@Blu3wolf:
Especially WRT your SEAD gameplan.
Mavericks, visual modes. Go in as wingman, let the AI lead draw fire, vis the launching site, bring maverick HUD reference on launchers, ID radars and TEL and fire. Evade SAM salvo, re-attack. You may wanna do a HUD markpoint so you can find it again easier. There is a very aggressive version of this, but it is rather silly and i’am not going to talk about it. You may want to have HARM equipped Escorts additionally to these, or maybe more Mav SEAD strikes/escorts, especially in areas with dense overlapping Air Defenses. Remember, SEAD strike goes for a specific SAM Btn only, SEAD Escort engages most threats on the way.
AI SEAD strikes/escorts with Mavericks are surprisingly effective, Pk of a Mav is much higher then an ARM, especially in this theater. Add to this the AI´s ability to “see and know all”(almost), and the enemy IADS will fall. Only problem is range
The main problem really is the flood of red fighters, when i start my next campaign i will:
In Priorities, set DCA to full, leave Recon where it is, and everything else to zero. PAK´s all zones but my side of the frontline to zero.
Figure out where the Center of Gravity of the enemy push(es) is, check OOB and attack every SAM in that area with Mav´s and maybe HARM´s to gain freedom of movement for your attack aircraft. They will need strong TARCAP´s for protection, don’t send in too small forces, play big. I use most squadrons for DCA/Intercept, i need to, i see no way of attacking all the airfields with the forces available, yet, i.e. i need to kill Enemy Aircraft in the air, though i’am thinking about taking out at least that Mig-29 airfield in a low-level suicide mission myself…
In Rolling Thunder, The F-16A unit in Kadena is too far away for effective CAP on the FLOT, let them guard your airfields.
I figure once they are worn out a bit and their offensive weakens, i can be more offensive and start chewing at their hinterland IADS and airfields, we will see.
This theater is really brilliant, i play mostly intercepts, but the funniest sortie so far was a SEAD escort for A-10s. After i decided i had enough i turned back, and came across Il-28´s, during that engagement some 12-16 other bandits happened to come my way, and they all wanted a piece of Burns. Q-5, Mig-19, Mig-21, you name it. The wise choice would have been to run, but the Burns tends to be too hot-headed and he wanted more. I gunned 3 of them and damaged more when a Q-5 finally managed to gun me down. It was epic though, the ACMI showed some 15 aircraft on me.
I wish we had a F-5 3D cockpit, i’d love to fly them with nothing but guns and 2 papas…
Will destroyed bridges slow down ground assaults in Falcon? I don’t remember how it works in this engine, will they just drive through the river when the bridge is gone?