Topping up after a strike
Best posts made by JTnero
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RE: 4.37 Screenshots
First daylight mission, not sure if they noticed us coming.
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RE: What to do after training missions?
@sepruda I’d recommend the Desert Storm campaign. You only have dumb bombs, Mavericks and HARMs for A-G work and AIM-9’s for A-A. Which makes it feel like you’re mastering the basics before needing to add in LGB’s etc.
In the air you’ll be up against older Migs so you’ll have a upper hand and get some good dogfight practice.
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RE: How difficult is it to setup the TQS?
@robmypro Very easy, you won’t need to do anything to get things recognized.
Just map it all in th launcher and you’re good to go. The button on front of the throttle works really well as a DX Shift to add multiple functions to buttons.
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RE: More tankers?
Just to update this, it looks like the AI does use any fragged tankers. I came to “my” tanker today and found 2 Mirage’s there.
First time it’s happened so they must prefer the AI fragged ones but they’ll use human fragged tankers also.
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Tornado bugs in u3
Version
4.37.3 (x64)Build
1329Detailed Description
In u3 for Tornado IDS, Gr1 and GR4’s selecting two bombs on the shoulder hardpoints causes them to disappear in 3D. Same issue happens when when selecting a weapon that sits in the center of the Hard Point (Storm shadow etc)2 x Mk83 Not showing
Taurus not showing however Mk84 Does
Also TGP eyepoint appears to be within the fuselage causing masking on lights and FLIR
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RE: is there a f-35?
@greenman it’s in the OFM theatres that add other jets into the campaigns.
It will have have F-22 cockpit I believe.
https://forum.falcon-bms.com/topic/19270/bms-other-fighters-mafia-bmsofm-journal/927
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RE: More tankers?
@Snake122 within the UI, I don’t add it as part of my package but as a separate package in itself. They’re normally on station for 4 hours if I remember correctly so it’s easy to have a tanker available on your way in/out of target if you need it.
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RE: is there a f-35?
@greenman No problem. I don’t think it’s in every theatre but I’ve seen it in the OMF (other fighters mafia) Korea and Balkans.
BMS comes with the default Korea theater but you can add Israel, Middle East (Gulf War), Balkans etc if you want to do other campaigns.
Check out here for a list.
https://forum.falcon-bms.com/topic/23905/bms-4-37-theater-list
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RE: More tankers?
@Snake122 working through a campaign now and haven’t seen any issues. The AI does still look to stack at the AI fragged tankers but I’ve also seen them use mine.
I guess when the AI is putting together the ATO it places the tankers and gets the fragged flights to them. The ones I frag are then from the spare tankers and get used if the AI needs to outside of their standing tanking.
Latest posts made by JTnero
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RE: Vietnam crashes to desk top.
@Nogo download the universal updated and copy it into the folder overwriting any files.
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RE: How difficult is it to setup the TQS?
@robmypro Very easy, you won’t need to do anything to get things recognized.
Just map it all in th launcher and you’re good to go. The button on front of the throttle works really well as a DX Shift to add multiple functions to buttons.
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RE: is there a f-35?
@greenman No problem. I don’t think it’s in every theatre but I’ve seen it in the OMF (other fighters mafia) Korea and Balkans.
BMS comes with the default Korea theater but you can add Israel, Middle East (Gulf War), Balkans etc if you want to do other campaigns.
Check out here for a list.
https://forum.falcon-bms.com/topic/23905/bms-4-37-theater-list
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RE: is there a f-35?
@greenman it’s in the OFM theatres that add other jets into the campaigns.
It will have have F-22 cockpit I believe.
https://forum.falcon-bms.com/topic/19270/bms-other-fighters-mafia-bmsofm-journal/927
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RE: Grumman F-14A
To be honest I’d be pretty happy with this.
@buraktunahan said in Grumman F-14A:
I’m really glad your project includes all F-14 Tomcat versions.
I would also like to touch upon the cockpit issue. As you know, there is currently no cockpit for the F-14. I found a temporary solution to this problem in the past years. I made a small edit to the F-18D cockpit with Photoshop. The result wasn’t bad at all. (I’ve added a few screenshots of this F-14 cockpit below.)
I need to work on this cockpit again right now. Because the files change in every version of BMS. But I think we can get by with this until a real F-14 cockpit is built.
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RE: Middle East Theater 128 for 4.37
Went on quite a journey with this one, it happened every time I got to that location.
In TE I kept adding different units until I found the one that caused the CTD and then in editor I viewed the 3D model for each vehicle until I found the one that failed.
In ME128 the model couldn’t be seen but no CTD happened. and in LMID it CTD.
I then removed the LMID theater and reinstalled it (same download) and it was then all fixed. So I’ve no idea what was going on.
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RE: Middle East Theater 128 for 4.37
By process of elimination its something in these Battalion types
Edit found it, its the M163
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RE: Middle East Theater 128 for 4.37
I think there may be another similar issue, I’m running @LorikEolmin LMID mod and had the same crashes as Alex which was solved by your fix but now I’m having crashes when I approach SP3 here.
Also trying to recon the unit by the SP also causes a CTD
Files here
https://drive.google.com/drive/folders/1adu-dnVlFQxNzWQ4ifQteAs5gYBmrUpJ?usp=sharing -
RE: Middle East Theater 128 for 4.37
I just encountered this in LMID and the fix resolved it
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RE: Middle East Theater 128 for 4.37
Amazing - I know what I’m doing tomorrow