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    Sandman

    @Sandman

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    Best posts made by Sandman

    • RE: 4.37 killed the AMRAAM

      @Bloodhound161 said in 4.37 killed the AMRAAM:

      @Sandman will try tomorrow and report…

      Ok and it woudl be nice for all monitoring this thread, do the same and any oddities be posted here. I’m just not seing it and I’ve done extensive testing both MP and SP and no issues on my end. Wondering if there is something on the user end.

      Test in KTO as well please.

      Looking forward to seeing it because if there is an issue we want to address it.

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @EuKeule said in 4.37 killed the AMRAAM:

      We have tested the new features and improvements of AMRAMM. The ACMI files speak for themselves.

      Small spoiler: none of the missiles has hit…

      Falcon BMS 4.37.1
      Theater: Balkan 1.07.1
      Threat: Single Mig-29S, Level: Rookie

      Here the link to my google drive with the files.

      Yes, make your ACMI available publically and it’s only going to tell some of the story.
      I can tell you that I’ve launched these at mig 29, Su27, F15, F16, J20 AI and had great success. Engaged Human F16’s from inside of 15 NM and very High PK, depending on how aggressive the bandit defends. You have to launch within the WEZ and not the RMax. That shot is so easily defeatble it’s a waste of a missile.

      Also what modes are you launching in TWS, STT, TTS and are you supporting all of the missiles all the way to pitbull or are you snipping them?

      Missiles aren’t magic anymore and if you are comparing them to the old you need to get that out of your head. The old missile was wrong.

      There needs to be a target whithin the narrow FOV of the missile when it goes pitbull or it’s not going to hit. So if you don’t support the missile until PB it’s probably going to miss especailly if the bandit is anythign other than head on.

      Also on the SMS page. Is the missile set to Small, MED , unknown etc…

      Waiting on the ACMI…

      posted in General Discussion
      SandmanS
      Sandman

    Latest posts made by Sandman

    • RE: Falcon BMS - Interactive Maps

      @Micro_440th Great Work Gentz!!!

      posted in Documentation
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Rouge1512 said in 4.37 killed the AMRAAM:

      @Sandman

      Maybe something similar here (watch my plane at the end, not at the beginning, normal avoidance)

      https://we.tl/t-czszSHRUYZ

      Everything looked normal. On this last missile you mentioned I see what you are talking about. I want to see more cases for sure. I can’t tell you how many missiles I fired testing this and if I saw anything like this it certainly would have been addressed. Will need to see more cases for sure. I still can’t reproduce on my end.

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Mav-jp said in 4.37 killed the AMRAAM:

      @Sandman said in 4.37 killed the AMRAAM:

      @airtex2019 said in 4.37 killed the AMRAAM:

      @Sandman said in 4.37 killed the AMRAAM:

      Ok and it woudl be nice for all monitoring this thread, do the same

      which radar/lock mode are we discussing? sry if I missed it above

      do 3 shots. One in TWS, One STT and one in SAM

      again there is no issue of aquisition in this ACMI

      You are correct missile is pitbull, launch in any mode you like just support it to pitbull and I would like to see results from different users

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @airtex2019 said in 4.37 killed the AMRAAM:

      @Sandman said in 4.37 killed the AMRAAM:

      Ok and it woudl be nice for all monitoring this thread, do the same

      which radar/lock mode are we discussing? sry if I missed it above

      do 3 shots. One in TWS, One STT and one in SAM

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Bloodhound161 said in 4.37 killed the AMRAAM:

      @Sandman will try tomorrow and report…

      Ok and it woudl be nice for all monitoring this thread, do the same and any oddities be posted here. I’m just not seing it and I’ve done extensive testing both MP and SP and no issues on my end. Wondering if there is something on the user end.

      Test in KTO as well please.

      Looking forward to seeing it because if there is an issue we want to address it.

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Razor161 said in 4.37 killed the AMRAAM:

      @Mav-jp said in 4.37 killed the AMRAAM:

      @Bloodhound161 said in 4.37 killed the AMRAAM:

      @Mav-jp
      ok, it is not my tape (it´s from my squadron lead), but I´m all ears

      is that Stock Balkans from Cougar with no Mods ?

      Affirm, stock Balkans. We always fly without mods.

      Can you go into DF module right now, set up the same scenario with 2 aircraft no ECM. Fire on both of them make 1 aircxraft Rookie and 1 ACE
      send the ACMI. Launch at 27 NM if you can.

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Bloodhound161 said in 4.37 killed the AMRAAM:

      @Mav-jp
      ok…
      here is the ACMI, tell me what went wrong:

      https://www.file-upload.net/download-15088296/2023-02-01_13-26-35.zip.acmi.html

      I’ve seen ACMI’s like this before and it’s usually when there are questionable Pings. Was this a MP game or hosted on a MP server? If so what are you up/down BW settings, server settings etc? Also was this AI in the Mig 29 or human?

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @EuKeule said in 4.37 killed the AMRAAM:

      We have tested the new features and improvements of AMRAMM. The ACMI files speak for themselves.

      Small spoiler: none of the missiles has hit…

      Falcon BMS 4.37.1
      Theater: Balkan 1.07.1
      Threat: Single Mig-29S, Level: Rookie

      Here the link to my google drive with the files.

      Yes, make your ACMI available publically and it’s only going to tell some of the story.
      I can tell you that I’ve launched these at mig 29, Su27, F15, F16, J20 AI and had great success. Engaged Human F16’s from inside of 15 NM and very High PK, depending on how aggressive the bandit defends. You have to launch within the WEZ and not the RMax. That shot is so easily defeatble it’s a waste of a missile.

      Also what modes are you launching in TWS, STT, TTS and are you supporting all of the missiles all the way to pitbull or are you snipping them?

      Missiles aren’t magic anymore and if you are comparing them to the old you need to get that out of your head. The old missile was wrong.

      There needs to be a target whithin the narrow FOV of the missile when it goes pitbull or it’s not going to hit. So if you don’t support the missile until PB it’s probably going to miss especailly if the bandit is anythign other than head on.

      Also on the SMS page. Is the missile set to Small, MED , unknown etc…

      Waiting on the ACMI…

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @Foxtrot701 said in 4.37 killed the AMRAAM:

      @Sandman If you want a high PK, you should probably switch to guns😉

      Much more fun 😉

      posted in General Discussion
      SandmanS
      Sandman
    • RE: 4.37 killed the AMRAAM

      @MaxWaldorf said in 4.37 killed the AMRAAM:

      U1 should improve things

      Theres definitely an improvement but, It won’t fix poor shots. If you want a kill take a High PK shot. Against another human who knows proper missile defense tactics think inside of 15-18 NM. Anything greater is more than likely a wasted missile. Of course increasing the launch speed and altitude will give you better range but also creates a higher risk to the launching aircraft since missiles love high altitude.

      posted in General Discussion
      SandmanS
      Sandman