I have switched over to using the BMS video extraction, would prefer the YME. The problem I am having with BMS is that I cannot get the main window to the size I want. My hardware items are two 7 inch screens and one main TV 52 inch screen.
Latest posts made by martin18152
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RE: YME64 Stoped working
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RE: YME64 Stoped working
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<apps version=“1.2”>-
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<falcon><windowed>true</windowed>
<path>C:\Falcon BMS 4.33 U1</path></falcon>
- <server port=“53000” refreshrate=“30”><texturehook>false</texturehook>
<keyserver>false</keyserver></server>
- <client refreshrate=“30” runserver=“false”><texturehook>false</texturehook>
<server port=“53000”>local</server>
<smoothtextures>true</smoothtextures>
<mipmaptextures>true</mipmaptextures>
<layout>default.xml</layout></client></apps>
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RE: YME64 Stoped working
So I am learning a little about windows 8.1, you can’t reverse defenders updates. It looks like the only major update was net frameworks on 1/29 , all other updates were defenders’. I think the program stopped working on 2/4 per this log. I’m guessing a windows system update did not cause it, there were only defender update during the failure period.
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RE: YME64 Stoped working
here is the hook log from BMS
04/02/2018 18:52:47: *************************************************
04/02/2018 18:52:47: * YAME64_d3d: InitInstance called *
04/02/2018 18:52:47: *************************************************
04/02/2018 18:52:47: Loaded original dll: C:\Windows\system32\d3d9.dll
04/02/2018 18:52:47: Direct3D9 created.
04/02/2018 18:53:17: Reset YAME D3DDevice
04/02/2018 18:53:36: Created render target
04/02/2018 18:53:36: Created offscreen surface
04/02/2018 18:53:36: StartMFDThread–------------------
04/02/2018 18:53:36: MFDThreadFunc…--------------------
04/02/2018 18:53:36: Texture size: 1200x1200 at 32 bpp
04/02/2018 18:53:36: Created file map
04/02/2018 18:53:36: Mapped file
04/02/2018 18:53:36: StartSendingData…
04/02/2018 18:55:05: Reset YAME D3DDevice
04/02/2018 18:55:45: Reset YAME D3DDevice
04/02/2018 18:55:56: Created render target
04/02/2018 18:55:56: Created offscreen surface
04/02/2018 18:55:56: Texture size: 1200x1200 at 32 bpp
04/02/2018 19:01:42: Reset YAME D3DDevice
04/02/2018 19:02:01: YAME64_d3d: ExitInstance called.
04/02/2018 19:02:01: CloseAll----------------------- -
RE: YME64 Stoped working
The program never executes, windows just says “yame64 has stopped working” a problem has cause the program to stop working.
no log was created
Listing of configuration files as follows:
- <mission><address>0x04f6cf60</address></mission>
Button {
NormalImage : “…\images\gui.png” Part(269, 40, 90, 60) Middle(30, 0, 30, 60);
HoverImage : “…\images\gui.png” Part(361, 40, 90, 60) Middle(30, 0, 30, 60);
DownImage : “…\images\gui.png” Part(177, 40, 90, 60) Middle(30, 0, 30, 60);
TextColor : (0, 0, 0);
}ChatBox {
BackgroundColor : rgba(180, 180, 180, 215);
BorderColor : rgba(255, 255, 255, 255);
Borders : (1, 1, 1, 1);
Scrollbar : “Scrollbar”;
}Checkbox {
CheckedImage : “…\images\gui.png” Part(49, 46, 30, 30);
UncheckedImage : “…\images\gui.png” Part(382, 3, 30, 30);
TextColor : (10, 10, 10);
}ChildWindow {
TitlebarImage : “…\images\gui.png” Part(317, 2, 62, 31) Middle(10, 0, 42, 31);
TitleColor : (100, 100, 100);
BackgroundColor : (230, 230, 230);
BorderColor : (255, 255, 255);
Borders : (2, 0, 2, 2);
DistanceToSide : 3;
CloseButton : “ChildWindowCloseButton”;
}Button.ChildWindowCloseButton {
NormalImage : “…\images\gui.png” Part(96, 2, 25, 25);
HoverImage : “…\images\gui.png” Part(123, 2, 25, 25);
DownImage : “…\images\gui.png” Part(150, 2, 25, 25);
}ComboBox {
ArrowBackgroundColorNormal : rgba(210, 210, 210, 255);
ArrowBackgroundColorHover : rgba(200, 200, 200, 255);
ArrowColorNormal : rgba(0, 0, 0, 255);
ArrowColorHover : rgba(37, 170, 210, 255);
BackgroundColor : (210, 210, 255);
TextColor : (10, 10, 10);
BorderColor : (255, 255, 255);
Borders : (2, 2, 2, 2);
ListBox : “ListBox”;
}EditBox {
BackgroundColorNormal : rgba(255, 255, 255, 255);
BackgroundColorHover : rgba(255, 255, 255, 255);
TextColor : rgba(0, 0, 0, 255);
SelectedTextColor : rgba(255, 255, 255, 255);
SelectedTextBackgroundColor : rgba(51, 153, 255, 255);
DefaultTextColor : rgba(120, 120, 120, 255);
CaretColor : rgba(0, 0, 0, 255);
BorderColor : rgba(200, 200, 200, 255);
Borders : (1, 1, 1, 1);
}Label {
TextColor : (10, 10, 10);
}ListBox {
HoverBackgroundColor : (51, 153, 255);
TextColorHover : (255,255,255);
BackgroundColor : (255, 255, 255);
TextColor : (10, 10, 10);
SelectedBackgroundColor : (51, 153, 255);
SelectedTextColor : (250, 250, 250);
BorderColor : (200, 200, 200);
Borders : (1, 1, 1, 1);
Scrollbar : “Scrollbar”;
}MenuBar {
BackgroundColor : rgba(180, 180, 180, 255);
SelectedBackgroundColor : rgba(0, 110, 200, 255);
TextColor : rgb(25, 25, 25, 255);
SelectedTextColor : rgba(255, 255, 255, 255);
}MessageBox {
ChildWindow : “ChildWindow”;
Button : “Button”;
TextColor : (100, 100, 100);
}Panel {
BackgroundColor : rgb(240, 240, 240);
}ProgressBar {
BackImage : “…\images\gui.png” Part(180, 64, 90, 40) Middle(20, 0, 50, 40);
FrontImage : “…\images\gui.png” Part(180, 108, 90, 32) Middle(16, 0, 50, 32);
TextColorBack : rgb(190, 190, 190);
TextColorFront : rgb(250, 250, 250);
}RadioButton {
CheckedImage : “…\images\gui.png” Part(253, 2, 30, 30);
UncheckedImage : “…\images\gui.png” Part(285, 2, 30, 30);
TextColor : (10, 10, 10);
}Scrollbar {
TrackColorNormal : rgba(210, 210, 210, 255);
TrackColorHover : rgba(210, 210, 210, 255);
ThumbColorNormal : rgba(185, 185, 185, 255);
ThumbColorHover : rgba(140, 140, 140, 255);
ArrowBackgroundColorNormal : rgba(220, 220, 220, 255);
ArrowBackgroundColorHover : rgba(200, 200, 200, 255);
ArrowColorNormal : rgba(10, 10, 10, 255);
ArrowColorHover : rgba(37, 170, 210, 255);
}Slider {
TrackImage : “…\images\gui.png” Part(38, 2, 30, 20) Middle(10, 0, 10, 20);
ThumbImage : “…\images\gui.png” Part(84, 40, 17, 38);
}SpinButton {
ArrowUpImage : “…\images\gui.png” Part(163, 154, 20, 20) Middle(0, 0, 20, 19);
ArrowUpHoverImage : “…\images\gui.png” Part(183, 154, 20, 20) Middle(0, 0, 20, 19);
ArrowDownImage : “…\images\gui.png” Part(163, 174, 20, 20) Middle(0, 1, 20, 19);
ArrowDownHoverImage : “…\images\gui.png” Part(183, 174, 20, 20) Middle(0, 1, 20, 19);
SpaceBetweenArrows : 0;
}Tab {
BackgroundColor : rgba(180, 180, 180, 255);
SelectedBackgroundColor : rgba(240, 240, 240, 255);
TextColor : rgba(70, 70, 70, 255);
SelectedTextColor : rgba(10, 10, 10, 255);
BorderColor : rgba(40, 40, 20, 255);
Borders : (1, 1, 1, 0);
DistanceToSide : 15;
}TextBox {
BackgroundColor : (210, 210, 210);
TextColor : (10, 10, 10);
SelectedTextColor : (150, 150, 150);
SelectedTextBackgroundColor : (190, 225, 235);
CaretColor : (145, 180, 190);
BorderColor : (255, 255, 255);
Borders : (2, 2, 2, 2);
Scrollbar : “Scrollbar”;
}Label.Tooltip {
TextColor : rgb(0, 0, 0);
BackgroundColor : rgb( 255, 255, 100);
BorderColor : rgb( 0, 0, 0);
Borders : (1, 1, 1, 1);
Padding : (2, 2, 2, 2);
}All this information is from a clean install, as soon as issue started , I uninstalled , and reinstalled, and the problem persisted. I was using the program in Hook mode. I am fairly new to windows 8.1, and did not create a restore point, so I can’t reverse updates. It looks like windows defender installed an update as follows, about the same time the program stopped working.
Definition Update for Windows Defender Antivirus - KB2267602 (Definition 1.261.748.0)
Installation date: 2/4/2018 12:41 PM
Installation status: Succeeded
Update type: Important
Install this update to revise the definition files that are used to detect viruses, spyware, and other potentially unwanted software. Once you have installed this item, it cannot be removed.
More information:
http://www.microsoft.com/athome/security/spyware/software/about/overview.mspxHelp and Support:
http://go.microsoft.com/fwlink/?LinkId=52661 -
YME64 Stoped working
I have been using the video extractor for weeks now, then one day I try to launch it, and I just get a windows has encountered a problem, I uninstall it, remove all folders , then reinstall it etc… I have tried all sorts of things , and no luck. I like the extractor, and really want it to work, but I just can’t get it to work anymore. First thing that came to mind was a windows update problem. I am using 8.1, has anyone else had this problem? I may have to change extractors if I can’t get it to work, any suggestions?
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RE: No radar cursor enable
da, right, in the older game you use the insert, it just stuck in my mind. thanks for the answer.
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No radar cursor enable
I’m not sure what happened, but I can no longer designate targets with the radar cursor. I have the insert key assigned per the basic BMS key file. I go into set up hit insert and it comes up, but when in the game, I hit insert and it refuses to lock on to targets on the RWS screen. I do not know what happened , its been working for quite awhile, but just decided to stop.
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RE: IFF fault at ramp start
Yes, I cleared all faults in test page. I was curious why the fault occurred, so I watched the fault panel after each avionics Power switch is turned on , as soon as you throw the mmc switch the IFF fault occurs. speaking of the air source, knob seems to be hidden in the virtual view, clearly visible in the 2D view. 2D seems the way to go on startup.
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RE: IFF fault at ramp start
yes , learned the air source lesson, you will have a lot of electronic faults if you don’t switch the air source. No I haven’t used the MFD, just just the electrical. I will try the MFD.