Ha, yeah. I used to set one of my steer point lines as a big north line shooting out of bullseye.
Posts made by gza036
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RE: Bullseye to BRAA Flashcards?
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RE: Unofficial Israel Theater for 4.34
Awesome, you renamed the 80’s campaigns. Thanks man
oops, meant to post in the 4.34.2 thread
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RE: Unofficial Israel Theater for 4.34
Oh Btw I just noticed that “Peace for Galilee” and “Serpents Sting” are backwards in the campaign selection screen
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RE: Unofficial Israel Theater for 4.34
Haha! You incorporated our 2 UOAF ITO 80’s campaigns!
Dude, You should copy over all the 80’s tail art I made for the Netz, skins for Egyptian aircraft, etcHow well does the multi-front war work? “Red Line”
That’s what I wanted the 3rd 80’s campaign to be - basically the 6 day war with 80’s equipment. -
RE: Involuntary Manslaughter
They’re all included in the soundboard
https://www.deviantart.com/gza036/art/BMS-Commander-694209611
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RE: Tutorial video: Full ILS approach procedure
Because #1 and #2 are a God’s eye view of the aircraft & holding pattern. If the aircraft approaches from the teardrop zone, pilot uses teardrop entry. But this is somewhat difficult to visualize in the cockpit.
So the pilot uses #3, which flips things around a bit. He visualizes #3 overlay-ed on top of his heading indicator/HSI,
it’s a right hand holding pattern, so he places his right thumb in the top right of the heading indicator - that 70 deg is the teardrop. He draws a line down the middle. The 110 deg to the opposite side (left) is the parallel. Everything below is direct.
Now, he notes the outbound course of the holding pattern. With #3, if the outbound course falls in the teardrop zone, he uses teardrop entry.
If you use #3 correctly, the result is the same as #1 & #2. They’re all correct. Source: Sporty’s Instrument Course, Jeppesen Instrument Commercial Manual, FAA Instrument Flying Handbook… etc etc. Need to trust me on this one. :lol:
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RE: Tutorial video: Full ILS approach procedure
Maybe you should study the multiple examples I posted a little harder……
Look at the two teardrop (orange) zones in this picture. Why do you think they are on “opposite” sides…?You’re aware that the heading indicator in the bottom right is what the pilot of the plane in the top left is seeing in his cockpit, correct?
He is applying the thumb trick - “Right turns, right thumb” and then he is noting the outbound course…. correct?
The outbound course falls in the parallel zone on his heading indicator… correct?So what’s the issue?
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RE: Tutorial video: Full ILS approach procedure
Dude, you are terribly confused. THEY ARE ALL CORRECT.
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RE: Tutorial video: Full ILS approach procedure
wow, look at that, it magically works :lol:
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RE: Tutorial video: Full ILS approach procedure
Look harder.
You’ll see that the second image is from the pilot’s POV and is for noting what zone the OUTBOUND COURSE falls into.
Standard direction (right hand holding pattern), teardrop.
Standard direction, parallel.
Left hand turns, direct.
“Left turns, Left thumb” -
RE: Tutorial video: Full ILS approach procedure
They’re both correct.
The diagram in the video and the images you have are looking at the problem in two different ways.
This picture should clear it up:
Note the outbound course of the holding pattern. Visualize it on your HSI. Right turns, right thumb. If the outbound course falls into the teardrop section - teardrop entry.
There are different ways to use the thumb (I like Sporty’s)
same concept: -
RE: Suggestion: Make Radio Com sound a bit more Radio like
People want to keep 8 bit 22khz radio voices? LMAO…
Are you guys also running 640x480 in 3D for that “classic” experience?
show something better, because TTS sounds like garbage LOL…
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RE: Suggestion: Make Radio Com sound a bit more Radio like
Getting rid of the classic radio voices would be a major nostalgia killer for me
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RE: Kuwait Theater tester version 1 now available
Lol, that’s not very nice Alfred.
Should add some perpetually burning oil fields
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RE: ATIS lettering BMS logic
for a more realistic workaround you could say “Have numbers”
HAVE NUMBERS − Used by pilots to inform ATC that they have received runway, wind, and altimeter information only.
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RE: Abrupt weather changes
I think it’s always been like this when a new map loads, it’s just very noticeable now in 4.34 because of the more detailed winds aloft. So you encounter an instantaneous extreme wind shear. Like Mav-JP says, I think they’re introducing a nice smooth interpolation system in the next update.
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RE: UOAF Advanced VoiceAttack Profile - Including Ownship Callsigns
\Falcon BMS 4.34\Docs\05 Other Documentation\Radiomap.xls
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RE: F4Wx – Real Weather Converter
Download was fairly slow for me several days ago - took a few minutes. No problem.
Tried one just now - ultra slow. Seems like it will take ~15 minutes.v1.0.1
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RE: Moving Units
When I was experimenting with moving paratroopers using AIRBORNE missions, sometimes battalions would get the “Locked” flag tripped under certain conditions.
I never found a way to unlock these units.
You might look up the battalion in Mission Commander and see if “Locked” is checked. -
RE: Moving Units
I always wondered,
Do battalions need to stay near other battalions in their brigade? The AI HQ usually seems to keep them together in the same area.
For instance: do you need to bring along the supply battalions on a long road trip, to stay supplied?