Hi buraktunahan.
Thank you for sharing this very nice work. I enjoy it.
Hi buraktunahan.
Thank you for sharing this very nice work. I enjoy it.
Yes, he was recovered after a hudge fear to be captured (and interrogated) by Serbians.
He was very disappointed by the malfunction of his IR Pointer, better than radio and much more better than distress flare.
I think, but not sure, the frequency of these pointers is tuned with the US NVG. So other cannot see it. Must be confirmed.
So…you’re talking about a surface to air IR pointer? From a downed pilot? Yeah…
Exactly Sir !
Here is the story : https://en.wikipedia.org/wiki/1999_F-117A_shootdown
The 3 choppers are protected with 6 x A-10, and in fact, the IR pointer does not work and the guy must use a red flare, with ennemies and dogs in the vicinity… good luck for him.
So… how can I simulate that pointer ?
I need to precise my plan.
Pilote who as been shot down wear an IR emitter and a radio. When the rescue team is in the vicinity, he requests, by radio, the pilote to power his IR emitter. This mark the point where he is located, so the chopper lead to the pilot’s IR point and can land near him to rescue.
It’s the way, I think, the SAR works (at least he did during Kosovo).
So, without using any plane, I just want to implement an IR point in the TE. Players will have to locate this point and protect the area during the time the choppers come and leave with the “rescued”.
This is the way I asked :
I’m wondering if it’s possible to simulate an IR Pointer at a GPS location.
Thanks again for your help.
Hi guys,
I’m wondering if it’s possible to simulate an IR Pointer at a GPS location.
Just to make sens in a SAR TE.
Thank’s for your help.
As a feed back for those who could have the same issue related to the lack of Target histories, the problem is maybe in relation with the display of MFD’s via the “cockpit display extraction” function.
Removing it let the TGT HIS to display again. After multiple activation/deactivation of it, my histories work again. So, look this way if facing the same pb.
Is there a way to set TGT HIS at level 4 by default ?
Hi Dee-Jay.
What are you calling “bug calibrated airspeed” exactly? Is it in the HUD or on the FRC page?
And the time it takes to stabilize :
It’s a long, long time !
In return, with any F16, the speed is instantly correct.
This is working fine here on 4.33.3 vanilla.
Fine, it works ! But not for me, on my vanilla BMS… No mod, nothing else.
On this picture I let the CNTL page open to check the : TGT HIS = 4, but it’s the same result when closed.
Same problem with any F16.
What can be the root cause ?
Thank’s for help.
Hi guys
I think this is a bug, the time it takes for a radar to compute a speed is smaller than this. Can we correct this ?
Thanks for your help.
What a good job !
Easy to use, very good tutorial and very useful.
I’ll try it asap and give you my feedback. I feel it good !
Thanks for all what you do, Tyrant.
Hi Tom.
Really a great, great work. Many thanks
Just simple questions : I’ve try your “Donate” Link. Is it possible to get it in english rather than german ? Is it necessary to have a paypal account for this operation ? If yes, is there another way ?