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    Eagle-Eye

    @Eagle-Eye

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    Website www.facebook.com/pages/Belgian-Virtual-Tigers/219098254896330 Age 33

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    Best posts made by Eagle-Eye

    • RE: Aggravating FOV Adjustment in 3D Cockpit

      You can disable the mouse wheel entirely (more on that below) but I don’t think you can disable the mouse wheel for zoom alone. No idea why the mouse wheel click doesn’t work for you. Are you using any 3rd party tools (e.g. Alternate Launcher) to set your key bindings? If so, make sure you actually assigned a function to the middle mouse button.

      If that doesn’t work, you’ll find a file called Falcon BMS.cfg in your Falcon BMS\User\Config folder, where you can do several things:

      1. Razor’s option works, but if you don’t want to get rid of your FOV change entirely (other than the “Look Closer” function, L by default), look for this command: “set g_fFOVIncrement”
        By default, this is set to 5, which means you add or substract 5 degrees of FOV with a single change, which is a lot and can be disorienting when it happens unexpectedly like when you’re adjusting a knob. Change that to 1, however, and the zoom in/out transition will be a lot smoother, having far less of a visual effect, and allow you to recover quicker and more easily.

      2. To disable the mouse wheel entirely, add these lines:

      set g_sScrollUpFunction “SimDoNothing”
      set g_sScrollDownFunction “SimDoNothing”
      set g_sMiddleButtonFunction “SimDoNothing”
      

      In order to reset the default functionality of all, delete the lines or adjust them as follows. This may also fix your middle mouse button issue:

      set g_sScrollUpFunction “FOVDecrease”
      set g_sScrollDownFunction “FOVIncrease”
      set g_sMiddleButtonFunction “FOVDefault”
      
      posted in Joysticks & Input Devices
      Eagle-Eye
      Eagle-Eye
    • RE: Pilot disappeared

      Topic can be set to Solved.

      Issue was that the kneeboard textures had somehow become corrupt, probably after saving them in WDP for a mission. With the kneeboard textures unable to load, it just didn’t load the pilot entirely.

      posted in Technical Support (BMS Only)
      Eagle-Eye
      Eagle-Eye
    • RE: Where can i find central euro theater

      It’s a theater Falcas is working on, but is unfortunately not public yet.

      posted in Theater Development
      Eagle-Eye
      Eagle-Eye
    • RE: IVC stereo separation possible?

      @seifer said in IVC stereo separation possible?:

      Unrelated to this, but I wonder if any jet implementation does 3d sound for RWR spikes. Does anyone know? That would be pretty cool!

      Check this website: https://www.terma.com/markets/air/audio/3d-audio/

      From what I can find so far, they have supplied to or have contracts with the RDAF, BAF and RNLAF for their F-16 MLUs, with USAF and/or its ANG/AFRC for the A-10C and F-16, and they’re working with BAe, so I’m guessing Eurofighter Typhoons and possibly F-35 also have it.

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • RE: PPT radii and names

      Just remembered I made this topic nearly a year ago, and wanted to see if this made 4.35 or not. My first impression is: both yes and no.

      For testing purposes, I added this to the PPT.ini:

      T 60761.1572265625 Test
      T 160761.1572265625 Test
      T 320761.1572265625 Test
      T 600761.1572265625 Test
      

      I then made a TE with those 4 PPTs, giving me this Mission.ini:

      ppt_0=2231111.500000, 2557699.500000, 0.000000, 60761.156250, T
      ppt_1=2009912.500000, 2557699.750000, 0.000000, 160761.156250, T
      ppt_2=1528551.250000, 2552525.250000, 0.000000, 320761.156250, T
      ppt_3=607857.250000, 2551579.250000, 0.000000, 600761.187500, T
      

      Now, when I check 2D, no matter how many times I exit the TE, restart BMS or even my entire PC, it will show the following, which looks promising, as it does actually keep the proper radius value for each PPT, even if they have the same indicator and name:

      Unfortunately, when I enter 3D and check in-pit, I see this.

      Checked the Mission.ini afterwards, and it still had the ppt_1 - _4 values listed above, incl. their radius, so it appears BMS is still referencing the PPT.ini, rather than the Mission.ini and setting the first size it finds?
      Sent the files to someone else to check, without them adjusting their ppt.ini to include the new PPT variables, and the PPTs are not shown at all in either 2D or 3D, again indicating it’s looking for data in the PPT.ini.

      posted in Technical Support (BMS Only)
      Eagle-Eye
      Eagle-Eye
    • RE: Required emergency memory procedures

      There was a documentary on Belgian F-16 pilots a few years ago, where they followed a student pilot as well.
      The Critical Action Procedures (CAPs, better known as the emergency checklists) are all to be known by heart. During pre-flight preparation, the IP would ask any or several CAPs at random and if the student pilot didn’t know them ad verbatim, he wouldn’t be allowed to fly (solo), but instead would have to spend the time studying them.

      Student pilots only get a limited amount of chances to fail such a verbal check before they have to undergo a performance and dedication review, with course termination as a possible result of that review, but not 100% sure about how many at the moment. (I think it’s only 2 though)

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • PPT radii and names

      Initially posted this in the “Link 16”-topic, but I’m repeating it here, as requested by I-Hawk:
      @I-Hawk:

      Hi Eagle, this kind of request sounds actually more like a bug (or at least, wrong behavior) than a feature. Can you please open a dedicated thread in the technical forum about this issue? Possibly it’ll not be swallowed in this huge thread.

      Any chance we could move away from relying on the ppt.ini names to get the radius for a PPT, as every mission_name.ini contains all the necessary information already?
      e.g. ppt_0=1592734.125000, 1815195.250000, 0.000000, 48608.925781, AAA = position (X, Y, Z), circle radius (in ft), PPT text to show.

      Major benefit would be that everyone can adjust their own PPT as desired (e.g. have less- to non-cluttering text, like just a 2, 3, 4 instead of SA2, SA3, SA4) without losing the possibility to share or receive mission_name.ini to / from other players, and not being sure if (s)he has a PPT with the same name in the ppt.ini. (as it will not show if the other player does not have an entry with that name, but it will show the original radius even if his/her value is different)

      Or we could have multiple same-name PPTs, with different radii. (which I’ve been told is no problem IRL)

      ppt_0=883788.250000, 1613331.750000, 0.000000, 91141.734375, .
      ppt_1=883788.250000, 1613331.750000, 0.000000, 151902.890625, .
      ppt_2=883788.250000, 1613331.750000, 0.000000, 212664.046875, .
      

      will get you this work of art:

      Right now, what you see on that picture only works until you save the DTC. Once you’ve saved the DTC in 2D, which is required for Comms and IFF Plan, it will check the ppt.ini for “.”, take the first value it finds, apply or repeat that to all PPTs with that name, and you end up with 3 PPTs with identical position and radius the next time you fly this mission. 😐

      posted in Technical Support (BMS Only)
      Eagle-Eye
      Eagle-Eye
    • RE: Flight Sim Survey 2022- represent BMS

      @Jackal said in Flight Sim Survey 2022- represent BMS:

      Not without forgetting to ask them this year again to cover way better all the military flight sims, due that they are interested to the “civilian” ones at 98 per cent.

      I, too, asked for them to pay more attention to the military side of things. Also suggested they could split things up, and create a separate survey specifically tailored to combat flight sims, so they could go really in-depth with their questions for both civilian and military flight simulation.

      This survey coming from Navigraph, though, I don’t have particularly high hopes, as they’re a civilian flight sim chart and navdata provider first of all.

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye

    Latest posts made by Eagle-Eye

    • RE: Flight Sim Survey 2022- represent BMS

      @Jackal said in Flight Sim Survey 2022- represent BMS:

      Not without forgetting to ask them this year again to cover way better all the military flight sims, due that they are interested to the “civilian” ones at 98 per cent.

      I, too, asked for them to pay more attention to the military side of things. Also suggested they could split things up, and create a separate survey specifically tailored to combat flight sims, so they could go really in-depth with their questions for both civilian and military flight simulation.

      This survey coming from Navigraph, though, I don’t have particularly high hopes, as they’re a civilian flight sim chart and navdata provider first of all.

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • RE: Exterior Lighting Fuselage Switch Immovable

      It’s a known issue in all F-16s.

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • RE: Pilot disappeared

      Topic can be set to Solved.

      Issue was that the kneeboard textures had somehow become corrupt, probably after saving them in WDP for a mission. With the kneeboard textures unable to load, it just didn’t load the pilot entirely.

      posted in Technical Support (BMS Only)
      Eagle-Eye
      Eagle-Eye
    • RE: Required emergency memory procedures

      There was a documentary on Belgian F-16 pilots a few years ago, where they followed a student pilot as well.
      The Critical Action Procedures (CAPs, better known as the emergency checklists) are all to be known by heart. During pre-flight preparation, the IP would ask any or several CAPs at random and if the student pilot didn’t know them ad verbatim, he wouldn’t be allowed to fly (solo), but instead would have to spend the time studying them.

      Student pilots only get a limited amount of chances to fail such a verbal check before they have to undergo a performance and dedication review, with course termination as a possible result of that review, but not 100% sure about how many at the moment. (I think it’s only 2 though)

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • RE: Ultrawide Monitor resolution configs

      You have to adjust your FOV in Falcon BMS\User\Config\Falcon BMS.cfg (or Falcon BMS User.cfg if you don’t want future updates to reset it)

      What I did on my 3440x1440 monitor is to first set this:
      set g_fDefaultFOV 80
      set g_fMaximumFOV 180
      set g_fFOVIncrement 1

      Then, I went in-pit and started scrolling up or down slowly, counting one step at a time, until I found an FOV that works for me.
      After some trial and error and some test flights, I finally found that for me, a default FOV of 95 works best, so I changed it in the .cfg and haven’t touched it since.

      posted in Technical Support (BMS Only)
      Eagle-Eye
      Eagle-Eye
    • RE: Dark Falcon Download.

      Keep in mind that this is a skin for the Janhas mod of BMS 4.33.

      It will definitely not work on the vanilla F-16 in 4.36, and maybe not even on Janhas’ 4.36 models.

      posted in Skins & Textures
      Eagle-Eye
      Eagle-Eye
    • RE: IVC stereo separation possible?

      @seifer said in IVC stereo separation possible?:

      Unrelated to this, but I wonder if any jet implementation does 3d sound for RWR spikes. Does anyone know? That would be pretty cool!

      Check this website: https://www.terma.com/markets/air/audio/3d-audio/

      From what I can find so far, they have supplied to or have contracts with the RDAF, BAF and RNLAF for their F-16 MLUs, with USAF and/or its ANG/AFRC for the A-10C and F-16, and they’re working with BAe, so I’m guessing Eurofighter Typhoons and possibly F-35 also have it.

      posted in General Discussion
      Eagle-Eye
      Eagle-Eye
    • RE: Where can i find central euro theater

      It’s a theater Falcas is working on, but is unfortunately not public yet.

      posted in Theater Development
      Eagle-Eye
      Eagle-Eye
    • RE: Aggravating FOV Adjustment in 3D Cockpit

      You can disable the mouse wheel entirely (more on that below) but I don’t think you can disable the mouse wheel for zoom alone. No idea why the mouse wheel click doesn’t work for you. Are you using any 3rd party tools (e.g. Alternate Launcher) to set your key bindings? If so, make sure you actually assigned a function to the middle mouse button.

      If that doesn’t work, you’ll find a file called Falcon BMS.cfg in your Falcon BMS\User\Config folder, where you can do several things:

      1. Razor’s option works, but if you don’t want to get rid of your FOV change entirely (other than the “Look Closer” function, L by default), look for this command: “set g_fFOVIncrement”
        By default, this is set to 5, which means you add or substract 5 degrees of FOV with a single change, which is a lot and can be disorienting when it happens unexpectedly like when you’re adjusting a knob. Change that to 1, however, and the zoom in/out transition will be a lot smoother, having far less of a visual effect, and allow you to recover quicker and more easily.

      2. To disable the mouse wheel entirely, add these lines:

      set g_sScrollUpFunction “SimDoNothing”
      set g_sScrollDownFunction “SimDoNothing”
      set g_sMiddleButtonFunction “SimDoNothing”
      

      In order to reset the default functionality of all, delete the lines or adjust them as follows. This may also fix your middle mouse button issue:

      set g_sScrollUpFunction “FOVDecrease”
      set g_sScrollDownFunction “FOVIncrease”
      set g_sMiddleButtonFunction “FOVDefault”
      
      posted in Joysticks & Input Devices
      Eagle-Eye
      Eagle-Eye
    • RE: A/R Disc…...disconnect

      @16th:

      So I used to be able to use the A/R missile step button to open the fuel door….I guess that 's not happening anymore?
      I gotta take my eye off the prize and mouse click that sucker? Go tumbleweed everytime!
      Short cut key, here I come!
      Realistic as hell.
      Anyone got any pointers about this?

      Toggling the A/R door is or used to be, by default, on the shifted DX layer of the NWS/MSL STEP button in (certain?) key files. That may be what you’re referring to?

      posted in Cougar
      Eagle-Eye
      Eagle-Eye