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    drtbkj

    @drtbkj

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    Location Pahrump, Nv. Near Vegas, Baby! Age 67

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    Best posts made by drtbkj

    • OFMKTO

      BMS-Mafia_logo.png
      We of the BMS Other Fighters Mafia continue to work with the Other Jets(other then the Viper) and various Theater Devs. However, we have found it problematic to keep everything straight when dealing with multiple theaters. Plus,as more Other Jets get worked on , we want to be able to present that to the BMS Membership in a timely matter.
      So, we have created the OFMKTO Theater, with gratitude to the BMS Devs for all they give to the BMS Family.
      This Theater will come as a one-step Installer. Note: some anti-malware apps may have an issue with the Installer, but the program is clean.
      The OFMKTO will be used as a testbed for all new Other Jet development, and new versions will be presented as needed. So, if your jet-of-choice needs help, let us know and future version(s) can address it. Also, the Theater Devs can use the OFMKTO jets for their Theaters as they desire.
      OFMKTO v1.1 contains- current Hornet development
      -current Harrier development
      -current F-35 development
      -current Tornado development
      -current Eurofighter(Typhoon) development
      -The Eurofighter has the 4.36 models
      -TE’s and training missions with F-18 and others
      -Instant Action with F-18C instead of the Viper
      Thanks to our Contributors–
      eddropper
      -Musurca
      -Falcas
      -Scorpion82
      -drtbkj
      -Ronin

      6/17/22-Ver 1.2-https://www.mediafire.com/file/qoy7prv2wdprwu1/OFMKTO1.2.zip/file

      posted in Korea
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      Good Day, All,
      Here’s our Mafia Update for the day, and I’m very happy to be making this one. It’s been posted here and elsewhere that the Mafia has been in a phase of “building the infrastructure” to be able to enhance the BMS Hornet, and from there to the BMS" Other Jets". During this time we have “felt the pain” the BMS Dev’s go through developing things. It’s really hard to put a timeline on such things! Anyway, to do this we have been testing using various jets and software tools.
      I am very happy to be able to finally make the following announcements…

      1. Our testing/developmental “tool box” is now in order. Our “infrastructure” is built 🤞
      2. While we remain loyal to the FOM’s( Friends of Mafia) and the projects we’ve been asked to do, we are now doing direct development and testing for the BMS Hornet
        And now the fun starts…
      posted in General Discussion
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      <p>Good Day, All. Here’s our update for today…<br /> I have been notified that the Mafia hotspot fixes created for 4.35 have been put the base 4.36 install. We are honored the Dev’s include our stuff! Meanwhile, we continue to work on the F-18C flight model. At his point we are working under the assumption that it will not be ready when 4.36 comes out. So, we have already created an “Install Pack” that will have everything you need, including a User Guide, and don’t be worried that it’s some nightmarishly complex procedure. <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f628.png?v=1g16vn91q2r” alt=“😨” class=“not-responsive emoji emoji-android emoji–fearful” /> <br />This will also help the other Hornet variants like the EF-18M and the CF-188. I also have a little side project going where I’m experimenting with how the new Hornet stuff relates, or basically how <em>can </em>it relate, to the F-18 E/F and the Growler<br /> <br /><br /><br /><br /><br /></p>

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      Good Day, All,
      It’s been awhile since I put in an update, and I have some good news…
      Brothers Kaos, Ronin, and Eddie have been working hard on the ground performance aspect of the Hornet’s Flight Model( taxing , braking, and landing) on both land and ship. I was just flight testing the new database and I think you’re going to like the changes. I know I do!
      At the same time, we’re also working on the sound package, and that’s very nice, too!
      We wanted to get into testing, so our “testing skin” is a bit rough. I mentioned to Ronin that I’d love the skin for Christmas 😉 Seriously though, we need to get that sorted out . But, we hope to have something in the Mafia Files soon.

      PS: To Dev’s and Theater Devs: We are approaching this in ways that you can easily include this in your projects

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: Quick update from the BMS Frontlines - November 2021

      Hi, Max,
      Thanks for the updates. I was wondering about the RWR “M” issue when a Mig-29 caused a “Nylon Let-Down” without an M!
      I gotta say, though, think of all the code in something like BMS. So, if the bugs are just things like this, you guys are doing great.
      Also, in the Big Picture, please keep something in mind. You may get the occasional troll or someone not clued in. But, don’t let that get to you. The vast majority of us are very aware that you are a small group , and have lives ;). But ,that just increases the appreciation for what The Devs have given us.
      Think about it , People. They have given us something FOR FREE that matches ( and in the view of some of us, exceeds) things like DCS…

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: A Note To All BMS Theater Developers

      Hi, Guys, and thanks for the replies…
      Max, I approached the Dev’s when we first did the cockpit fixes. I was told to send it through Bad Boy. He and I subsequently talked about it and decided, since at that time we were doing frequent file changes and we don’t know when BMS updates are released, that I would keep the Mafia Files current. We have done so, with Mediafile and now Gitlab… I have also talked directly with Mav, and made it very clear how much we want to work with the Dev’s. We would love to have our stuff “integrated”. Feel free to pass along to the Dev’s that if they can’t find what they want in the Files and/or the Discord, contact me directly and I’ll get it to them. And, Mav, if you remember our conversation, I hopefully made it very clear how enthusiastic we would be to be in close collaboration with you guys. You guys gave us the Hornet and the other jets, we so want to help you with them.
      vAiCon, what we are doing is doing things to the “other fighters” what the Dev’s don’t have time for . That started with cockpit hotspots and has grown toward flight models, skins, etc. BTW, I wasn’t just dumping you onto Discord. I was simply inviting you to join the conversation there. I’m not sure if I’m “missing the point” or if the Mafia is. But, the point is that we are ALWAYS welcoming to the views of others. So, whatever point is missed, join us and you’ll be welcomed.
      jstnj, you are exactly right. We are building on the foundation the Dev’s have laid. As I wrote above, and have posted on the Forum many times, we are extremely grateful to them for that foundation. And, I have to tell you we are “working on their terms”, as I wrote above.
      Hi, Arty. I invite you to read the first post of the Project Bug thread. I go into it fully there. But, briefly we are a group a BMS members who believe that BMS is not just a Viper Sim. So, we have done what we could to help our Dev’s, outside theater developers, and the membership to get the most out of the “other jets”
      And finally , Mav, and again this comes back to us being willing to help you. With U2 and now U3, the first thing we did was make sure the cockpit’s still worked. So far, so good. So, the ckptarts and acdatas have been there, and have been used by some Theater Dev’s. I can also promise you that should you decide to include us in future upgrades, we will be there for you.

      posted in Theater Development
      drtbkj
      drtbkj
    • A Shout Out about the new Downloads Section

      Good Day, All,
      Today was my first look at the Downloads section. Very Cool. Plus, that tutorial is a good addition. Even the installation seemed to be easier.
      Great job, Dev’s

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      <p>@asleepwater The model we’ve been working on ( so far) is the legacy Hornet, the F-18C, EF-18M, and CAAF18. 4.35 came out with some cockpit hotspot issues. So ,our first project was to help with that. . We also did hotspot fixes for the AV-8B. But, the good news is that can carry over to the other jets in BMS . Feel free to check out the Fighters’ Manual in the Mafia Files on how that is done. <br /> Also, some of the jets have very austere cockpits. So, the Manual also describes how to put a fully functional Hornet or Viper pit in your jet of choice. FYI, we have been told by the BMS Devs that the hotspot fixes will be included in the stock 4.36.<br /> I believe I mentioned elsewhere that we have refined the Hornet’s ground dynamics part of the flight model, and are currently working on the aerial flight dynamics . We plan to release the entire flight model and physical modeling package as a single release<br /> The Other jets in BMS do all share the Viper avionics. </p>

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: OFMKTO

      Good Day, All. We are happy to present OFMKTO ver 1.2. It’s link is in the first post.
      Readme/Installation Notes: 1) It is recommended you turn off your anti-malware program(especially Windows Defender) while installing. Some programs have issues with the Installer. There are no issues with the Installer or the included version.
      2) All versions will come as one-step Installers. If possible, we will provide Update Installers that do not require uninstalling the old version. However , should FULL INSTALL be necessary, the old version must be uninstalled. It is recommended you copy any active campaign files from 4.36>data>Add-On OFMKTO>campaign to the same location in the new version

         Version 1.2- NOTE: FULL INSTALL, 1.1 MUST BE UNINSTALLED
      

      Changes-Harrier-Added the Mafia F-18 Pit* to the Av-8B II USMC for functionality.For those who want the stock pit, the Gr9 has the Av-8 pit
      *NOTE: The Mafia F-18 cockpit, is a modded pit introduced in 4.35. It gives full functionality and some added features. In 4.36, it is in the stock BMS Install in the Hornet.
      -F-35 - F35C: added missing rack to wing tip added Mafia f18 pit for functionality adjusted Harm capability
      F35B RN: adjusted Harm capability left in F-22 pit
      F35B VSTOL: adjusted Harm capability added mafia F18 pit for functionality.
      F35A Norway: adjusted Harm capability Fixed racks
      F35A: adjusted Harm capability Fixed racks
      -Tornado- TornadoGR1 added new selectable tgp and hardpoint to simulate built in on nose due to masking issues.
      -Eurofighter(Typhoon)- Updated main models with new Manos’ models.
      Made functional wing view model.
      Added Scorpion82’s latest EF2000 updates (1.2) these include fm, radar and stats of plane in xml and new racks and pylons.
      - F-18- All F18 parents files got the TGP masking fix known from ef 18 fix.
      - F-111 - fixed far model glitch for all F-111s and checked parents for more troubled old lines.
      -KDC-10(KC-10 with drogues)- Updated All FM files to 4.36 with 50 instead of 41 in the mistype and tank loadout lines.
      -F-22- now has working tailhook and TGP
      -Other-Added old UI feature (WIP) Tactical display map to 2D Window

      Contributers-eddropper
      -Musurca
      -Falcas
      -Scorpion82
      -drtbkj
      -Ronin

      posted in Korea
      drtbkj
      drtbkj
    • FPS Trick for This Dummy

      Good Day, All,
      I made an interesting discovery a couple of days ago …
      When U3 came out I was noticing certain FPS-type issues, as others have mentioned. I was reducing graphics settings, the usual stuff. Then, a Mafia Bud was visiting and he looked at my system. My graphics cards driver was a year , and about 4 versions, old.
      I updated the driver and my FPS values literally doubled.
      Yes, I know , very basic( hence the title of this thread). But, before you pull your hair out, check the basics, too.

      posted in General Discussion
      drtbkj
      drtbkj

    Latest posts made by drtbkj

    • RE: OFMKTO

      For anyone who like like to work with visual modeling, there is now a video in the Mafia Files
      https://www.mediafire.com/file/eo16se2f2eek6fn/How_to_work_with__LODEdit.mov/file

      posted in Korea
      drtbkj
      drtbkj
    • RE: Do we develop the F-35

      @JanHas said in Do we develop the F-35:

      @drtbkj

      Still a LOT of work has to be done…Rome wasn’t build in one day either.

      Exactly!

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      @Jackal Hi. All through the recent development and testing of the Tornado( and again thanks to musurca and falcas) I was thinking to myself “Gianni is gonna love this”. As far as I’m concerned, you are one of us. Pm’s are unnecessary. Anytime you ,or anyone else for that matter, wants to contribute, come join the party. The simplest and most effective way to do that these days seems to be on our Discord.
      All,
      Perhaps a word about OFMKTO is in order. I know it will not be the Theater for everybody. I can think of at least one person who won’t try it because “it isn’t realistic”. Even putting HTS on a Hornet, which we do, is not “realistic”. And, he would be right. The US Navy never did that. But, the point is, they could have. Take IRST21 https://www.thedrive.com/the-war-zone/31850/navy-f-a-18-super-hornet-takes-flight-with-new-infrared-search-and-track-pod. That could be on the BMS F-18,F-15,etc. And, if we pursue that (we are 😉 ) it will probably show up on the F-18C first. The reason for that is that the Legacy FM flight model is more developed then the Rhino’s, at the moment. Take the F-22 we,ve been testing. The FM may not be totally polished, but the jet sure is fun to fly.
      So, what I’m saying is that there will be an element or 2 of “What-if” but we’ll try to keep it as real as possible

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: BMS Other Fighters Mafia (BMSOFM) Journal

      Good Day, All. Our OFMKTO ver 1.2 is out. See-https://forum.falcon-bms.com/topic/22814/ofmkto

      We hope it didn’t inconvenience anyone, being so close to 1.1. However, we learned a lot from making 1.1 , and a lot of momentum was developed. For your convenience, we made it a point to test exactly how to update, by doing the process as you will.
      To quote the Readme:" Installation Notes: 1) It is recommended you turn off your anti-malware program(especially Windows Defender) while installing. Some programs have issues with the Installer. There are no issues with the Installer or the included version. “(Side note: we will continue to look into other Installer options)
      " 2) All versions will come as one-step Installers. If possible, we will provide Update Installers that do not require uninstalling the old version. However , should FULL INSTALL be necessary, the old version must be uninstalled. It is recommended you copy any active campaign files from 4.36>data>Add-On OFMKTO> campaign and paste to the same location in the new installation, replacing what is there.”

      Speaking of the Readme, we received a request for the F-22 mods just as we were about to release. We were able to get them into Ver 1.2, but the details did not make it into the uploaded Readme

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: OFMKTO

      Good Day, All. We are happy to present OFMKTO ver 1.2. It’s link is in the first post.
      Readme/Installation Notes: 1) It is recommended you turn off your anti-malware program(especially Windows Defender) while installing. Some programs have issues with the Installer. There are no issues with the Installer or the included version.
      2) All versions will come as one-step Installers. If possible, we will provide Update Installers that do not require uninstalling the old version. However , should FULL INSTALL be necessary, the old version must be uninstalled. It is recommended you copy any active campaign files from 4.36>data>Add-On OFMKTO>campaign to the same location in the new version

         Version 1.2- NOTE: FULL INSTALL, 1.1 MUST BE UNINSTALLED
      

      Changes-Harrier-Added the Mafia F-18 Pit* to the Av-8B II USMC for functionality.For those who want the stock pit, the Gr9 has the Av-8 pit
      *NOTE: The Mafia F-18 cockpit, is a modded pit introduced in 4.35. It gives full functionality and some added features. In 4.36, it is in the stock BMS Install in the Hornet.
      -F-35 - F35C: added missing rack to wing tip added Mafia f18 pit for functionality adjusted Harm capability
      F35B RN: adjusted Harm capability left in F-22 pit
      F35B VSTOL: adjusted Harm capability added mafia F18 pit for functionality.
      F35A Norway: adjusted Harm capability Fixed racks
      F35A: adjusted Harm capability Fixed racks
      -Tornado- TornadoGR1 added new selectable tgp and hardpoint to simulate built in on nose due to masking issues.
      -Eurofighter(Typhoon)- Updated main models with new Manos’ models.
      Made functional wing view model.
      Added Scorpion82’s latest EF2000 updates (1.2) these include fm, radar and stats of plane in xml and new racks and pylons.
      - F-18- All F18 parents files got the TGP masking fix known from ef 18 fix.
      - F-111 - fixed far model glitch for all F-111s and checked parents for more troubled old lines.
      -KDC-10(KC-10 with drogues)- Updated All FM files to 4.36 with 50 instead of 41 in the mistype and tank loadout lines.
      -F-22- now has working tailhook and TGP
      -Other-Added old UI feature (WIP) Tactical display map to 2D Window

      Contributers-eddropper
      -Musurca
      -Falcas
      -Scorpion82
      -drtbkj
      -Ronin

      posted in Korea
      drtbkj
      drtbkj
    • RE: Do we develop the F-35

      @Kavelenko said in Do we develop the F-35:

      @drtbkj I had a quick look at the F-22 but didnt know what I needed to edit to get the TGP working. Will try this though thanks!

      K, stand by. We may have some good news for you. Update, I pm’d you.

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: Do we develop the F-35

      @Kavelenko said in Do we develop the F-35:

      @drtbkj Excellent news. I noticed it doesn’t seem to come with a TGP, will that eventually happen? Seems like it already has a ton of grunt that will enable it to compete with the J-20 speed but current weapons systems seem a bit limited. Not complaining btw. I was able to launch it from the WASP without catapult lol.

      Hi, K. The RL F-22 doesn’t have an IRST, but it looks like the USAF is looking into that. https://www.militaryaerospace.com/sensors/article/14223915/infrared-sensor-jet-fighter.
      The good news is, if we decide to model that, there are ways to achieve it. Have you tried putting something like this in the F-22 Acdata? -

      TGP

      #-----------------------------------------------------
      #Switch: 0 - No TGP, 1 - Internal TGP, 2 - External TGP
      TGP_Type 2 #Added Falcas 14/06/2014
      TGPCameraXOff 0.00
      TGPCameraYOff 0.00
      TGPCameraZOff 0.00

      (This is from the F-18c)
      Brother Eddie has been working with the TGP that could be useful in several jets

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: Do we develop the F-35

      @Kavelenko said in Do we develop the F-35:

      @drtbkj of course we’re gonna want to see the F-35 developed but what about the F-22? IMO that needs some work too, we need something to combat the J-20 which is kicking our butts.

      K, The F-22 is like the F-18E/F/G. The Rhino will grow from what we learn about the Hornet, and the Raptor will “learn” from the Panther.

      posted in General Discussion
      drtbkj
      drtbkj
    • RE: OFMKTO

      @VDK said in OFMKTO:

      The campaign is working properly?

      Hi, VDK. Sorry for the delay in replying, I was afk for a couple of days. In answer to your question, we did not find and issues in the campaigns. Are you having problems? If so, let us know.

      posted in Korea
      drtbkj
      drtbkj
    • RE: OFMKTO

      Update 2 is about TE BMSOFM 5 AAR. A good bit of our work this weekend regarded AAR in the Typhoon. That got me thinking about AAR in general, and that’s where this TE came from. It was a late addition, so if it’s not perfect it’s on me. However, one goal I had was to convert it to a TE, so it could be edited. That was accomplished. So, you can put your AAR-capable jet-of-choice in.

      posted in Korea
      drtbkj
      drtbkj