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    2. LorikEolmin
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    LorikEolmin

    @LorikEolmin

    First, there used to be old flight sim such as F/A 18 Interceptor.
    Then, there used to be better sims like Falcon! or F15 III.
    There also used to be fun sims like Aces Of the Pacific and Red Baron.
    Now, the world has changed, it is in your pocket until you recharge it and you fly Vipers at home.
    And soon, we'll all fly bicycles.

    Thrustmaster Warthog, Saitek Flight Rudder Pedals, TrackIR v5, Cougar MFDs

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    Age 45
    Website www.youtube.com/c/LorikEolmin/featured
    Location France

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    Best posts made by LorikEolmin

    • RE: 4.36 Screenshots

      vlcsnap-2022-05-29-23h26m20s981.png
      vlcsnap-2022-05-29-23h26m47s475.png
      vlcsnap-2022-05-29-23h27m37s806.png
      vlcsnap-2022-05-29-23h28m40s048.png

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • LKTO 4.37: theater mod for 4.37.8.

      This is compatible with BMS 4.37.8

      This is LKTO 4.37.8 - Mike and LKTO 4.37.8 + Papa.
      19 th of May 2025

      Campaign saves should be compatible with previous version.

      LKTO is installed as an independant theater, but this is a small size zip.

      Find the Readme in the Add-On folder, with other useful docs describing the campaigns.

      Splash screen made with AI.

      This mod adds 12 new campaigns, many of them containing legacy material (Fox 1 and 2…).

      WDP: When asked “Mission files belongs to theaters: etc” –> say YES.

      The link to download LKTO
      https://drive.google.com/file/d/1FPUkdNrEBJlnFU7Ur6DGgo0YOUgcxsSm/view?usp=share_link

      posted in Korea
      LorikEolminL
      LorikEolmin
    • LMid, a Desert Storm campaign Mod in Mideast 128, compatible with 4.37

      LMid 4.37.4A
      06 June, 2024

      Previous saves should be compatible with this version.

      Welcome to this MidEast128 mod for BMS 4.37. It requires the MidEast128 theater to work. That is on purpose, and out of respect for the MidEast128 team.
      (https://forum.falcon-bms.com/post/364726)

      It actually contains adjustments for the Desert Storm campaign, the only one available inside.

      Unzip the file in you (BMS)\Data folder, at the same level as “Add-On MidEast128”

      Add the…

      Add-On LMid\Terrdata\theaterdefinition\MidEast128.tdf

      … to your data\Terrdata\theaterdefinition\theater.lst file

      Check the F16 block comparison for the changes that are provided.
      Think of:

      • block 15 as standard air-to-air fighters
      • block 25 and 30 (better engine) as more modern air-to-ground specialized squadrons
      • block 40 as night strikers.

      If you fly as a squadron in a campaign, placing 2, 3 or 4 different blocks (not set to HQ) will allow you to think of different tactical solutions for your objectives.

      There’s a WeatherMapsUpdate folder provided, and starting fmap are already in the campaign folder.

      Enjoy!

      Lorik

      Thanks:
      MidEast128 team
      Cougar56th
      Neystratiou
      Starrats
      Falcas
      Driftkioti
      Starfury
      Starfury again, I guess
      Lukrop
      Ripper
      Figmo42
      Erwand
      Nuno Santos (Clouds Pack!)
      Unleashed Code
      GOOD BOB
      Kaos
      drtbkj and the OFM
      and the unmentioned BMS team members and the whole community, obviously!

      WDP: when asked “Mission files belongs to theaters: etc” --> say YES.

      WDP still: If you want WDP to load MidEast map, place your save in the original MidEast campaign folder (just copy the file while you open). When you’re done, retrieve the ini you need in there too.
      OR
      You can load your mission, choose any flight, then switch map to MidEast, and click “Different flight”. Then choose your real flight. All should go smooth from then.

      Link to download:
      https://drive.google.com/file/d/1LVVlCcq08BlnFAlOrHhog9BqaFJa8mwI/view?usp=share_link

      posted in Persian Gulf
      LorikEolminL
      LorikEolmin
    • RE: 4.36 Screenshots

      Classic RF.jpg

      (from

      )

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • EMFL - campaigns for EMF

      EMFL 4.37.4B
      16 June 24
      Hotfix for Double Front campaign! from 17 June 24, already included in the current upload.
      https://drive.google.com/file/d/18ClaDx4cN7wq9sIHr5FCEAk7BHmkC4r4/view?usp=sharing

      Previous campaign saves and TE should be compatible with this version.

      Welcome to this campaigns mod for BMS 4.37.4. It requires the EMF theater to work.

      Unzip the file in you (BMS)\Data folder, at the same level as “Add-On emf”

      Add the…

      Add-On EMFL\Theaterdefinition\EMFL.tdf

      … line to your data\Terrdata\theaterdefinition\theater.lst file

      This mod contains 4 campaigns, playable from two sides.

      Check the EMFL.pdf to know more about them.

      Enjoy!

      Thank you to the EMF team for letting this happen, and to the BMS team for their work on BMS and fixing it.

      WDP: when asked “Mission files belongs to theaters: etc” --> say YES.

      WDP still: If you want WDP to load EMF map, place your save in the original EMF campaign folder (just copy the file while you open). When you’re done, retrieve the ini you need in there too.
      OR
      You can load your mission, choose any flight, then switch map to EMF, and click “Different flight”. Then choose your real flight. All should go smooth from then.

      Link to download:
      https://drive.google.com/file/d/1i1KZtcf6x9x5d4AZhyYOiQVfmVAjGF2e/view?usp=sharing

      posted in East Mediterranean
      LorikEolminL
      LorikEolmin
    • LBalk: theater mod Balkans for 4.37.8

      This is version 4.37.8.

      19th of May 2025
      You'll find the link at the end of the post for the download.
      Campaign saves should be compatible with the previous version.

      Greetings everyone, thanks to all who participated in refining this mod.

      It requires the Balkans theater to work. That is on purpose, and out of respect for the Balkans team.
      (https://forum.falcon-bms.com/post/383023)

      I don't have time to test extensively everything in the theater. If you experience troubles that seem to be specific to the mod, let me know.

      Lines to add to your theater.lst file:
      Add-On LBalk\Terrdata\theaterdefinition\LBalk-.tdf
      Add-On LBalk\Terrdata\theaterdefinition\LBalk+.tdf

      Enjoy and keep feeding me back!

      Check the ReadMe and PDF in the theater folder.

      WDP: when asked "Mission files belongs to theaters: etc" –> say YES.

      WDP still: If you want WDP to load Balkans map, place your save in the original Balkans campaign folder (just copy the file while you open). When you're done, retrieve the ini you need in there too.
      OR
      You can load your mission, choose any flight, then switch map to Balkans, and click "Different flight". Then choose your real flight. All should go smooth from then.

      Link to download LBalk :
      https://drive.google.com/file/d/175QPLYjInZ8P4cG4NfZKBQ3mqmg6betu/view?usp=sharing

      posted in Balkans (Community)
      LorikEolminL
      LorikEolmin
    • RE: 4.36 Screenshots

      2022-05-14_161243.png

      2022-05-14_161327.png

      2022-05-14_161407.png

      2022-05-14_161452.png

      2022-05-14_161527.png

      2022-05-14_161538.png

      2022-05-14_161620.png

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • RE: 4.36 Screenshots

      Papa ThreeC.jpg

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • Ninth year of BMS

      Shorter, but intense, with bonus content.

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • RE: 4.36 Screenshots

      I suppose it’s still me, even though it’s KTO and vanilla.

      YES, I know, I wasn’t expecting it to work visually, nor even still have a dedicated cockpit.

      I pictured a middle-finger in the basket and all felt ok. Never been more appropriate, eh Merlin?

      It does work functionnally though, I left visual cues from the F16 cockpit if you want to reproduce this at home. Another kind of challenge, hooking up the basket without seeing your pole. But you can see the basket feels the need, the need to hook up, when it’s close enough.

      Time for a little tribute I suppose.

      2022-05-21_171233.png 2022-05-21_171631.png
      2022-05-21_171251.png 2022-05-21_171304.png 2022-05-21_171857.png 2022-05-21_172025.png 2022-05-21_171344.png 2022-05-21_172308.png

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin

    Latest posts made by LorikEolmin

    • RE: LKTO 4.37: theater mod for 4.37.8.

      Updated.

      posted in Korea
      LorikEolminL
      LorikEolmin
    • RE: LBalk: theater mod Balkans for 4.37.8

      Updated.

      posted in Balkans (Community)
      LorikEolminL
      LorikEolmin
    • RE: Post your stream!

      posted in Screenshots & Videos
      LorikEolminL
      LorikEolmin
    • RE: Multiplayer IVC offset

      @DennyITA Correct file name? No double .ini?

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: Multiplayer IVC offset

      @DennyITA said in Multiplayer IVC offset:

      @Boxer said in Multiplayer IVC offset:

      @DennyITA for the purposes of elimination – can you change some other option in the ini file and determine whether the change takes effect or not (maybe try nofx, see if the radio flips between clean sound and more radio-like sound when you change that from 1 to 0)??

      In other words, is it just offset that isn’t working from the ini file for you??

      Unfortunately it’s not just that, as if the INI file was not read at all

      Several versions of BMS?

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: Multiplayer IVC offset

      @Dusty said in Multiplayer IVC offset:

      Groan, my issue was down to user error. I had done a fresh install and when I re-modified my .ini I forgot to remove the # at the start of the line. @DennyITA confirm your lines aren’t commented out with the #?

      He already wrote he removed it.

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: Multiplayer IVC offset

      @DennyITA Correct output device in the IVC Client window?

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: Multiplayer IVC offset

      @DennyITA does stereo sound work at all?

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: "Could not create device on adaptor"

      @vrfgipjp Write it in Google and go to BMS Wiki from there.

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin
    • RE: AI flight comms loop “We are RTB”

      @rubbra Could be a feature. I have a human wingman who does that when he has ejected several sessions in a row.

      posted in Technical Support (BMS Bugs Only)
      LorikEolminL
      LorikEolmin