I saw the same thing but it was moving across ramant david like a desert shark. I uninstalled ITO and reinstalled. I hope that fixes it.
Sent from my iPhone using Tapatalk
made the same, not fiixed
doubt that reinstalling bms will fix the error
I saw the same thing but it was moving across ramant david like a desert shark. I uninstalled ITO and reinstalled. I hope that fixes it.
Sent from my iPhone using Tapatalk
made the same, not fiixed
doubt that reinstalling bms will fix the error
In flight near the surface, I have artificial formations that fly along and that emerge from the ground and disappear into the ground again.
See picture.
Is there a solution BMS 4.35u1, Israel_Theater_4.35_v01.05, WIN10, NVIDIA
thanks for your help i’m a newbie and what i understand is that i can solve the problem with the mission commander.
complex module… will try it out…
U.S. fights against ROK works ok
ROK against DPRK does not work
DPRK fights CIS works ok
CIS is fighting PRC is working ok
strange…
Hi,
4.35U1
If I construct a very simple mission, for example U.S. against DPRK, then all air defenses are accepted in the TE, but all other battalions, for example Mechetc which are not AAA, are saved in the TE,
but are no longer visible at the start (COMMIT) of the mission. They have disappeared.
For example, when friends compete against each other, U.S. against ROK, then the battalions remain after COMMIT.
All installations are marked.
I do not understand that…