Hi Tyrant,
Do you plan to upgrade this wonderful tool so it can works even on 4.36?
Many thanks!!
Gundam
Hi Tyrant,
Do you plan to upgrade this wonderful tool so it can works even on 4.36?
Many thanks!!
Gundam
Dears BMS team/community,
I tried to move a SAM-10 Battalions from one airport to other owned both by FRY. I was successful in the operation with 4 C17. (a 4 ships airmobile flight)
After i inserted a Blue flight going around the new place where FRY SAM 10 has been moved, in order to check the its behavior.
SAM 10 fired just 1 missle and after remains quite. Onboard of F16 i can see SAM-10 Spike but not more attack from its.
I checked with Mission Commander SAM 10 state before and after the Air Mobile operation and i noted that after the move the SAM 10 had critical state in Supply with a value of 3 instead of the initial value of 100! Furthemore a Fatique of 31 instead of initial value of 0.
In your experience/opinion:
As always many thanks for your precious indication.
Gundam
<p>Hi! I tried a couple of mission and really well done!! Good mission design and realistic context.<br /><br />You are a great mission designer ! Go on on these i will follow you even on next campaign missions :)<br /><br />Many thanks again !<br /><br />Gundam</p>
Hi Dear BMS Team,
I have always been fascinated by the BMS campaign (since 1998 ). And sometime i will work to custom campaign to understand the logic and how it works. More i go deep and more things i discovered.
Now i am working on a custom campaign based on the wonderful Balkan theater and all seems to work fines except to aspect that i would like to share with you to have your thought:
AirMobile feature works fine in terms of transport. I mean, i succeed to trasport T-80 tanks by helicopter that is quite impossible in the real life but it’s ok. I observed that one he T-80 appears on the new location it cannot move anymore. I tried with Mission Commander, giving control to HQ again and so on. No way, the T-80 is locked (even if locked option in mission commander is unchecked). I saw in the forum other similar post but no solution has been provided. I will do more test on this.
Resupply during Campaign. During the first day of the campaign red force squadron Mig29 with Airport no more active because of my attack (0% status) has been resupplied within the first 8 hrs of campaign two times…and now have more Mig29 than in time zero (start of the campaign). It started with 8 and now has 11 Mig29. Even for this i will keep testing and update this post with my experience.
If y have some suggestion / hints it would be great. A big hug and always thanks for your passion and work.
Gundam
I love you too BMS team!!!
@seifer Thanks a lot. Yes! absolutely could be the case.
I will do the test moving even the HQ close to the T-80 and i will see what happen.
Thanks again,
Gundam
<p>Thanks for the update!<br /><br /></p>
<p>@Snakexy great!!!<br /></p>
Just to share my experience.
This is present even in 4.35.3. Lorik workaround works anyway,
Gundam
Read. Very interesting. It could be perfect with a step by step guide to setup a Campaign h24
I will do some try anyway. I think i get the key message.
Gundam
@airtex2019 Hi. I will read it. Thanks!!
Thanks to all. Interesting.
I am focusing at first on a second PC at home. But even Cloud option could be feasible.
Hi BMS Team,
During vacation some strange idea come up
I would like to setup a dedicated campaign server 24h. Could y point me to a post or Doc in order to understand how to do it?
Many thanks and big hug for y,
Gundam
@Jackal hi!!!
Thanks a lot for your feedback. I tried too and it was ok…probably with my wheel break at 2000 degree :):)
Ciaoooo
Gundam
@Jackal Hi !!
Good point. I didn’t know this.
Yes i choose an Eurofighter istead of KC-10
Landing on this runway with F-16 for me is a challenge anyway. i always goes just a little outside it…despite i try to put down my nose as late as possible to exploit air break effect
Many thanks for your hints!
Gundam
@gundam Other contribution, hope this help. The KC10 once setup as first flight has some difficulties to take off from galatina, because the runway to short.
he make a turn and after taked off in a very unusual behavior…far from reality anyway.
A big hug to dev team and BMS for your effort!
Gundam