Two flights a month would definitely be achievable for me. I’ll have to check this out.
Latest posts made by cv02011
RE: Feedback BMS-Training.pdf
Because I’m reading the manuals since 1998, and I know how to read across them.
A newbie might be confused if he reads the 1rst sweep, following step by step,
rotating the knobs to set backup radio frequency, to get the result as shown
in the pictures of the manual, but will fail to see any numbers as long as there is no power.
Oliver has already pointed out it is not an error, it’s by design.
So for me personally it’s fine.
With all respect to the authors of the manual and heartfelt thanks for their hard work - I have to side with LS on this one.
If one is a newbie like me following the training manual, it is a bit confusing at first to be instructed to tune the radio (when the frequency digits are not displayed), push buttons on the UFC and look for output on the DED, when there is no power applied and thus nothing displayed on the DED as the illustrations show.
Here are the relevant instructions. For context, the main power switch at this point is off. It gets turned to “batt” at the start of the next sweep.
I read a few steps ahead, realized it was just an error in the manual, and continued on without incident.
However, there’s no question in my mind that it is an error in the manual.
Please don’t take this as a complaint. I’m just trying to help 4.33 be all it can be.
I’m one of those guys who push all the buttons and do all the checks whether the check is required to get the jet in the air or not.
I think it’s a reasonable compromise to designate non essential steps as “eye candy” or “not required in 4.33” or something like that.
Great work guys. I thank you for it.
RE: PFL Avionics Fail.
What fun, completed the ramp start.
Taxied, took off and flew a basic pattern……
Forgot to retract the gear and had to belly land.
Sounds quite a lot like my first attempt. Except I ended up with one gear left.
I’d have been better off to let all 3 blow off!
RE: Radar Slew now requires shift?
I loaded my old 4.32 keystrokes file into 4.33 and good to go
I may be mistaken, but using the 4.32 file may not work for everyone.
Callbacks have changed and/or been removed in 4.33.
I think it really depends on what callbacks your old key file used.
RE: Theater questions, and a request
Wow, does it run nicer than most systems, or does it end up about the same?
With the 970, it benchmarks better than 85% of other systems according to 3dmark.
I think it could do MUCH better, if I wanted to drop 10k or so on the nvidia card that’s meant for it for graphics applications. But this whole project started because I needed a desktop at little cost.
Running BMS I’m pretty sure it’s using just one CPU (so just 12 cores). And maybe not even all 12. But that one CPU has a HUGE L3 cache compared to a desktop class machine. 20MB, as opposed to 8MB for the latest i7.
The main thing though that I think would make it able to run a huge campaign is the RAM.
A person would have to be out of their mind to buy one of these for the purpose of gaming though.
I-Hawk, if BMS went to a DX11 API, you could offload much of the texture computations of to the GPU. Furthermore, Updating to a GFX Engine like Python would make the change to DX11 much simpler and make the base BMS program much less CPU intensive in turn.
When I hear Python, I think of python the language. Google doesn’t show me any results for a GFX engine named Python.
Can you link me something to read? Always trying to educate myself.
edit - in fact, I should be flying right now and not reading about cool new BMS tools and technology.
You guys sucked me in!
RE: Theater questions, and a request
I bet mine could.
Long story short, I needed a new desktop but didn’t have a lot of cash to spend. But I also had a server class machine that I’d taken out of service. So I revived it from the dead, experimented a bit with some different USB hubs and such, and now I have a dual processor, 24 core game machine with 64GB of ram in it. Pretty much just out the money for a USB soundblaster and a GTX970.