This is not MC related.
Posts made by Falcas
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RE: Air defense relocation
@slient said in Air defense relocation:
@Falcas I don’t remember exactly but when I tried to open save file a pop up window occured with a error message. This doesn’t happen if I order them to move via MC. But moving them instantly results with error at least in Bear trap campaign.
Very likely it has not been an error. As not every message is an error and usually its information
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RE: Air defense relocation
@slient said in Air defense relocation:
I have tried to move them instantly by mission commander but save file gave an error, so I think the best way is to move them with airmobile.
What error?
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RE: Air defense relocation
@Amadeus75 said in Air defense relocation:
@Icer said in Air defense relocation:
I think you can also do this with Mission Commander, but it’s been quite a while. I know I moved a battery that was on my runway in Balkans to a position nearby defending a power plant using MC…
Definitely possible.
But, well it’s just my opinion, this kind of “intervention from a god’s perspective” will never be the same fun as imagining how the units are actually stuffed into an airplane and carried along over some hundred miles.Also, in many cases, vehicles on the runway can as well be pushed aside on the 2D map.
I’m happy as long I have to use MC as “ultima ratio” onlyWell, in BMS de-select “Set By HQ” and drag any unit to a different location. You will see the Unit doesn’t move, but you have given the oder to move. You should see the route it will take as a white line.
Not completely god, but a battle commander
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RE: Air defense relocation
Airdefence units can be moved during a running campaign. One option would be with MC.
Couple of things to remember.
- An AD unit works “on its own” so does not need a squadron to be at an airbase.
- AD units will only stay and operate at an Objective which is SAM capable. This means the respective flag has to be ON for the Obj.
No need for a user to change this!!!
Normally only Objectives where you would expect SAMs to be located have this flag set. Like Airbases, SAM sites, some Armybases.
If the Objective is NOT sam capable, like a factory for example, the campaign engine will start to move them to an Obj which is.
- Also you can’t have many Battalions on stationary at one Objective.
This applies to the static SAMs like SA-2, 3, 5 or patriot.
Mobile SAMs which are included in a tank battalion (SA-8, 13) are not affected by this.With MC you have 2 options.
- Move to, which places the Battalion right away.
- Travel to, which gives the order to move there.
Gr Falcas
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RE: Central Europe Theater
@VDK said in Central Europe Theater:
@Falcas maybe a campaign in 89’ also, so we can use the Block 40’s LANTIRN and TFR! LOL
CET is not about only one timeframe, like KTO is.
CET is for all timeframes from 70/80s until now. -
RE: Central Europe Theater
About the when? Well its not going to be soon.
About Italy, there basically is no real limit to this concerning direction and distance.
However, its not possible for a human to join a squadron which is off map. Also its not possible to destroy an airbase which is outside the map. This feature is made for long range aviation. Think about tankers, awacs, B-52, Tu-95 kind of stuff.But this feature is not new at all, it has been in MC and BMS for a long time already. You can already try this out.
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RE: Central Europe Theater
@VDK said in Central Europe Theater:
@Falcas wow!!! Thanks for the effort man! Any project to place an airbase in England?
Beside UK is not included as a landmass, it is also not needed. For a long time already there is an option to place squadrons outside the map. CET already has squadrons for long range coming from Uk, Poland and Russia
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RE: Highway airstrips / Forward Arming and Refueling Points for Harriers and others ...
Posted a pic of the map of CET with its airports.
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RE: Central Europe Theater
Just an example of the Airbases, Airports, Airstrips and GrassStrip which are included in CET. Although this is not final yet.
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RE: Mission Commander beta release
New version available, latest is 0.5.29.763
Teams
- Fixed, In Action tab bigger labels for day indication (larger than 9).
Objectives
- Added, after running Objective Link check Links which are long they are drawn in color Orange.
- Added, option to select the max distance for the Links check.
- Added, feature checking if Links are crossing.
Flight
- Fixed, make sure the Loaded_CFT only works with file version 109 and above.
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RE: Highway airstrips / Forward Arming and Refueling Points for Harriers and others ...
@tiag said in Highway airstrips / Forward Arming and Refueling Points for Harriers and others ...:
@Additional-Cats Already in the to-do list.
Will be a must for Cold War scenarios in CET etc.Todo??? Its already included in CET
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RE: any fuel calculator program ?
@SemlerPDX said in any fuel calculator program ?:
@dave76 WDP is awesome, and you should use it, but afaik while you can use it to preset a lot of things such as the BINGO, I’m not sure it has a fuel calculator’.
Yes WDP automatically calculates BINGO.
Look at the flightplan/ stpt. On the right side you can select fuel values. Which are the bingo values for each and every STPT.
It automatically adjusts if there is a refuel stpt somewhere in the flightplan. And can also be adjusted as you wish by changing the last value for the last STPT. -
RE: Mission Commander beta release
Actually BMS is reversed. This has been pushed many times already to change this in BMS.
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RE: Mission Commander beta release
New version available, latest is 0.5.28.752
Units
- Fixed, bad reading in case numWaypoints are insane high.
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RE: Mission Commander beta release
@white_fang
Long story short… nope, nothing is porked. -
RE: Mission Commander beta release
Ok, found the cause and its a pretty interesting one.
One of the battalions (759th Air Assault M-16) got 869 waypoints.
These waypoint are ALL at the same location, so something is not going as it should in the BMS code.MC reading code has a protection against possible badly saved mission files. Tries to read it anyway, but in this case it works against us.
What you need to do… well just have a little bit more patient and let me sort out MC.
Won’t take long.