Theory can never beat Practical application… Sorry, but engineers know how to engineer an aircraft, pilots knows how to fly an aicraft. that’s it. And Simmers can not beat a real world pilot, in any sort of theoritical or pratical knowledge, in any way of sort in aviation. It’s like making a statement telling that Call of Duty keyboard warriors can enlist at any time in the Navy Seals and can beat them at the range… come on…:rofl:
Latest posts made by johnnypropeller
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RE: Stop talking about flying online and get your butt airborne!
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RE: Stop talking about flying online and get your butt airborne!
@Red:
I know some guys who aren’t pilot but who know better about airplane than some pilots
You sir won the Darwin award today. lmao. Sir, your answer denotes an absolute ignorance of the ‘‘Real World’’ aviation :rofl:
So you are saying that a professionally formed pilot, with access to real world flying material (which is at least private if you are a flying with civies or confidential at most or secret if you are flying with the Air Forces) knows less than a ‘‘virtual video game player’’ (or simmer) who is having access to public limited documentation on internet ? :rofl:
So all the theory tests, lessons given by CFIs, Fliight tests given by accreditated examiners, Type Ratings Courses, and real flying hours are bullshit… So i just need to look for disclosed and old documentation on the internet (with unverified sources and unhomologated by the local aviation authority) and pretend i’m flying a real aircraft besides my screen to obtain a level of knowledge superior of a real pilot ? Wow. You should definitely make a one man show in Flying schools, Testing and evaluation squadrons in Airforces ! I’m sure you’ll had the standing ovation you deserve :rofl::rofl::rofl:
You are an awesome being Sir, thanks for the good laugh i had this morning. You are absolutely fantastic. Keep dreaming, and dreaming big ! … n’importe quoi…Btw if you are moderator, feel free to censor/delete my message if i offended you with a good dose of reality, it’s ok if you are butthurt…
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RE: Bug Report : Crash to desktop during loading screens
Thanks for the helpful and accurate answer Ninja…
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RE: Bug Report : Issues of time compression during Dogfight (Team furball) on LAN
Hi wax thanks for your answer mate. im running already bms on 32 bits. already figured this. 64 bits had too much issues for me. when you talk about alt-tab, what do you mean ?
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Bug Report : Unable to setup and maintain the level of difficulty
Hello everyone,
we’re having problems with two cockpits (Viper 1 and Viper 2) connected on LAN during dogfight (Team Furball).
Viper 1 is the cockpit setted as the host of the session and viper 2 is connecting to viper 1 for the Team Furball.
Each time we launch BMS, even after saving a new profile, the level of difficulty cannot be maintained by the sim. we would like to lock the level to recruit, but each time the sim is started, the level of difficulty go back to cadet or Veteran, even Ace, randomly, forcing us to manually adjust it each time we launch a LAN session or reboot the sim.
Any clues ?
Thanks in advance
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Bug Report : Crash to desktop during loading screens
Hello every one
we’re having problems with a two cockpits setup (Viper 1 and Viper 2) connected on LAN during dogfight (Team Furball).
Viper 1 is the cockpit setted as the host of the session and viper 2 is connecting to viper 1 for the Team Furball.
3 times out of 10 we have a crash to desktop during the loading screen. it appears mainly during team furball on LAN.
mainly when the viper 2 cockpit is trying to rejoin the host in the LAN sessionAny clues ?
Thanks in advance
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Bug Report : Issues of time compression during Dogfight (Team furball) on LAN
Hello everyone,
we’re having problems with two cockpits (Viper 1 and Viper 2) connected on LAN during dogfight (Team Furball).
Viper 1 is the cockpit setted as the host of the session and viper 2 is connecting to viper 1 for the Team Furball.
Once we go on dogfight, and we need to reload the session after a fail in automatic respawn of Viper 2, Viper 2 join the session and displays a “Target Compression X4” bug, making the aircraft fly at x4 time compression rate, making it uncontrolable.
we can override the bug by making the host exit the session to the loading screen, and reload the two sims into the session simultanously.
Regards,
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Respawn Problems during Dogfight session on LAN
Hello Everybody,
we’re having problems with two cockpits (Viper 1 and Viper 2) connected on LAN during dogfight (Team Furball).
Viper 1 is the cockpit setted as the host of the session and viper 2 is connecting to viper 1 for the Team Furball.
Once we go on dogfight, the host behave properly each times it is destroyed by respawning, but Viper 2 screen get stucked on the ground each time it is downed, so we have to escape the mission and rejoin the game, each time, causing other bugs to happens each times there is a loading screen.Any clues ?
Thanks in advance