… its just a phishing site , and now all ur credits belong to us. bwahaha :evil:
Lol I take it you’re joking but for everyone else’s, It’s a legitimate site. The site even links to the owner’s twitter account.
… its just a phishing site , and now all ur credits belong to us. bwahaha :evil:
Lol I take it you’re joking but for everyone else’s, It’s a legitimate site. The site even links to the owner’s twitter account.
Maybe I’m late, but is this why this thread originated?…
Lmao… I just want the best of the best. You guys have the best Sim. MS now potentially has the best sim engine and would have the resources to back you guys up.
I went in guns blazing knowing got damn well I was going to get shot down in a heartbeat. It was worth a shot though.:lol:
Imagine if you could incorporate BMS into MSFS2020… that scenery blows my mind.
Would be cool if the BMS Devs team up with MS to make something like this happen. It may not currently have all the bells and whistles needed for a combat sim but if they continue to support it, it will one day. The biggest hurdle would be to make a business case to support the effort.
With that said what are the complexities and limitations for the BMS team to create a new sim with everything we love about falcon onto a new game engine?
I can already guess some limitations…
What are the pros/cons of this?
What if MS backed you guys to give you the appropriate funding and resources to make this happen?
I know I’m not the only one thinking about this so I’ll be the first to ask the loaded questions.
Mortesil was involved in the USAF studies he mentioned and knows exactly what he is talking about - there is a big difference it turns out which is what Dee-Jay is getting at. They are not arguing with you for the sake of it - for operational simulators read not the same as the training they are using VR for in those videos.
I wasn’t going to argue the fact they were the same because I understood what he meant when he said trainer not simulator in the first place. I know they have different types of trainers, simulators, System Integration Labs for different objectives. When I was asked if it it made that much of a difference it was kind of rhetorical. I understand there are differences but for our purpose of use in bms I’m assuming most of us don’t have a full up F-16 cockpit to use. I brought it up to more so get at the point that he was making it seem like the military had no interest in the technology for military pilot training. Iknow he said simulators but I viewed it as him talking about pilot training in general because most people use the word “simulators” on a broader scale. I.e. we refer to Falcon bms as a simulator)
Don’t get too tired with that. Devs will never develop or not develop VR because the community tell them to or not to.
Truthfully, I’m not that pressed if the developers want to create it or not. I just wanted to put some positivity on the subject around here as I’ve seen a lot of negativity as to why it shouldn’t be done.
@Arty: That’s fair and understandable. A valid trade off and a valid point.
@TwanV:
Another week another VR crusade… even in the games that really shine with VR (did some hours of IL2 yesterday) I still have to use labels because at 200m I still can’t sort friend from foe. Even at twice the resolution, 3D projection will mean the picture will never be as sharp as a 2D projection.
In pilot training let’s be honest, a cockpit simulator with a wide angle (or 360) screen basically kills the need for VR in the first place. If VR is being considered it’s to avoid the cost of buying additional simulators, not because it’s better.
Believe me I’m tired of talking about it too… but I’m also tired of seeing people come up with reasons why they don’t want it because they don’t think VR would benefit them right now and therefore the developers shouldn’t be focusing on it. At least that’s my impression on what a lot of people on here are trying to do.
Nobody said that VR is going to be better. It really boils down to personal preference.
There are some definite trade offs and limitations as with any technology. Having actual hardware brings its positives as well as some negatives just as VR brings its own list of pluses and minuses. So to argue and say the developers shouldn’t implement VR right now because it can’t do what hardware can do is just improper imo.
There will always be drawbacks in trying to simulate flying a real aircraft. We’ll never get it perfect. That’s just a fact. So whatever great and amazing technology that comes out to increase our immersion will never be same as the real thing and it will come with own trade offs as well.
I get the whole idea that people don’t want to see development time get used to integrate a technology like this, but think about all the other positives outside of VR that would come by default because of the required DirectX update to make VR possible in the first place.
And before someone jumps on me about developers don’t get paid. I understand that as well. I’m very thankful for what the developers have done to create a sim like this in the first place and it’s perfectly understandable and reasonable for them not wanting to put the time and effort into this and I’m okay with that. But it is frequent requested and I think it’d be a worthwhile feature for this sim.
Edit: The argument that the technology is not there yet is also not a good enough reason to not implement it to me. The technology is maturing and as I said before, I’m no developer but by the time the bms guys would probably be able to finish integrating a feature like this, the technology will most likely be better than what it currently is now. If it isn’t, the technology will almost certainly contunue to mature and eventually reach that point where a lot of the current technical issues and limitations will be resolved.
As trainers … Certainly not as simulator.
And…
I see what you are trying to say with Trainer vs. simulator but is it really that much of a difference to matter? I feel like you made your original comment to prove your point that VR wasn’t even considered as an option for military pilot training. The video clearly shows that they are evaluating its potential in being implemented in real pilot training.
The military pays 10s of millions of dollars for their simulators, so money isn’t an issue in that context, and they won’t even consider a VR solution as a serious path because the technology just isn’t there…
Edit: Didn’t see post above, someone beat me to it, but yes the military does see potential in the technology.
I’ve been running into this issue as well. I have a i5 6500, GTX 970, 16GB RAM, WIN 10. I had my BMS on my start menu and unpinned it and this didn’t change anything.