My company carries two massive GPU Dedicated Servers for Linux. The servers are capable of Virtualization thus running a high bandwidth, larger player load for Falcon 4 BMS from my research would be a possibility. I am wondering if this would be of interest to those here. I wouldn’t want to implement the server unless there was reasonable interest in a larger network, as in massive multiplayer network big businesses use. Obviously one virtualized server per campaign and the server runs 24/7, and will be the main host of our finished “Simulated World” game server in Unreal. Just do a reply and state interest. Obviously no money in this, so, would need to vet some administrators and create accounts. Might setup a website thru our domain registrar and take donations towards advancing the Military Combat Simulator we have planned rather then using company profits and hedge funds entirely and possibly towards developing much more in depth flight, vehicle, naval and infantry simulation. I do have access thru some people to the F-22 specs, including recently declassified tech specs. Also complete tech specs for the AH64, Cobra, F/A-18, Mig-35, and being in command and control centers in Iraq some goodies there might consider. Compliments of some higher up Air Force Buddies.
Tell me if your interested in a public, high band width, hefty GPU server for each campaign. Enough people, I’d be willing to make it permanent.