, but not the Scan Volume.
Example:
NAV mode
Search Mode: RWS
Scan Volumne: +/-60
MRM mode
Search Mode: TWS
Scan Volumne: +/-20 (25?)
When I cancel out of MRM mode the MFD will go back to what I set in NAV mode (RWS, +/-60), but when going back to MRM the MFD forgets that I set +/-20, and displays the full +/-60.
Hi, all.
I was experiencing this phenomena as well. I attributed the issue to my using TEs I had copied and pasted from my BMS 4.36 install.
I’ve not run into the problem anymore with minty-fresh TEs created in 4.37.
Your mileage may vary.