hey,
I found out, that if I destroyed a SAM radar and came back to base the magenta circle is still on the place. But if I exit the campaign and load it again, everything is OK
Latest posts made by RickyWild
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RE: UI Symbols
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RE: Some questions about AI pilots
Thank you for input.
In #2 I tried both: 3d and map view and there is no any difference. F-16 doesn’t attack SAM with SDBs -
Some questions about AI pilots
Hello,
I’m planning to create all flights by myself, so I started to test how AI is working and I have some qustions1. what is the AWACS radius for identification and communication?
2. Could bots use SDB?
I set a DEAD mission on SA-2, put a f-16 with 8xSDB and bot did nothing.3. Could bots to do more passes?
if I set a plane with two LGB on OCA strike (as example) bot do two passes, thats OK.
But if I set a CAS with 12 mk-82 bot uses all of them in first pass that is not too realisitcRegards
–update–
to be more informative
1. I setuped AWACS above their base, so it’s far from FLOAT and I think it is much more bugey contacts now instead of propper identification and AWACS didn’t respond while deep strike while it definitely was on position (but 400-500nm from me). I ran 2nd experint only once, btw
2. I created a mission in TE from scratch. 1 f-16 with SDB against SA-2, 3 minutes to attack, so quite enough time to destroy SA-2 before it can hardlock the plane. In 3d SA-2 shoot down a plane, in map view plane flied over SA-2. In both cases F-16 didn’t attemp to attack SAM
3. I created a mission in TE from scratch. 1 A-10 with 15 mk-82 bombs against engeneer squad (they don’t have any anti-air protection), but A-10 threw all bombs in 1st pass and returned to base
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RE: SAM ambush behaviour with ADA skills set to ACE - confirmation?
I started campaign with ADA skills set to roockie and same situation. Was doing SEAD escort for OCA strike. The SA-5s were on all the time, but they are far enough from target, but all SA-2s around th airbase were off.
…Untill I come to lethal zone