@skippermike If you use Icer’s Helios Profile, which you can find under Touch Screen tab, it has a CPD which has a moving map, and you can switch between North Up or Heading Up, together with all the other infos like Bullseye or steerpoints. Just that it’s not an electronic map but based on the picture, so you will not have all the place names rotate with the map, but it rotates for sure. Have a check
Posts made by jacqueslees
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RE: Advice wanted for building a small desk-based simpit
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RE: Buttkicker not working well with Falcon BMS
@SemlerPDX
Ok I’ve sorted it out.
I’ve checked on the code 0x8889000A, turned out to be « Sound device occupied by other apps and unable to associate with the new one. » So I just unselected Speaker (my buttkicker from green 3.55mm) from A2 in VoiceMeeter and problem solved, I can now select speaker from the drop down list without any problem. Which make me wonder that I don’t even need VoiceMeeter if I only use buttkicker with Simshaker.But still, some strange behaviors. Dedicated 3.55mm green port selected in Simshaker now, everything quiet down, I don’t know where to adjust the volume now but the previously tuned down gain slider have to be reset to normal 50% again, to feel a normal strength shake. Even resetting A2 to speaker and using Voicemeeter output as source is not like the previous violent very loud shaking. I’ll have more testing to see why all this is happening.
Also after testing I think to have a bit of other sound bass blended in the shaker is not totally a bad thing though, it dampens a lot of harsh shake and less predictive if you only port simshaker to the buttkicker. I feel landing shake in BMS better with voicemeeter output than simshaker alone. I’m also wondering, if you port simshaker to buttkicker directly, wouldn’t all your EQ setting in Voicemeeter not used by buttkicker since the signal is no longer going through voicemeeter?
Another strange thing is that even with voicemeeter output going to simkicker in Aerofly FS4, with no dedicated device selected, I hear no clipping from the TV, but not so in falcon bms. Lots of clipping noise from the simkicker is going to the main output as well. Only after selecting dedicated device can it not blend in into my main sound output.
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RE: Buttkicker not working well with Falcon BMS
It turns out that setting A2 to Mono doesn’t solve the problem. mmexport1704636777305.jpg
I’m having this error code from the console for changing the dedicated sound card from the drop down list. -
RE: Buttkicker not working well with Falcon BMS
@SemlerPDX My setup is a very easy one : A1 as the main sound output to a TV via HDMI directly from the graphic card, and A2 to buttkicker via green 3.55mm from the mother board. The name for A1 is Sumsung something and A2 is Speaker. When I try to select the A2 speaker one in Simshaker wings dedicated sound card drop down list everytime it restarts and said failure due to a code and leaving the dedicated sound card area blank again. I’ve seen this in other post as well and so far I’m guessing because I selected only one shaker, but A2 is stereo 2 channels perhaps it would work if I set A2 to mono in VoiceMeeter banana first. I’ll go check it up now. My simulator rig is a standalone PC that I only use it to fly, so I’m not sitting in front of it right now hence no screenshot for the moment, I’ll report back.
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RE: Buttkicker not working well with Falcon BMS
@SemlerPDX Thank you very much for the comprehensive reply. Upon careful study of your screenshots I found out my fondamental problem was the use of standard version of VoiceMeeter. I was thinking that in the standard version there are 2 gain sliders on the master output column and taken for granted that these should be the sliders for A1 and A2 but turned out that the right one is for B and that was the reason I couldn’t control A2 volume separately: there is no such control in the standard version of VoiceMeeter! Your EQ and Matrix control all looked different from mine and I went through VoiceMeeter manuals again to just make sure that you have to at least to use VoiceMeeter Banana version to be able to control A1 and A2 volume separately. I remember seeing this from other shakers post but just forgot about them. You are using the ultimate Patato version which has all the functions.
I then switched to the banana version and lowered A2 gain slider by just 10 and it’s already doing great. Spoiler doesn’t feel terrifying anymore and I have to tune some gain slider up in Simshaker wings to get a better rumble. What is happening now is that I can hear all the Simshaker introduced sound clipping from the main A1 output. I tried to select a dedicated sound card selection from Simshaker’s BMS setting but it failed all the time if I select the A2 output. I’ll do more fiddling with your recommendation to see what happens.
P.S the buttons on the Amp of the kicker, I set them according to the manual already, but I’m not sure which position of the button is « on ». I presume it was the pressed in state? I kept mine in the « in 40 in » setup, according to the game setup.
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RE: Buttkicker not working well with Falcon BMS
@Snake122 It was the normal stereo green output that I plugged in so it was an exclusive 3.55mm port, and my main screen was a big TV that got it’s video and sound signal from an HDMI cable connected directly to the graphic card, hence the need of Voicemeeter to output the signal to the stereo port, which otherwise would be suppressed by the priority of HDMI. When I was on the ground I did hear Ground bump noise introduced by Simshaker as well from my TV.
I also had checked the last time that I didn’t even have a DDS 5.0 system on my mother board, there is only Stereo output, line in and Mic. So I couldn’t get it on the Subwoofer channel. The more conventional way would be to get an HDMI sound separater and plug in a dual 3.55mm splitter, then one to line-in of my TV and another one to buttkicker, or just a purchase of new sound card that has Subwoofer chanel and see how it goes from there. Before that, I’ll play with Voicemeeter for now and see if I can get to where I want it
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RE: Buttkicker not working well with Falcon BMS
@Snake122 @Icarus Thx you for your advice. I’ve installed Simshaker wings immediately after seeing your post and I do have an issue here. Since I’m sharing the sound output to both my TV using HDMI and buttkicker, my TV is set to about 50% of volume but I was not able to separate the volume control for buttkicker in Voicemeeter, it was appearantly too loud with simshaker that the kicker overheated in 5 minutes. I’ll play with Voicemeeter mixer settings more to try to bring the volume down and try again. Strange that without Simshaker I can barely feel a thing but now it’s suddenly too much.
The one thing that’s shaking too much is the full spoiler, I felt like my seat is gonna be shaken apart and to a point I dare not to test landing anymore, even if I only set like 5% of gain for spoiler in Simshaker control. In Aerofly FS 4 it’s the G pulling, I’ll have to control the volume separately and I’ll report back soon.
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RE: Heading Sync
@Stevie No worries. It’s common that in a trainer you are not allowed to use the AP. Basic stick and rudder handling is very important in this stage and they need students to concentrate on the handing skills, not AP logic and how to get lazy in the first place. So rest assured, your instructor is not picking on you, this is how we all got trained
And to be able to have VNAV or any vertical AP mode, your aircraft will need to have an autothrottle. Only after this can you have fully coupled AP climb and descend by itself. The aircraft will need to be able to change power setting by itself, and because you have autothrottle you have the AT (autothrottle) mode as well. Vertical AP mode must have an corresponding AT mode. The basic mode for AT is SPD (speed), the basic vertical mode is VS (vertical speed). But the most commonly used vertical way is AT’s autospeed according to your FMS performance speed plan and FLCH (Boeing’s Flight Level Change) / Airbus’s Open Climb or Open Descend. Only then will the aircraft know what speed to use, and how much of available thrust it use for a particular climb or descend. It’s not an AP mode alone, but AP plus AT. And in reality you’ll also need a way to monitor wether the AP is doing what it’s supposed to do, so you need a FD ( flight director ) as well, and these 3 parts all together form an airliner’s flight automation system. A FD is the equivalent of the F16’s command steering. The pilot always have the control of the AP altitude window, the final altitude must be inputed by the pilot and corresponding mode engaged/armed for the vertical side of AP to work.
The FPATH (flight path) you mentioned is a vertical approach mode that usually associated with non precision approach. Even right now some companies still does’t allow you to use AP descend mode on any VOR approach and all course intercept and descend have to be flown manually. It’s also on your type endorsement or Captain checkride as well so yes, practice is the key and believe me you’ll need to practise a lot to basically make all possible mistakes at least once and learn from them )
You can have an aircraft to have vertical AP mode without an AT, it’s possible but then the pilot has to be very careful as he needs to remember to add throttle when the aircraft climbs and reduce throttle when it level off, and reduce throttle to let it descend and add throttle back up to level off. During a long descend it’s easy to forget and you’ll be reminded by a stall warning
PS there is no TCAS AP interaction build in for neither even Boeing or Airbus. TCAS is always a memory item in all business jet/airliner procedure that you disconnect AP first, set AT in Speed mode and maneuver accordingly to RA instructions. So nop that’s a wrong guess, but don’t worry about all these AP and AT logics too much for the moment, that’ll all be a topic for another day ;-D
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RE: Heading Sync
@Stevie Hi Stevie, the LNAV is also a boeing thing that they bring along with VNAV, which stands for Lateral Navigation and Vertical Navigation respectively. They added it so that they can bring the idea of VNAV in. Every OEM call their function names differently to avoid issues, but it’s essentially just an AP mode that the aircraft will fly itself according to the flight plan you inputed in the FMS. It’s the equivalent of a F16 AP mode of steerpoint Steering plus auto steerpoint sequencing. More than 95% of the airliners air time was in this mode. In Boeing they call it LNAV, in Airbus they call it NAV, some general aviation call it FMS, Microsoft flight simulator call it GPS etc.
From the start of the digital age airliners bring in the idea of a vertical flight plan as well, which is just the old vertical profile that we calculate for climb and descend performance. Since all airliners fly IFR there are requirements on height, speed etc these are all set in the vertical flight plan. You can engage LNAV, then the AP will fly the route while you control altitude, or you could engage both LNAV and VNAV, and dial in the final altitude from your clearance, the AP will not only fly the route, but climb or descend after a restriction fix automatically according to the SID or STAR you are flying. You can even do approach this way, similar to the Approach AP mode, but that’ll be a topic on another day. You can even do a vertical direct to, which will ignore all the step down stop and bring you directly to your final altitude.
Airbus didn’t call it VNAV though, their flight plan already has a performance note to all the waypoint in the flight plan, all the constrictions are stored with the waypoint. Basically the same thing, a LNAV/VNAV in boeing equals NAV + Managed Climb/Descend in an Airbus.
So there you go, if you want to know more about airliner side of the story check this out:
Tim Morgan just finished his real B737NG checkride and he is replicating it in Prepar3D with PMDG 737 addon. He’ll walk you through what we do when we fly airliners, I’m sure you’ll like it, Tim explains things very clearly and he also has informative videos on Falcon BMS as well, recommended and wish you a happy new year 2024 !
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RE: Heading Sync
@Ransom46
Haha I know exactly what you are expecting but I think no, those gauges are old steam type just like the ones in a Cessna, you wouldn’t expect a Heading sync button from a Cessna HSI would you XDAnd it’s more of a Boeing thing that once you are in LNAV they still leave the HDG bug displayed and only the pilot has command of the HDG bug, so even in AP they require you to turn that HDG bug every time you turn or make wind drift correction. So you see all Boeing / Gulfstream pilots turning HDG bug all the time when they fly. And it’s convient to just let the AP turn the aircraft first, then hitting HDG Align button to quickly align the HDG bug to the new heading instead of rotating it all the time.
Airbus already did it much smarter. When you are in LNAV/NAV/FMS AP mode, they don’t even show you the HDG bug, so no need to turn it at all. Only once you engage HDG mode, they will show you the HDG bug already in sync with your current heading, so that you can turn it left or right. Once you go back to FMS/LNAV the HDG bug disappears so you don’t have to worry about it anymore. So no Airbus/Dassault Falcon pilots ever raise their hands as much as the Boeing ones to reach out for that AP panels on the glareshield just to turn the HDG knob
In BMS yes I would say it will be convient, just turn on final, hit Heading Sync on the HSI and your final heading/course is set, only minor changes left ot right you’ll have your ILS heading bug/course needle set up and good to go but no, I don’t think you’ll have it at all, first because it’s not that a priority for a fighter, secondly it’s more a glass cockpit thing that displays digitally, would require some mechanical design if you want it on a steam gauge like F16’s HSI
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Buttkicker not working well with Falcon BMS
Greetings all. I’ve just got my old Buttkicker fixed and got it to work again. I’ve seen numerous posts stating they broken down easily and so was mine, just that mine is not due to that 150k Om resistor, but the power module and amplifier chip.
Now, I’ve tried it with both Aerofly FS 4 and Falcon BMS. It kinds of not doing what it supposed to do in BMS, either the volume or the sound sample does not produce enough bass signal to activate the vibration.
In Aerofly FS it’s very good on props and jets. Vibration varies corresponding to the throttle position and you even get shakes on flaps and gear. It’s simply based on the sound output but the final sound clip gives it a kick which is well enough for the general public to enjoy the feeling. For helicopters it was not so good. You do have vibrations but not realistic to how a real helicopter shakes, not to mention transition lift and hover that was all off.
In BMS however, it doesn’t do much surprisingly. I’ve been searching in the forum as well for a possible explanation and so far it was just a debate of whether our cockpit is too quiet or not. I’ve not flown a F-16 before, but is it this quiet in the cockpit or it’s just that pilot wear earplug or helmet that they have very good insolation/seal that they do not hear much engine noise? David Clark has similar ear pads but I remember it was still loud even in a Cessna Turbo prop and helicopter are so loud that you can’t even talk to your copilot if not wearing headset, and for Airbus and Boeing it’s much better but still not as quiet as this F-16. F-15C should be way louder and I’ll give it a try next time.
I’ve played with the sound slider as well, you do have more vibration the more you move them to the right, but to a point that I can’t hear my gun firing if I set it too high, so I tuned it down. So far I’ve not find a proper solution yet. The external sound feels about right, but inside the cockpit it was so quiet, I also have to check the fuel flow to know whether I’m in afterburner because I can’t hear it either.
By the way I’m aware of Simshaker Wings, I’m just trying to see what vanilla BMS feels like without any sound mod or third party app.
I’m using Voicemeeter to share the sound output as an info, and both of them are using the same stereo output directly from the mother board. I may try to connect buttkicker directly to the bass output to see how that affects the situation.
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RE: Aviation books
@hiuuz There are books exactly like this for the F16 as well : The Modern Viper Guide : The F-16C/D Exposed
https://www.amazon.fr/Modern-Viper-Guide-F16C-Exposed/dp/0979506417
Another thicker one from the same author covers F-16A/B as well, same series.
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Warthog China hat switch self cancel with F15C
Fellow Falcon/Eagle drivers, are there any config setting available to have a self cancel weapon mode china hat switch when we are flying F15C, just like the one in F16 for the Dogfight/Missile override self cancel?
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RE: FoxVox Free voice control software for BMS
@jojojung
After further study of Foxvox I got everything working right now. The 37.3 profile is divided into 3 configurations:Default. The one we start with. Engine not running, VCC active. Say « ready to start 2 » to switch to the next; Post start. In this one all the following VCC checks are available. Do at least 12 of commands to be able to give the « cleared off » order; Flight. In this one VCC is disabled. You will not hear him anymore, normal profile like before VCC integration.
What I didn’t know before, is that you have to set PTT to everyone of these configurations. I only set mine in Default and no wonder it didn’t work in flight. And now I understand that the left most column are all group names that you have to call first in order for the voice command to work. Like you have to call « Ground request taxi for departure » and « wingman attack my targets ». I used to think that since you are in separate channel for ATC, the channel number already limited Voxfox’s response pool, that was also the reason for my question above about VHF wingman/element/flight calls. Right now just call « wingman/element/flight » in the beginning will get the job done.
P.S Can we have a setting to let Foxvox go directly to flight configuration if the aircraft starts on the taxiway/runway or In the air, and if the aircraft is not at all a F16? VCC is still present even if you fly F15C or F18.
P.S. with further test I think we need another configuration or something to do with VCC on flight conf, because right now even if you choose flight conf in Foxvox before launching BMS, in either F16 or F15C or F18 whenever you are moving the controls you hear VCC doing control response: Nose up, Roll right, Roll left
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RE: Virtual Crew Chief With Foxvox
@foxster
Thanks for the software and integration of VCC! I was still trying out and just to report here that I use Foxvox with Helios and you can perfectly flip the MPO switch on your touchscreen and got a Kick response from Foxvox. -
RE: FoxVox Free voice control software for BMS
@jacqueslees
And I have another question here: we bind ATC, AWACS, Tanker, Mother’s PTT to UHF, and Wingman, Element, Flight’s PTT to VHF. The UHF group is easy because you’ll always call Ground, Tower, Departure, Mother etc. It’s easy to distinguish one from the other, Foxvox knows exactly which menu to go to. But for the VHF group, their callsigns keep changing, and all the commands are similar, in a situation where Ch15 has both your wingman and element for exemple, how do we distinguish them, without programing every possible callsign?And also, should’t VCC not be active until you have your batt power, hot mic and volume up?
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RE: FoxVox Free voice control software for BMS
@jojojung
I had the same problem. My system display language was french and when I set everything else to english the recognition engine doesn’t even start: Microphone setting, pronunciation training, Foxvox start listening key etc, until I have changed the system display language to english, only after this did the speech recognition works in english. It shouldn’t been this way but that’s what is hindering the recognition engine from starting on my side.And now even after I’ve trained it, the recognition is 40% off. It was still linked to my old french pronunciation profile and I don’t know whether it was relevant, I might delete it and start again from fresh.
My problem with the newest library is also that only VCC works from the start. Due to the recognition I’ve never been able to get « Hi Chief » or « cleared off » so none of the radio with ATC or wingman works. I’ve read about this from the posts above and I’ll give it more tests to report back.
Another thing is that when I was assigning toe break axis with my old Saitek combat pedals, I don’t know why but the foxvox starts to have lags. It became very long like everything froze for 6 seconds before you can do anything with Foxvox again. And it got worse from here. This happens when I’m detecting inputs and play with filters. My pedals got a constant 15% left toe break input in and that might be a thing to consider as well.
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RE: Helios Profile for the F-18 Hornet
@Wheelchock
I’ve downloaded this profile a long time ago but due to the F16 MFD inside a F18 I have flown it only once and didn’t bother with setting everything up with Helios. With the release of F15C however I’ve been surprised with the new instruments and I’ve been flying F15C a lot more lately.Capt Zeen had an old DCS F15C profile as well, I’m already imagining how nice it would be to have this on while I fly. http://www.captzeen.com/helios/F-15C.asp
And that brings up another topic: Should all later profile all have a similar structure that they can be switched around by Helios itself according to what aircraft you are flying? Or an ultimate combined profile which will have all F16, F18 plus F15C, that they share the same resource folder to be efficient enough that we can switch on the fly?
I’ve been given lots of hope with the release of F15C and I’ll definitely give your F18 profile a try.
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Discrepancy of F/R fuel quantity between cockpit and sharedmemory
@Wheelchock said in Ice’s Falcon BMS Profile Updated for BMS 4.37:
@linknet The TE is MISSION 17B: IFF - Intercept (TR_BMS_17B_IFF_Intercept)
Images taken from in the TE and latest Helios BMS profile
The first image is the fuel gauge in 3D along with what is in sharedmemory. Note the aft and fwd fuel numbers.
The Helios gauge in the profile is reading correctly. It’s maxed at 42, which makes sense as the shared memory value for fwd is 51018.35As we are discussing an issue of disagreement between 2 needles, we’ve found out that the fuel quantity of the F/R tank is different between the gauge in the cockpit and sharedmemory.
I’ve noticed in several different TEs but it was most noticeable in the newest IFF intercept one.
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RE: Ice’s Falcon BMS Profile Updated for BMS 4.37
@linknet This is the new IFF intercept TE, right from the start.