Best posts made by Focaldesign
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RE: Mixed reality proof of concept and new Virtual Desktop with passthrough mask
@Aragorn in a nutshell, what you see in the video is a recording from inside his VR set.
Some VR headsets have cameras that allow you to film the real environment and show that in your headset.
Virtual Desktop is an app you run on your pc and your VR headset to stream your desktop or game to your VR set.
Since an update of VD, it allows to set a ‘mask’ for pass through. Compare it with a green screen for video effects. VD will stream the game/pc graphics by default (in this case, BMS in VR), and everything that has a certain defined color (green, pink, whatever you set), it will not show the game on that location but will pass through the video image the cameras on you headset capture.
That way you create an immersive mixed reality. You see everything in your VR headset but what you see is a mix of pc/game footage and surroundings camera footage. -
RE: Pics of your flight setup / home cockpit
@Skorp Thanks. Love this thing.
If I ever stop simming, it will become my desktop chair -
RE: Virtual crew chief
And maybe I’ll get in touch with Bogey Dope about a BMS version.
Unless I’m missing something crucial, this could already be used in BMS, no?
It’s not linked to any BMS specific item AFAIK. It’s just a series of audio auto-replies on sentences you say.
If you activate this in your VA and say the same sentences during BMS ramp start, you get the same replies.
According to VA FAQ’s you can even import another profile into yours. So I assume you could merge your own BMS VA profile (for ATC comms etc) into the vCrewchief profile and go. -
RE: Pics of your flight setup / home cockpit
@b0bl00i information for plans etc were found over 10 years ago on viperpits.org, don’t have them anymore though.
Yes, regular Thrusmaster MFD bezels.
Yes, 4 different screens used in the pit part. 1x 10" for RWR & left MFD; 1x 10" for center console; 1x 10" for FFI, ADI & right MFD; 1x 4" for EHSI. -
RE: Objects flickering from afar and HUD not visible against horizon
I find the same issue. The 4.33 HUD is much worser to read than the older legacy BMS one from 4.32.
Sure your HUD switch on the HUD panel on the right consoles is set to “day” and not “auto brt”? Auto brightness doesn’t always work good for me so I mostly set it to day or night manually and fine-tune with the left top thumbwheel on the ICP.
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RE: Passtrough is zoomed?
@Fish44 lastest version of Virtual Desktop allows for passthrough.
It’s only available up till VR graphic quality settings ‘high’ and below (not ultra & godlike). Then on the same streaming settings page on the bottom, under sharpening, you can enable passthrough and configure it.
I configure it to pure black, first slider 1% second slider 5%.
Then in BMS I define the empty 3D shell in my keyfile. This will toggle an empty 3D pit I already use when I’m using the simpit. The empty shell is black. So in VR 3D, the black shell gets replaced by what the passthrough camera’s see.